Scramble and Kami SZ6?
Kami off Iwo Jima?
Scramble from Rome?
BobbaRossa (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Vologda 8 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 armour and 2 mech_infantrys moved from Rostov to Russia 1 armour moved from Rostov to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 4 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Java Battle in Sumatra Non Combat Move - Japanese 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Yunnan to Shan State 1 aaGun and 5 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 4 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 6 tactical_bombers moved from French Indo China to Shan State Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 artillery, 1 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 96 Sea Zone Americans attack with 1 cruiser Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French West Africa Americans attack with 1 artillery and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 3 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 4 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Eastern United States to New Zealand Place Units - Americans 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -2.00 Neutral_Axis : -1.00 Japanese : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 96 Sea Zone Americans attack with 1 cruiser Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French West Africa Americans attack with 1 artillery and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 3 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French West Africa, round 4 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Eastern United States to New Zealand Place Units - Americans 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 99 Sea Zone 3 fighters moved from Gibraltar to 98 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 fighter and 2 infantry moved from India to Burma 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 3 fighters Italians defend with 1 battleship and 1 transport British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 27 Casualties for Italians: 1 battleship and 1 transport Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Eastern Persia to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Burma to India 1 transport moved from 101 Sea Zone to 106 Sea Zone Place Units - British 1 destroyer and 2 submarines placed in 98 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 British collect 29 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -1.67 Americans : -2.00 Neutral_Axis : -1.00 Japanese : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour moved from Romania to Belarus Italians take Belarus from Russians Combat - Italians Battle in Kenya Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Tunisia 1 armour moved from Eastern Poland to Belarus Place Units - Italians 2 fighters placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,6,5 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.67
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Hmm, Egypt has been held.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
Hmm, Egypt has been held.
Whew, much closer than I’d have liked. With the factory there, that would have been game over. Now to start trying to put out the rest of the tire fires you’re spreading around ;) .
FYI, I’m going to be busier than usual the rest of the week, so might not be able to post regularly (if at all). Sorry.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Germany to 92 Sea Zone 3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans
Combat Hit Differential Summary :
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Scramble to SZ92 and SZ98?
Just noticed I forgot to buy a naval base on FIC as Japan. Ouch!
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@BobbaRossa Have you had a chance to look at this?
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Yes please. Scramble all available fighters at both sites. Come on dice! Papa needs a new pair of shoes ;) .
Thanks for being patient with me :) . Should be back to a regular schedule now.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Germany to 92 Sea Zone 3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Archangel Battle in Novgorod Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 92 Sea Zone Germans attack with 3 bombers Americans defend with 1 carrier and 1 fighter Germans roll dice for 3 bombers in 92 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Germans lost in 92 Sea Zone Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 carrier and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 92 Sea Zone Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 bombers Casualties for Americans: 1 carrier and 1 fighter Battle in 98 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer, 3 fighters and 2 submarines; French defend with 1 destroyer 2 submarines owned by the British Submerged Germans roll dice for 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for British: 1 destroyer and 3 fighters Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 92 Sea Zone to Southern Italy 3 aaGuns, 7 armour, 7 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 armour and 8 mech_infantrys moved from Poland to Belarus 8 artilleries and 1 infantry moved from Poland to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 1 armour and 7 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 0.67 Americans : -0.67 Russians : 0.00
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@BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
Yes please. Scramble all available fighters at both sites. Come on dice! Papa needs a new pair of shoes ;) .
Thanks for being patient with me :) . Should be back to a regular schedule now.
Not sure why I continued in SZ92 after killing the CV!? Smoking 6 Luftwaffe, you’ve got to be happy with that.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Vologda to Smolensk 2 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 armour, 8 infantry and 2 mech_infantrys moved from Russia to Bryansk 3 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 10 infantry moved from Amur to Manchuria 1 submarine moved from 117 Sea Zone to 104 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3,1 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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@simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
@BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
Yes please. Scramble all available fighters at both sites. Come on dice! Papa needs a new pair of shoes ;) .
Thanks for being patient with me :) . Should be back to a regular schedule now.
Not sure why I continued in SZ92 after killing the CV!? Smoking 6 Luftwaffe, you’ve got to be happy with that.
Definitely not unhappy, but really was hoping one of those would’ve broken hard for me. Ah well, maybe next time :) .
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 7 infantry moved from Yunnan to Burma 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 armour, 5 artilleries, 11 infantry, 1 marine and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 5 artilleries, 11 infantry, 1 marine and 2 mech_infantrys in Burma, round 2 : 8/20 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 10 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 fighter moved from French Indo China to 38 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Yunnan 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hunan to Anhwe 2 fighters moved from Japan to Kiangsu 1 fighter moved from Japan to French Indo China 1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Anhwe Place Units - Japanese 1 armour, 1 artillery, 1 harbour and 1 marine placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : 0.67 Japanese : 2.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 artillery and 2 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Algeria to Morocco 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from New Zealand to Caroline Islands 1 cruiser moved from 96 Sea Zone to 98 Sea Zone Place Units - Americans 6 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to French West Africa: 1 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :