Trying a radical attack. Scramble from Leningrad?
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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Edit was to adjust Japanese NCM with sub in 42/37
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei 1 artillery and 6 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2.83 Japanese : 0.33
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The fleet in Java and airbase in Kwang force me to hold back most of UKPAC builds in India and keep the SE Asia army stacked and stalled in Shan. But I did find a way to take back Yunnan without expending any existing ground troops. Any attack on my stacks will cost you many planes. I will take UK turn tomorrow.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 fighters and 1 marine; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 91 Sea Zone 2 bombers moved from Queensland to Yunnan Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 91 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 2 bombers moved from Yunnan to Shan State 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 fighters moved from Caucasus to Tambov 2 fighters moved from French West Africa to Egypt 1 bomber moved from 91 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to French West Africa 1 submarine moved from 105 Sea Zone to 103 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 103 Sea Zone to 90 Sea Zone Place Units - Americans 3 bombers and 1 marine placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei 1 artillery and 6 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Tobruk to Egypt 2 armour moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 armour and 2 mech_infantrys moved from Caucasus to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from India to Shan State Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 3 artilleries placed in Persia 1 destroyer placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : -0.33 Chinese : 2.83 Japanese : -0.50
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My edit was to send BB NCM to sz80 instead of CR. I amphib attack on TJordan and the computer auto chose the BB and a CR. So I couldn’t NCM the BB afterwards. The dice for bombardment were 2 and 5, so bombarding with a BB or a CR wouldn’t have affected the number of hits.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 95 Sea Zone 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Ukraine to 99 Sea Zone 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to Greece Place Units - Italians 1 fighter placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 60 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 60 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from Shan State to India 1 fighter moved from Queensland to Shan State 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Rostov to Volgograd 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Ukraine to Volgograd 3 bombers moved from Ukraine to Bryansk 3 fighters moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/11 hits, 5.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 3/10 hits, 5.00 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bryansk to Greece 2 fighters moved from Western Germany to Greece 2 tactical_bombers moved from Smolensk to Novgorod 5 armour moved from Rostov to Caucasus 7 mech_infantrys moved from Rostov to Caucasus 1 bomber moved from Volgograd to Ukraine 3 bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Rostov to Ukraine 1 armour moved from Ukraine to Caucasus 5 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Germany to Eastern Poland 2 artilleries moved from Rostov to Caucasus 4 artilleries moved from Rostov to Ukraine 7 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Archangel 2 armour moved from Eastern Poland to Ukraine 2 fighters moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Gibraltar to Southern Italy Place Units - Germans 1 airfield and 1 factory_minor placed in Greece 2 fighters placed in Western Germany 1 fighter and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -4.00 Russians : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 19x factory_major; Remaining resources: 34 PUs; Russians buy 3 aaGuns, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Tambov to Volgograd 1 armour, 14 artilleries, 44 infantry and 2 mech_infantrys moved from Tambov to Bryansk Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 armour, 14 artilleries, 44 infantry and 2 mech_infantrys Germans defend with 1 artillery Russians roll dice for 1 armour, 14 artilleries, 44 infantry and 2 mech_infantrys in Bryansk, round 2 : 13/61 hits, 15.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 14 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 2 infantry moved from Shensi to Kweichow 1 aaGun, 1 armour and 7 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Russians 3 aaGuns, 1 artillery and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter moved from Kwangtung to 35 Sea Zone 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to French Indo China Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Buryatia 1 fighter moved from Amur to Anhwe 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Amur to Buryatia 1 armour moved from Siberia to Buryatia 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Kwangsi to Hunan 1 bomber moved from Yunnan to Kwangtung 1 bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 carriers moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Yunnan to Anhwe 1 aaGun moved from Hunan to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 2 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 destroyer placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kwangtung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Shan State to Hopei 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from Hopei to Shan State 1 fighter moved from 54 Sea Zone to Shan State 3 bombers moved from Western United States to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil 2 fighters moved from French West Africa to Egypt 2 fighters moved from Eastern United States to French West Africa 1 armour moved from Iraq to Persia 2 fighters moved from Tambov to Bryansk Place Units - Americans 1 marine and 3 tactical_bombers placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : -0.33
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Unbelievable. China attacked Yunnan and rolled 0-10 (expected 2 hits) and Japan rolled 1-1. Then 0-9 on round 2. At least the other Chinese and U.S. attacks on Japan in China were successful.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 artillery and 9 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 3 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 4 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -3.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Shan State to Hopei 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from Hopei to Shan State 1 fighter moved from 54 Sea Zone to Shan State 3 bombers moved from Western United States to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil 2 fighters moved from French West Africa to Egypt 2 fighters moved from Eastern United States to French West Africa 1 armour moved from Iraq to Persia 2 fighters moved from Tambov to Bryansk Place Units - Americans 1 marine and 3 tactical_bombers placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 artillery and 9 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 3 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 4 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 armour moved from Shan State to Hunan 1 fighter moved from India to Hunan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour, 1 fighter and 1 mech_infantry moved from Tambov to Smolensk 1 fighter moved from Union of South Africa to Egypt Combat - British Battle in Hunan British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Hunan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Smolensk retreated to Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Hunan to Shan State 2 armour and 1 mech_infantry moved from Tambov to Bryansk 1 fighter moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from India to Shan State 1 infantry moved from Iraq to Northwest Persia 2 armour, 1 artillery and 3 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Egypt to Trans-Jordan 2 cruisers and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Persia 1 aaGun, 1 armour and 1 infantry placed in Egypt 1 submarine placed in 106 Sea Zone 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,5,6,6,2 British collect 34 PUs (1 lost to blockades); end with 34 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.33 British : 0.33 Americans : -0.33 Chinese : -3.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 2 fighters moved from 99 Sea Zone to Northwest Persia 1 bomber moved from Greece to Northwest Persia Combat - Italians Battle in Syria Battle in Northwest Persia Italians attack with 1 bomber and 2 fighters British defend with 1 infantry Italians roll dice for 1 bomber and 2 fighters in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Syria from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Northwest Persia to Greece 1 marine moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to Shan State 1 fighter moved from Shan State to Yunnan 1 fighter moved from India to Yunnan 1 submarine moved from 60 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 bomber and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Novgorod to Russia 1 artillery moved from Archangel to Vologda 2 tactical_bombers moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Archangel to Vologda 1 artillery moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan 10 armour and 10 mech_infantrys moved from Caucasus to Persia Germans take Northwest Persia from British 1 bomber moved from Ukraine to Persia 1 bomber moved from Western Germany to Iraq 1 fighter and 1 tactical_bomber moved from Greece to Iraq 2 armour and 6 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 fighter moved from Ukraine to Kazakhstan Combat - Germans Germans creates battle in territory 92 Sea Zone Air Battle in Russia
Combat Hit Differential Summary :
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Intercept bombing run in Russia?
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no thanks
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Novgorod to Russia 1 artillery moved from Archangel to Vologda 2 tactical_bombers moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Archangel to Vologda 1 artillery moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan 10 armour and 10 mech_infantrys moved from Caucasus to Persia Germans take Northwest Persia from British 1 bomber moved from Ukraine to Persia 1 bomber moved from Western Germany to Iraq 1 fighter and 1 tactical_bomber moved from Greece to Iraq 2 armour and 6 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 fighter moved from Ukraine to Kazakhstan Combat - Germans Germans creates battle in territory 92 Sea Zone Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Vologda Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 1 artillery and 6 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Volgograd, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Iraq Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 10 armour, 1 bomber and 10 mech_infantrys British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor and 6 infantry; Americans defend with 1 armour AA fire in Persia : 0/1 hits, 0.17 expected hits Germans roll dice for 10 armour, 1 bomber and 10 mech_infantrys in Persia, round 2 : 9/21 hits, 7.33 expected hits British roll dice for 1 aaGun, 3 armour, 5 artilleries and 6 infantry in Persia, round 2 : 4/14 hits, 5.17 expected hits 1 aaGun owned by the British, 2 artilleries owned by the British, 4 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Persia Germans roll dice for 10 armour, 1 bomber and 6 mech_infantrys in Persia, round 3 : 6/17 hits, 6.67 expected hits British roll dice for 3 armour and 3 artilleries in Persia, round 3 : 2/6 hits, 2.50 expected hits 1 armour owned by the Americans, 3 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Persia Germans win, taking Persia from British with 10 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 6 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 5 artilleries and 6 infantry Casualties for Americans: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 1 infantry moved from Ukraine to Rostov 1 bomber moved from Russia to Greece 1 bomber moved from Persia to Caucasus 1 fighter moved from Ukraine to Greece 1 fighter moved from Southern Italy to Greece 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Ukraine to Western Ukraine 5 aaGuns, 7 artilleries and 1 infantry moved from Ukraine to Bessarabia 2 tactical_bombers moved from Vologda to Novgorod 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 bomber moved from Iraq to Caucasus 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Persia Place Units - Germans 1 harbour placed in Greece 1 artillery and 1 infantry placed in Greece 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 transport placed in 99 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 infantry placed in Ukraine 1 artillery placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50 Germans : 0.83 British : -2.00 AA fire in Persia : : -0.17 Russians : 1.00