@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
My apologies, but I edited the game because I was thinking it was another game I was playing…anyway, the net result was no change. Sorry for any confusion.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to Northern Territory
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
Combat Hit Differential Summary :
This version is correct.
FYI, I should have mentioned earlier, but going on a family vacation starting tomorrow. I will probably not respond Thursday-Tues.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 armour moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Novosibirsk to Novgorod
1 bomber moved from Western Germany to Novgorod
1 aaGun and 2 infantry moved from Western Germany to Denmark
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 armour and 2 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.33
@surfer no probs…will give me more time to contemplate how to avoid doom!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
4 infantry moved from Russia to Vologda
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 aaGuns and 6 infantry moved from Buryatia to Amur
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
7 armour and 8 mech_infantrys moved from Suiyuyan to Shensi
4 armour and 1 mech_infantry moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
7 armour and 8 mech_infantrys moved from Suiyuyan to Shensi
4 armour and 1 mech_infantry moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 11 armour and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 11 armour and 9 mech_infantrys in Shensi, round 2 : 9/20 hits, 7.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Borneo
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
4 armour and 8 artilleries moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Malaya to French Indo China
Place Units - Japanese
4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.00
Chinese : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from United Kingdom to France
1 bomber moved from Russia to Ukraine
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 22 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 artillery moved from Northern Territory to Queensland
1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
10 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
4 infantry moved from French West Africa to Nigeria
1 tactical_bomber moved from India to Java
3 armour moved from Norway to Finland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 factory_minor placed in Finland
3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in France : : 0.83
Americans : 0.17
AA fire in Ukraine : : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from United Kingdom to France
1 bomber moved from Russia to Ukraine
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 22 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 artillery moved from Northern Territory to Queensland
1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
10 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
4 infantry moved from French West Africa to Nigeria
1 tactical_bomber moved from India to Java
3 armour moved from Norway to Finland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 factory_minor placed in Finland
3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 12 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 12 infantry in Sikang, round 2 : 2/14 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Ukraine
4 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys in Shan State, round 2 : 4/31 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Iraq to Persia
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Burma to Shan State
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Ukraine to Russia
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,6
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -0.33
AA fire in France : : 0.83
Americans : 0.17
AA fire in Ukraine : : 0.67
Chinese : -1.00
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 artilleries moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from France to Southern France
2 infantry moved from France to Southern France
1 armour moved from Archangel to Novgorod
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Borneo
1 bomber moved from India to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Borneo
ANZAC attack with 1 fighter
Japanese defend with 1 bomber
ANZAC roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 4 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Volgograd to Russia
Place Units - ANZAC
1 airfield placed in Java
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
ANZAC : -1.00
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 bombers moved from Novgorod to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 bombers moved from Novgorod to Vologda
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Finland causes 0 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 bomber moved from Norway to Novgorod
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
4 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 fighter placed in Germany
3 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1.17
AA fire in Norway : : -0.17
AA fire in Finland : : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 6 infantry moved from Amur to Buryatia
Place Units - Russians
4 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
2 bombers moved from French Indo China to Sikang
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
9 armour and 7 mech_infantrys moved from Shensi to Sikang
1 fighter moved from French Indo China to Yunnan