@max334 I forgot to walk into Kenya, so edited that. The dicebot roll was for the French DD convoy roll for 74.
Karl7 (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -1.00 Russians : 0.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 2 marines, 10 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 2 marines moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 4 fighters moved from 37 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 armour, 3 infantry and 2 mech_infantrys moved from Hunan to Yunnan 2 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 5 fighters, 10 submarines, 3 tactical_bombers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 4/10 hits, 3,33 expected hits Japanese win with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 5 fighters, 10 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 marines Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 marines in Philippines, round 2 : 3/10 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters, 3 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from Hunan to Kiangsu 1 aaGun moved from Anhwe to Shantung Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : -0,17 Japanese : -1,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 mech_infantrys moved from Morocco to Tunisia 1 marine moved from Cyprus to 99 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone 3 fighters, 1 marine and 1 tactical_bomber moved from 94 Sea Zone to Tunisia 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 3 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Caroline Islands to 44 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Korea Battle in Tunisia Americans attack with 4 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/11 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2.50 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 4 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 3 : 5/8 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Tunisia from Italians with 4 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Sumatra 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 fighter, 6 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Caroline Islands to Queensland 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Tunisia to 94 Sea Zone 1 tactical_bomber moved from Tunisia to Algeria 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 4 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 124 Sea Zone 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from 99 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 infantry moved from Siam to Shan State 1 battleship moved from 33 Sea Zone to 17 Sea Zone UK_Pacific take 22 Sea Zone from Japanese UK_Pacific take 17 Sea Zone from Japanese Combat - British Battle in 93 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 armour and 1 artillery EDIT: Adding units owned by British to Algeria: 1 armour and 1 artillery EDIT: Turning off Edit Mode 1 fighter moved from 124 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 carrier and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 fighters moved from 93 Sea Zone to 94 Sea Zone 2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 4 artilleries and 4 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 1 infantry moved from India to Burma 1 fighter moved from Persia to Russia 1 fighter moved from Persia to Russia Place Units - British 2 fighters and 1 infantry placed in Persia 2 destroyers placed in 110 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : -1.17 Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Smolensk Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Bryansk to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33 Russians : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Marianas Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Marianas from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Korea 1 fighter moved from 17 Sea Zone to Korea 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Changing ownership of Paulau Island from Japanese to ANZAC EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry EDIT: Removing units owned by ANZAC from Marianas: 1 marine EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 cruiser EDIT: Changing ownership of Marianas from ANZAC to Japanese EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Paulau Island: 1 marine EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone French take 39 Sea Zone from Japanese Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Germans buy 1 armour, 2 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 3 armour moved from Bryansk to Archangel 3 mech_infantrys moved from Bryansk to Archangel 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Rostov to Caucasus 1 armour moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Tambov 3 armour, 13 artilleries, 17 infantry and 22 mech_infantrys moved from Bryansk to Rostov 3 armour and 22 mech_infantrys moved from Rostov to Caucasus 2 armour and 7 mech_infantrys moved from Poland to Western Ukraine 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 submarines moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea Zone 4 infantry moved from Norway to Finland 1 tactical_bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Samara 1 fighter moved from Norway to 115 Sea Zone 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to 115 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Samara Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 2 infantry and 22 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 2 infantry and 22 mech_infantrys in Caucasus, round 2 : 4/29 hits, 6,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 2 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 6 aaGuns moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 bomber moved from Samara to Rostov 1 tactical_bomber moved from Samara to Rostov 2 bombers and 3 fighters moved from 115 Sea Zone to Novgorod 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in France 4 mech_infantrys placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 artilleries and 10 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Samara Russians attack with 6 artilleries and 10 infantry Germans defend with 1 armour Russians roll dice for 6 artilleries and 10 infantry in Samara, round 2 : 5/16 hits, 4.67 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 21 infantry moved from Russia to Samara 4 artilleries moved from Russia to Samara 2 aaGuns and 18 infantry moved from Amur to Korea 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 carrier moved from 35 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 armour moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Shan State 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 armour, 2 infantry and 2 mech_infantrys moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport; ANZAC defend with 1 submarine 2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 2 marines ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 bomber Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits, 0,83 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 4 fighters moved from 34 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from Borneo to 43 Sea Zone 3 fighters moved from 44 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Shan State to Yunnan Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,6,1,1 Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
ANZAC : -1,67 Americans : -0,33 UK_Pacific : -1,00 Japanese : 4,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Algeria to 98 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in Marianas Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 6 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 marine moved from Tunisia to 94 Sea Zone 2 mech_infantrys moved from Tunisia to 94 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 23 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Malaya to Shan State 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 battleship moved from 17 Sea Zone to 33 Sea Zone 1 armour and 1 artillery moved from Algeria to Morocco 1 carrier, 2 fighters and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 4 fighters moved from Persia to India 2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 4 artilleries moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 1 armour moved from Libya to Alexandria Combat - British Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 armour moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 transport placed in 110 Sea Zone 3 armour placed in Persia 1 fighter and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 fighter
Combat Hit Differential Summary :
Italians : -0.17 British : 0.50 Americans : 0.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to Crete 1 artillery and 2 infantry moved from Rostov to Volgograd 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 2 fighters moved from Crete to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1,33 British : -0,67 Americans : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 23 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2,4 ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 armour and 5 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Rostov to Southern Italy 1 artillery moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 12 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Turkmenistan to Caucasus 2 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Tambov 1 bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 2 bombers moved from Novgorod to Russia 3 fighters moved from Novgorod to Russia 2 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Western Ukraine to Smolensk 2 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 armour and 3 mech_infantrys moved from Archangel to Urals 1 submarine moved from 113 Sea Zone to 115 Sea Zone 13 artilleries and 17 infantry moved from Rostov to Volgograd 5 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 4 infantry moved from Bulgaria to Romania Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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intercept and ool
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no full intercept, brits first
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I mean full intercept, brits first
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 armour and 5 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Rostov to Southern Italy 1 artillery moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 12 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Turkmenistan to Caucasus 2 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Tambov 1 bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 2 bombers moved from Novgorod to Russia 3 fighters moved from Novgorod to Russia 2 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Western Ukraine to Smolensk 2 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 armour and 3 mech_infantrys moved from Archangel to Urals 1 submarine moved from 113 Sea Zone to 115 Sea Zone 13 artilleries and 17 infantry moved from Rostov to Volgograd 5 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 4 infantry moved from Bulgaria to Romania Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 3/7 hits, 1,83 expected hits Defenders Fire, : 2/5 hits, 1,67 expected hits 2 fighters owned by the Germans lost in Russia 3 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Cyprus Battle in Northwest Persia Germans attack with 4 armour, 1 artillery, 2 infantry and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 2 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 5/20 hits, 5,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Cyprus from British, taking Northwest Persia from British with 4 armour, 1 artillery, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers and 2 fighters moved from Russia to Volgograd 6 aaGuns moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour and 9 mech_infantrys placed in Western Germany 3 infantry placed in Southern France Germans undo move 5. 3 infantry placed in Southern France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,17 Defenders Fire, : : 0,33 British : 0,67 Attackers Fire, : : 1,17 Russians : 1,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 14 PUs; Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 30 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Smolensk 5 artilleries and 20 infantry moved from Samara to Vologda 5 artilleries and 10 infantry moved from Samara to Russia 2 armour moved from Russia to Vologda 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 30 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries and 30 infantry in Bryansk, round 2 : 8/32 hits, 6.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 2 armour, 5 artilleries and 20 infantry Germans defend with 1 artillery Russians roll dice for 2 armour, 5 artilleries and 20 infantry in Vologda, round 2 : 6/27 hits, 6.83 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun moved from Samara to Vologda 1 aaGun moved from Samara to Russia 1 aaGun moved from Russia to Bryansk 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Russians : 2.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone Japanese take 39 Sea Zone from French 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 43 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Sumatra to 41 Sea Zone 1 battleship, 1 cruiser, 2 marines and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 2 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 3 infantry and 3 mech_infantrys moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 artillery moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to 22 Sea Zone 2 fighters moved from 19 Sea Zone to Philippines 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 armour moved from Siam to Yunnan 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 8 fighters and 3 submarines moved from 19 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 0/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 2/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Malaya from UK_Pacific, taking Celebes from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -1,33 UK_Pacific : -0,33 Japanese : -2,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 2 submarines moved from 23 Sea Zone to 6 Sea Zone 12 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Norway Battle in 6 Sea Zone Americans attack with 12 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Korea 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to United Kingdom 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield, 2 bombers and 1 harbour placed in Korea 1 destroyer placed in 6 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 33 Sea Zone to 6 Sea Zone 5 armour, 3 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan 1 armour and 5 fighters moved from India to Yunnan Combat - British Battle in Yunnan British attack with 6 armour, 3 artilleries, 6 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 3 armour, 3 artilleries, 18 infantry and 13 mech_infantrys AA fire in Yunnan : 0/3 hits, 0.50 expected hits British roll dice for 6 armour, 3 artilleries, 6 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 12/47 hits, 13.33 expected hits Japanese roll dice for 1 aaGun, 3 armour, 3 artilleries, 18 infantry and 13 mech_infantrys in Yunnan, round 2 : 17/37 hits, 12.83 expected hits 11 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Yunnan British roll dice for 6 armour, 3 artilleries, 6 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 12/30 hits, 10.50 expected hits Japanese roll dice for 3 armour, 3 artilleries, 7 infantry and 13 mech_infantrys in Yunnan, round 3 : 10/26 hits, 9.17 expected hits 7 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Yunnan British roll dice for 6 armour, 3 artilleries, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 7/20 hits, 8.83 expected hits Japanese roll dice for 3 armour, 3 artilleries and 8 mech_infantrys in Yunnan, round 4 : 5/14 hits, 5.17 expected hits 7 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 1 artillery owned by the British lost in Yunnan British roll dice for 6 armour, 2 artilleries, 6 fighters and 1 tactical_bomber in Yunnan, round 5 : 7/15 hits, 7.33 expected hits Japanese roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Yunnan, round 5 : 2/7 hits, 2.83 expected hits 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 armour owned by the Japanese and 2 artilleries owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 6 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for British: 3 artilleries, 27 infantry and 4 mech_infantrys Casualties for Japanese: 1 aaGun, 3 armour, 3 artilleries, 18 infantry and 13 mech_infantrys Non Combat Move - British 3 aaGuns moved from Burma to India 6 fighters and 1 tactical_bomber moved from Yunnan to India 3 armour moved from Persia to West India 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - British 1 submarine placed in 80 Sea Zone 1 fighter and 2 infantry placed in Egypt 2 fighters placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -2.00 Americans : 0.67 AA fire in Yunnan : : -0.50 Japanese : 4.67
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yeah, I think that attack was a mistake by me… oh well… should’ve done much better and didn’t