Thanks, awesome.
Giallo (Allies +2) vs Shin_Ji BM Round 2
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2 carriers
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 34 Sea Zone to 54 Sea Zone 2 bombers moved from India to 54 Sea Zone 1 fighter moved from India to 43 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from 41 Sea Zone to Sumatra 4 fighters moved from 79 Sea Zone to Sumatra 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Iwo Jima Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 4 fighters and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits 6 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits
Combat Hit Differential Summary :
Americans : 1.83 Japanese : -9.67
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 34 Sea Zone to 54 Sea Zone 2 bombers moved from India to 54 Sea Zone 1 fighter moved from India to 43 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from 41 Sea Zone to Sumatra 4 fighters moved from 79 Sea Zone to Sumatra 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Iwo Jima Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 4 fighters and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2,33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8,00 expected hits Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11,50 expected hits 6 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8,00 expected hits Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11,50 expected hits
Combat Hit Differential Summary :
Americans : 2,33 Japanese : -9,67
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 34 Sea Zone to 54 Sea Zone 2 bombers moved from India to 54 Sea Zone 1 fighter moved from India to 43 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from 41 Sea Zone to Sumatra 4 fighters moved from 79 Sea Zone to Sumatra 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Iwo Jima Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 4 fighters and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits 6 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11.50 expected hits 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans : 2.33 Japanese : -9.00
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 34 Sea Zone to 54 Sea Zone 2 bombers moved from India to 54 Sea Zone 1 fighter moved from India to 43 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from 41 Sea Zone to Sumatra 4 fighters moved from 79 Sea Zone to Sumatra 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Iwo Jima Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 4 fighters and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2,33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8,00 expected hits Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11,50 expected hits 6 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8,00 expected hits Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11,50 expected hits 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5,33 expected hits Americans roll dice for 3 battleships, 10 fighters and 2 transports in 54 Sea Zone, round 4 : 10/13 hits, 8,67 expected hits 8 fighters owned by the Japanese, 2 bombers owned by the Japanese and 6 fighters owned by the Americans lost in 54 Sea Zone Americans win with 3 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -138 Casualties for Japanese: 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer and 7 fighters Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland 1 fighter owned by the Americans forced to land in Queensland Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 3,67 Japanese : -9,00
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 34 Sea Zone to 54 Sea Zone 2 bombers moved from India to 54 Sea Zone 1 fighter moved from India to 43 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from India to 39 Sea Zone 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from 41 Sea Zone to Sumatra 4 fighters moved from 79 Sea Zone to Sumatra 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Iwo Jima Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 4 fighters and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits 6 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11.50 expected hits 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5.33 expected hits Americans roll dice for 3 battleships, 10 fighters and 2 transports in 54 Sea Zone, round 4 : 10/13 hits, 8.67 expected hits 8 fighters owned by the Japanese, 2 bombers owned by the Japanese and 6 fighters owned by the Americans lost in 54 Sea Zone Americans win with 3 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -138 Casualties for Japanese: 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer and 7 fighters Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland 1 fighter owned by the Americans forced to land in Queensland Non Combat Move - Japanese 4 fighters could not land in Sumatra and were removed 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 2 armour and 4 mech_infantrys moved from Burma to West India 1 mech_infantry moved from India to West India 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Suiyuyan to Jehol 1 armour moved from Suiyuyan to Jehol 1 mech_infantry moved from Hopei to Jehol 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Jehol 3 infantry moved from Shantung to Anhwe Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 carrier placed in 37 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 41 Sea Zone: 4 fighters EDIT: Turning off Edit Mode 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 2 armour and 1 infantry placed in Shantung 2 infantry placed in Japan 3 infantry placed in India 1 infantry placed in French Indo China 1 infantry placed in Malaya Japanese undo move 8. 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 3.67 Japanese : -9.00
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That might be the most wild dice swing I’ve seen in a long time.
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Americans Americans buy 1 aaGun, 5 carriers and 2 infantry; Remaining resources: 4 PUs; Combat Move - Americans 3 units repaired. 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 1 fighter moved from Caroline Islands to 17 Sea Zone 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 5 fighters and 5 tactical_bombers moved from Norway to Novgorod 1 bomber moved from Germany to Novgorod 2 armour moved from Urals to Kansu 1 fighter moved from 35 Sea Zone to Philippines 8 fighters moved from Queensland to Philippines 1 fighter moved from Queensland to Philippines 1 fighter moved from 17 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from Queensland to Wake Island 1 fighter moved from Queensland to Wake Island 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Queensland to Caroline Islands 3 battleships moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 7 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Queensland to Philippines 2 fighters moved from Caroline Islands to Philippines Place Units - Americans 5 carriers placed in 10 Sea Zone 1 aaGun and 2 infantry placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,83 AA fire in Germany : : -0,17
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - British British buy 2 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 3 artilleries, 4 fighters and 6 infantry moved from Persia to Eastern Persia 3 artilleries moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 4 artilleries and 6 infantry moved from Karelia to Novgorod Non Combat Move - British Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 tactical_bombers placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
That might be the most wild dice swing I’ve seen in a long time.
An expensive one, couldn’t have hoped for this result
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Gods of earth and air! I hadn’t even looked at the TUV of the battle. yikes!
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Romania 1 armour moved from West India to India Combat - Italians Battle in Bessarabia Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.33
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@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
Gods of earth and air! I hadn’t even looked at the TUV of the battle. yikes!
Haha:)
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Guam Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21 Combat Move - French 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 infantry moved from Baltic States to 115 Sea Zone 2 armour, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 armour and 2 infantry moved from 113 Sea Zone to Norway 4 fighters moved from 115 Sea Zone to Norway 1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Western Germany to Norway 2 fighters moved from Southern Italy to Norway 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Bessarabia 7 infantry moved from Yugoslavia to Romania 1 armour and 10 mech_infantrys moved from Greece to Romania 7 mech_infantrys moved from Eastern Poland to Baltic States 10 mech_infantrys moved from Western Germany to Poland 3 mech_infantrys moved from France to Germany Combat - Germans Battle in Norway Germans attack with 2 armour, 2 bombers, 6 fighters and 2 infantry French defend with 1 fighter; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry AA fire in Norway : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 armour, 2 bombers, 5 fighters and 2 infantry in Norway, round 2 : 8/11 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 fighter and 5 infantry in Norway, round 2 : 4/6 hits, 2.33 expected hits 1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans and 1 fighter owned by the French lost in Norway Germans win, taking Norway from Americans with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour, 2 fighters and 2 infantry Casualties for Americans: 1 aaGun and 5 infantry Casualties for French: 1 fighter Non Combat Move - Germans 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 infantry and 6 mech_infantrys placed in Western Germany 1 mech_infantry placed in Greece Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 2.67 AA fire in Norway : : 0.50 Americans : 1.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22 Purchase Units - Russians Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 4 artilleries and 8 infantry moved from Novgorod to Belarus 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 5 artilleries, 15 infantry and 4 mech_infantrys moved from Bryansk to Belarus 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Tsinghai Russians attack with 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 9 artilleries, 24 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 9 artilleries, 24 infantry and 4 mech_infantrys in Belarus, round 2 : 7/37 hits, 9,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Kazakhstan 1 aaGun moved from Ukraine to Bryansk 2 aaGuns moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Novgorod to Finland Place Units - Russians 2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -2,83 Japanese : 2,00
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22 Purchase Units - Japanese Japanese buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 3 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 4 fighters moved from 41 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 armour and 3 mech_infantrys moved from Jehol to Amur 2 armour moved from Shantung to Manchuria 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Burma to Yunnan 2 armour and 5 mech_infantrys moved from West India to Burma 1 submarine moved from 6 Sea Zone to 9 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 7 fighters, 3 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 7 fighters, 3 infantry and 1 mech_infantry in Borneo, round 2 : 5/11 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 7 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 43 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 7 fighters moved from Borneo to 43 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 artilleries placed in India Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 5 mech_infantrys EDIT: Adding units owned by Japanese to India: 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 1.17
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22 Purchase Units - Americans Americans buy 2 artilleries, 3 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 9 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 9 Sea Zone 3 fighters moved from Hawaiian Islands to 9 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 3 battleships moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from 31 Sea Zone to Midway 1 fighter moved from Wake Island to Midway 1 armour moved from Sakha to Buryatia 1 armour moved from Buryatia to Yakut S.S.R. 2 armour moved from Kansu to Tsinghai 1 bomber moved from Novgorod to Tsinghai 1 bomber moved from United Kingdom to Norway 1 tactical_bomber moved from Novgorod to Norway Combat - Americans Battle in Norway Americans attack with 1 bomber and 1 tactical_bomber Germans defend with 1 airfield, 1 armour and 1 factory_minor Americans roll dice for 1 bomber and 1 tactical_bomber in Norway, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Norway Americans win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 armour Battle in 9 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tsinghai Americans attack with 2 armour and 1 bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 2 armour and 1 bomber in Tsinghai, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans roll dice for 2 armour and 1 bomber in Tsinghai, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Americans win, taking Tsinghai from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 infantry and 1 mech_infantry Americans roll dice for 2 battleships in Midway, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Caroline Islands to Philippines 3 fighters moved from 9 Sea Zone to 25 Sea Zone 2 carriers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 3 fighters moved from Midway to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Wake Island to 25 Sea Zone 1 carrier moved from 31 Sea Zone to 25 Sea Zone 3 submarines moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 25 Sea Zone 3 submarines moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Norway to Belarus 4 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Tsinghai to Eastern Persia Place Units - Americans 3 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0,50 Americans : 0,33 Japanese : -1,83