I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
19L axis-dominion (+4) vs KILL!!! (allies) bm3
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 26 PUs; Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Urals to Vologda 2 fighters moved from Russia to Vologda 1 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Caucasus 8 infantry moved from Kazakhstan to Samara 18 armour moved from Russia to Samara 7 mech_infantrys moved from Russia to Samara 9 artilleries moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Caucasus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 18 armour, 10 artilleries, 8 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 10 artilleries, 8 infantry and 7 mech_infantrys in Samara, round 2 : 14/43 hits, 16.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 18 armour, 10 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Kazakhstan to Samara 12 infantry moved from Russia to Samara 1 infantry moved from Evenkiyskiy to Urals 2 fighters moved from Vologda to Russia 2 infantry moved from Timguska to Urals 3 infantry moved from Timguska to Urals 1 aaGun moved from Timguska to Urals 1 tactical_bomber moved from Caucasus to Persia Place Units - Russians 1 armour, 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -3.50
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Oh FYI, I made some adjustments to Anzac ftrs… I failed to see you could hit Queensland with enough to take it.
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ohh I might’ve hit your dd in 63 then… hmm you need to tell me when u make adjustments like that!
in that case, I’m going to attack your dd+tp there in 63. I’ll do an in-game roller for that battle now. my sub vs your dd
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ok I got a hit and you missed. I’ll edit accordingly
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 bomber moved from Japan to Iwo Jima 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to Iwo Jima 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 3 tactical_bombers moved from Siam to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 9 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 9 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 4 infantry and 6 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Szechwan to Sikang 1 armour moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Sikang 9 fighters moved from 54 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kwangtung to Hunan 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Anhwe to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Iwo Jima to Japan 1 cruiser and 1 submarine moved from 73 Sea Zone to 59 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 battleship moved from 37 Sea Zone to 19 Sea Zone 2 fighters moved from Siam to 33 Sea Zone 2 fighters moved from Yunnan to Siam 2 tactical_bombers moved from Yunnan to Siam 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Siam 1 tactical_bomber moved from Yunnan to Siam 1 mech_infantry moved from Jehol to Anhwe 1 bomber moved from French Indo China to Guam 1 bomber moved from French Indo China to Siam 1 tactical_bomber moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 2 fighters moved from Szechwan to Siam 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 fighter moved from Szechwan to Siam Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 2 armour and 1 mech_infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 1. Japanese undo move 2. 1 carrier and 1 destroyer placed in 20 Sea Zone 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.00 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 4 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 marine moved from India to West India 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Algeria 2 fighters moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands Battle in 54 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Solomon Islands from Japanese, taking 54 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to Queensland 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 5 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 2 artilleries and 2 infantry moved from Burma to Yunnan Combat - British Battle in Holland Belgium British attack with 9 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 9 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits, 4.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 9 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Yunnan British attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun and 3 infantry British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 artilleries and 2 infantry in Yunnan, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan British roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Yunnan 1 artillery owned by the British retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 2 armour moved from India to Eastern Persia 4 mech_infantrys moved from India to Eastern Persia 3 aaGuns, 5 artilleries and 14 infantry moved from Burma to India 1 aaGun, 13 armour, 1 artillery and 5 infantry moved from Northwest Persia to Persia 5 armour and 2 mech_infantrys moved from Iraq to Persia 1 bomber moved from Cyprus to Persia 2 fighters moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 9 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 2 armour and 1 artillery placed in Iraq 3 armour placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,6,2,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -4.50 Americans : -1.33 Chinese : -0.50 Japanese : -0.33
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wow, the dice are going south on me
In other news, the US screwed up its buy… minor issue but I mean to buy 1 ss not 2 infantry. I edited
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 4 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 3 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 bomber moved from Holland Belgium to Southern Italy 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Archangel to Belarus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 3 fighters moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,4,4,3,5 Italians collect 9 PUs (11 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 6 fighters moved from Queensland to 63 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 63 Sea Zone ANZAC win, taking 63 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 6 fighters moved from 63 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 2 fighters and 2 tactical_bombers moved from Rostov to Caucasus 2 fighters moved from Ukraine to Caucasus 2 tactical_bombers moved from Rostov to Caucasus 1 bomber moved from Caroline Islands to 49 Sea Zone Combat - Germans Battle in 49 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 14 armour and 25 mech_infantrys moved from Volgograd to Caucasus 5 mech_infantrys moved from Ukraine to Caucasus 5 armour moved from Ukraine to Caucasus 5 armour moved from Belarus to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda 4 artilleries moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from France to Western Germany 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Rostov to Caucasus 5 artilleries moved from Rostov to Caucasus 3 fighters moved from Caucasus to Volgograd 1 bomber moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 2 fighters moved from Ukraine to Volgograd 1 fighter moved from Caucasus to Volgograd 1 artillery moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 1 tactical_bomber moved from Western Germany to Rostov 1 tactical_bomber moved from Novgorod to Rostov 26 artilleries moved from Rostov to Volgograd 6 infantry moved from Rostov to Volgograd 4 tactical_bombers moved from Caucasus to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 fighter moved from Novgorod to Rostov 1 fighter moved from Western Germany to Rostov 1 bomber moved from 49 Sea Zone to Caroline Islands Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 4 artilleries and 4 infantry placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,1,2,5,2 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.67
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hang on, adjustment coming
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 2 fighters and 2 tactical_bombers moved from Rostov to Caucasus 2 fighters moved from Ukraine to Caucasus 2 tactical_bombers moved from Rostov to Caucasus 1 bomber moved from Caroline Islands to 49 Sea Zone Combat - Germans Battle in 49 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 14 armour and 25 mech_infantrys moved from Volgograd to Caucasus 5 mech_infantrys moved from Ukraine to Caucasus 5 armour moved from Ukraine to Caucasus 5 armour moved from Belarus to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda 4 artilleries moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from France to Western Germany 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Rostov to Caucasus 5 artilleries moved from Rostov to Caucasus 3 fighters moved from Caucasus to Volgograd 1 bomber moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 2 fighters moved from Ukraine to Volgograd 1 fighter moved from Caucasus to Volgograd 1 artillery moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 1 tactical_bomber moved from Western Germany to Rostov 1 tactical_bomber moved from Novgorod to Rostov 26 artilleries moved from Rostov to Volgograd 6 infantry moved from Rostov to Volgograd 4 tactical_bombers moved from Caucasus to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 fighter moved from Novgorod to Rostov 1 fighter moved from Western Germany to Rostov 1 bomber moved from 49 Sea Zone to Caroline Islands Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 4 artilleries and 4 infantry placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,1,2,5,2 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 marine EDIT: Adding units owned by Germans to Novgorod: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.67
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plz use adjusted map
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Persia to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 6 infantry moved from Urals to Vologda 18 armour and 7 mech_infantrys moved from Samara to Vologda 10 artilleries and 30 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 10 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 30 infantry in Smolensk, round 2 : 12/40 hits, 10.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 18 armour, 6 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 6 infantry and 7 mech_infantrys in Vologda, round 2 : 10/31 hits, 11.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 18 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Urals to Vologda 10 infantry moved from Russia to Smolensk 6 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 2 aaGuns moved from Russia to Smolensk 1 aaGun, 10 artilleries and 20 infantry moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 Russians : 2.50
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@Karl7 whoops, didn’t
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doesn’t look like it would affect my move…
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@Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
@Karl7 whoops, didn’t
I’ll adjust. shouldn’t affect anything for russia.
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you can edit on Japan
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@axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
@Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
@Karl7 whoops, didn’t
I’ll adjust. shouldn’t affect anything for russia.
agree
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Manchuria to Sakha Japanese take Sakha from Russians 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 19 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 2 bombers moved from Japan to 17 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Burma 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Burma 1 fighter and 1 tactical_bomber moved from Siam to Shan State 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 6 fighters moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Sikang to Samara Japanese take Samara from Russians 1 mech_infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 54 Sea Zone Japanese attack with 10 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking 54 Sea Zone from Americans with 10 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Solomon Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Jehol to Amur 1 battleship moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 5 Sea Zone 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 17 Sea Zone to Japan 10 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 fighter moved from Siam to 33 Sea Zone 1 mech_infantry moved from Hunan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 8 artilleries and 4 infantry moved from French Indo China to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 bomber moved from 17 Sea Zone to Guam 1 bomber moved from 17 Sea Zone to Japan 1 marine moved from Malaya to Shan State 1 submarine moved from 59 Sea Zone to 74 Sea Zone 1 cruiser moved from 59 Sea Zone to 58 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to Siam 2 tactical_bombers moved from Shan State to Siam 1 bomber moved from Guam to Caroline Islands 2 fighters and 2 tactical_bombers moved from Burma to Siam 1 armour moved from Sikang to Szechwan Place Units - Japanese 2 carriers and 1 destroyer placed in 20 Sea Zone 3 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 bomber EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber and 1 tactical_bomber EDIT: Removing units owned by Germans from Belarus: 1 marine EDIT: Adding units owned by Germans to Novgorod: 1 marine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : 0.67 UK_Pacific : 0.33 Japanese : -1.00