That could be the game I think. Will have a look at it when I come back but I am pretty sure you have me here.
Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,4,4,1,3,6 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 101 Sea Zone to 116 Sea Zone 1 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Scotland from British to Germans EDIT: Removing units owned by Germans from United Kingdom: 1 armour EDIT: Adding units owned by Germans to Scotland: 1 armour EDIT: Turning off Edit Mode 7 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Western Germany 1 mech_infantry moved from Poland to Western Germany 2 armour moved from United Kingdom to 110 Sea Zone 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to 112 Sea Zone 3 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Bessarabia to Germany 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 armour, 1 artillery and 8 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 artilleries and 8 infantry placed in Germany 4 infantry placed in Western Germany 1 infantry placed in United Kingdom 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 1 artillery and 2 infantry moved from Belarus to Novgorod 3 armour moved from Novgorod to Eastern Poland 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Kansu 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 2 armour and 1 artillery placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod Russians undo move 1. 3 artilleries placed in Ukraine 2 armour, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Hopei to Shensi 4 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma 1 armour moved from Malaya to Burma 2 artilleries and 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi 1 submarine moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 bomber moved from Yunnan to Shensi 1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 3 fighters moved from Yunnan to Burma 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Japan to Kweichow Combat - Japanese Battle in Guam Battle in Kweichow Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Burma, round 2 : 4/11 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Hunan to Anhwe 1 bomber, 2 fighters and 2 tactical_bombers moved from Shensi to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Anhwe to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 3 fighters moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 2 artilleries and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.33 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -2.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland 1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to Scotland 1 fighter moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Battle in Scotland Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 airfield and 1 armour Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in United Kingdom Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to India Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 0.50 Americans : 1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland 1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to Scotland 1 fighter moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Battle in Scotland Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 airfield and 1 armour Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in United Kingdom Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to India Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 81 Sea Zone to Alexandria 1 armour moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 6 infantry moved from India to Burma 2 artilleries moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Greece Battle in French Madagascar Battle in Alexandria British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Greece from Italians, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 artilleries, 2 fighters and 6 infantry Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 2 artilleries, 2 fighters and 6 infantry in Burma, round 2 : 5/10 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Burma, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma British roll dice for 2 artilleries, 2 fighters and 2 infantry in Burma, round 3 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Burma to India 3 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 fighters moved from Alexandria to 98 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.17 Italians : 0.17 British : 2.00 Americans : 1.00 Chinese : 0.17 Japanese : 1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Libya to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 armour and 1 artillery moved from Libya to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Italians attack with 3 infantry Russians defend with 1 infantry Italians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 2 infantry in Romania, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Romania, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits British roll dice for 2 fighters in 98 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits British roll dice for 2 fighters in 98 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier, 1 cruiser and 2 submarines Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Battle in Alexandria Italians attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 8 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Syria Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Tobruk 2 aaGuns and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -7.17 British : -2.00 Russians : 1.67
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Hah! That was about as bad as I’ve rolled in some time :P . Guess that’s what I get for rolling up on Sea Lion :face_with_rolling_eyes: .
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in Java Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 artillery and 2 infantry moved from Germany to Poland 1 armour and 1 infantry moved from Norway to Finland 1 bomber moved from Germany to 109 Sea Zone 1 bomber and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 4 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in Romania Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports; Russians defend with 1 submarine Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 109 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 109 Sea Zone Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 2 cruisers and 4 transports in 109 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 2 destroyers owned by the Germans, 2 cruisers owned by the Americans, 1 submarine owned by the Germans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 109 Sea Zone 3 transports owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 124 Casualties for Germans: 2 carriers, 2 destroyers and 1 submarine Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports Casualties for Russians: 1 submarine Battle in United Kingdom Germans attack with 1 armour, 5 infantry and 3 mech_infantrys British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour, 2 artilleries and 2 infantry Germans roll dice for 1 armour, 5 infantry and 3 mech_infantrys in United Kingdom, round 2 : 3/9 hits, 1.83 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in United Kingdom, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in United Kingdom, round 3 : 1/6 hits, 1.33 expected hits British roll dice for 1 armour and 1 artillery in United Kingdom, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in United Kingdom, round 4 : 1/5 hits, 1.17 expected hits British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in United Kingdom Germans destroys 46PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry Casualties for Americans: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Germans 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany 1 infantry moved from France to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 submarine moved from 116 Sea Zone to 123 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 10 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : 0.83 Americans : -2.83 Russians : -1.00
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Sorry, looks like I screwed up your max D in the 109 sea battle. Should’ve left a destroyer for the second round and you’d have had an extra 2 and 3 die rolls. I was rushing and clicking through too fast without thinking, my bad. If you want to roll for those two and edit the casualties on the ships, please go ahead. Thankfully it didn’t mess up more than that :( .
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@BobbaRossa
“:aaa 1@2 1@3:” -
Not sure how to roll in the forum any more?
If you can do it that’d be great. Will do my Russia move first.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Eastern Poland to Poland 2 artilleries and 2 infantry moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Kansu to Suiyuyan Combat - Russians Battle in Poland Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Romania Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Kansu to Shensi 1 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Korea 3 artilleries and 3 infantry moved from Novgorod to Karelia 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 3 artilleries moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 armour moved from Russia to Belarus 1 artillery and 4 infantry moved from Russia to Bryansk 1 fighter moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland Place Units - Russians 3 armour placed in Novgorod 3 artilleries placed in Ukraine 4 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 2 armour placed in Novgorod 1 submarine placed in 127 Sea Zone 1 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,2,3,5,3 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.00 Japanese : 0.67
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@Odonis said in Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3:
Not sure how to roll in the forum any more?
If you can do it that’d be great. Will do my Russia move first.
Gonna try out the dice roller in TripleA. I’ve heard that works for other folks. The first die will be the 2, the second will be the 3.
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Aight, looks like it worked. Got 2 emails under the title: “Rolling Dice, no effect on game.” Both missed unfortunately :( .
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 41 Sea Zone to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India 1 bomber moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/6 hits, 1.50 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone retreated to 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 marine and 6 tactical_bombers British defend with 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 12/22 hits, 11.17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys in India, round 2 : 7/17 hits, 6.17 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 9 infantry owned by the British lost in India Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 11/15 hits, 8.67 expected hits UK_Pacific roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys Casualties for Americans: 1 bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 3 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Burma to French Indo China 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 5 tactical_bombers moved from India to Yunnan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Americans : -0.33 UK_Pacific : 1.83 AA fire in India : : 0.50 Japanese : 2.50