Sorry for the edit mess, thought i forgot to take madagascar, but the units attacked this turn, my bad
Odonis (Axis) vs Lebowsky (Allies) BM3L19
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 artillery and 5 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 fighter moved from Russia to 127 Sea Zone 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun and 9 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 1/9 hits, 3,00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 3/16 hits, 2,67 expected hits Japanese roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 2,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 15 infantry in Manchuria, round 4 : 1/15 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 13 infantry in Manchuria, round 5 : 4/13 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 5 infantry Casualties for Japanese: 1 aaGun and 9 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 aaGun moved from Rostov to Tambov 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Russia 3 infantry moved from Volgograd to Samara 1 fighter moved from Ukraine to Russia 3 aaGuns moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from 127 Sea Zone to Finland 2 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 fighter EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : 3,17 Japanese : -1,67
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Edited back a fighter to moscow, and your transport in sz127
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from Chahar to Manchuria 1 bomber moved from French Indo China to Manchuria 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 36 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 1 battleship moved from 33 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Java, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/17 hits, 7.00 expected hits Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 5/12 hits, 5.83 expected hits Chinese roll dice for 7 infantry in Manchuria, round 3 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers in Manchuria, round 4 : 5/9 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Anhwe 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Kweichow 1 artillery moved from Kwangsi to Hunan 2 armour and 2 mech_infantrys moved from French Indo China to Hunan 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 fighters moved from Java to 42 Sea Zone 2 fighters moved from Manchuria to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.67 UK_Pacific : -0.33 AA fire in Manchuria : : -1.00 Japanese : -4.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 artillery and 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 fighters and 1 mech_infantry in Gibraltar, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Non Combat Move - Americans 2 fighters moved from Gibraltar to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 tactical_bombers placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -1,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 artillery and 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 fighters and 1 mech_infantry in Gibraltar, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Non Combat Move - Americans 2 fighters moved from Gibraltar to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 tactical_bombers placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to 99 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 5 infantry moved from India to Burma 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Persia 1 fighter moved from 99 Sea Zone to Persia 1 artillery moved from Northwest Persia to Persia 1 armour moved from Egypt to Iraq 1 armour moved from French Equatorial Africa to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to Finland 1 bomber moved from Alexandria to Egypt Place Units - British 3 fighters placed in Persia 1 fighter and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0,00 British : -0,83 Americans : -1,67 Chinese : -1,67 Japanese : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 cruisers moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria 1 marine moved from Southern Italy to 95 Sea Zone 1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine French defend with 1 fighter and 1 infantry; Americans defend with 2 fighters and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Algeria, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 3/5 hits, 2.67 expected hits 1 marine owned by the Italians, 1 infantry owned by the Americans, 1 fighter owned by the French, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 bomber and 2 fighters in Algeria, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 fighters in Algeria, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Algeria Italians roll dice for 1 bomber and 1 fighter in Algeria, round 4 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Algeria, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 1 marine Casualties for Americans: 2 fighters and 1 infantry Casualties for French: 1 fighter and 1 infantry Non Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Greece to 92 Sea Zone 1 bomber moved from Algeria to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter, 1 infantry and 1 marine placed in Southern Italy 1 mech_infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -2.17 Americans : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Smolensk to Archangel 12 armour and 8 mech_infantrys moved from Smolensk to Bryansk 5 artilleries and 16 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Novgorod to Karelia 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Western Germany to Karelia Combat - Germans Battle in Norway Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Norway from Russians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 12 armour, 5 artilleries, 16 infantry and 8 mech_infantrys Russians defend with 1 artillery and 5 infantry Germans roll dice for 12 armour, 5 artilleries, 16 infantry and 8 mech_infantrys in Bryansk, round 2 : 16/41 hits, 12.50 expected hits Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Karelia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 mech_infantrys in Eastern Poland, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 4 mech_infantrys moved from Baltic States to Bryansk 2 mech_infantrys moved from Baltic States to Novgorod 3 infantry moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 fighter moved from Karelia to Novgorod 1 bomber moved from 91 Sea Zone to Southern France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Novgorod 6 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Finland to 127 Sea Zone 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Finland to Norway 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 3 artilleries and 14 infantry moved from Bessarabia to Eastern Poland 6 infantry moved from Western Ukraine to Eastern Poland Combat - Russians Battle in 127 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Turning on Edit Mode EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in Norway Russians attack with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Norway, round 2 : 1/11 hits, 3,50 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Norway, round 3 : 7/9 hits, 3,17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 3 artilleries and 20 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 20 infantry in Eastern Poland, round 2 : 4/23 hits, 4,83 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 3 aaGuns moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bessarabia 3 mech_infantrys moved from Volgograd to Russia 1 aaGun moved from Tambov to Russia 1 infantry moved from Samara to Tambov 2 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Korea to Amur 1 tactical_bomber moved from 127 Sea Zone to Russia Place Units - Russians 3 armour, 1 artillery and 6 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,4,2,2,6,3,6,6,4,2,3,2,1,3,5,5,2,2 Russians collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3,33 Russians : 0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Manchuria to Amur 1 bomber moved from Anhwe to Amur 1 fighter moved from Japan to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Shan State 1 fighter moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Shan State 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Soviet Far East Battle in Korea Battle in Amur Japanese attack with 1 artillery, 1 bomber and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Amur, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Korea from Russians, taking Amur from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 0/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 5/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Jehol 1 artillery moved from Kiangsu to 19 Sea Zone 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Kiangsu 2 infantry placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.67 Russians : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from Western United States to 91 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -1,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from Western United States to 91 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber and 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar Battle in 98 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking Gibraltar from Italians with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Burma 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from India to Burma 1 fighter moved from Persia to Burma 1 fighter moved from Persia to Russia 1 fighter moved from Finland to Russia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to Alexandria 1 fighter moved from Morocco to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 destroyer and 2 submarines placed in 81 Sea Zone 1 submarine placed in 71 Sea Zone British undo move 2. 1 destroyer placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone British undo move 3. 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,00 Italians : -0,33 Americans : -1,00 Chinese : -1,33 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Western Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Western Ukraine, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Western Ukraine, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from Romania to Northern Italy 1 bomber moved from Western Ukraine to Belarus Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -3.00 Americans : -0.67 Russians : -1.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 34 Sea Zone 3 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 6 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 12 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland Germans take Western Ukraine from Russians 1 infantry moved from Bryansk to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 bomber moved from Southern France to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 21 armour, 2 fighters, 1 infantry and 15 mech_infantrys Russians defend with 3 aaGuns, 3 artilleries and 18 infantry AA fire in Eastern Poland : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Eastern Poland Germans roll dice for 21 armour, 1 fighter, 1 infantry and 15 mech_infantrys in Eastern Poland, round 2 : 11/38 hits, 13.67 expected hits Russians roll dice for 3 aaGuns, 3 artilleries and 18 infantry in Eastern Poland, round 2 : 5/21 hits, 7.00 expected hits 8 infantry owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 21 armour, 1 fighter and 11 mech_infantrys in Eastern Poland, round 3 : 15/33 hits, 12.83 expected hits Russians roll dice for 3 artilleries and 10 infantry in Eastern Poland, round 3 : 2/13 hits, 4.33 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 21 armour, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 44 Casualties for Germans: 1 fighter, 1 infantry and 6 mech_infantrys Casualties for Russians: 3 aaGuns, 3 artilleries and 18 infantry Non Combat Move - Germans 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Ukraine 1 aaGun moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 2 mech_infantrys moved from Northern Italy to Western Germany 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 transport moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Karelia to Novgorod 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Novgorod 4 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.17 AA fire in Eastern Poland : : 0.67 Russians : -5.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 3 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Bessarabia to Romania 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Norway to Finland Combat - Russians Battle in Romania Russians attack with 1 artillery Italians defend with 1 mech_infantry Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Bryansk Russians attack with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys in Bryansk, round 2 : 12/41 hits, 9,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Finland, round 2 : 6/8 hits, 3,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Tambov to Russia 1 aaGun moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 4 armour, 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 5,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to French Indo China 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Amur 1 fighter moved from Jehol to Japan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 armour moved from Hunan to Kweichow 1 infantry moved from French Indo China to Shan State 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,67