19L axis-dominion (+4) vs KILL!!! (allies) bm3


  • @axis-dominion

    Yes, actually I agree to that… sadly.
    I think that was correct intent.

    So, I think a player should post the battle with the odds before, so it meets the rule.

    So, yes. I agree.

    As for my current move, ho lee, I am not sure… will sadly have to wait until tomorrow…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    GOOD NIGHT!


  • Perfect then!

    And yah lol no problem, tomorrow we resume the KILL!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            14 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 14 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            14 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone
            1 armour and 1 mech_infantry moved from India to West India
            1 artillery and 1 marine moved from India to West India
            2 mech_infantrys moved from Eastern Persia to Persia
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from Burma to Yunnan
            4 fighters and 2 tactical_bombers moved from India to Yunnan
            3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to Shan State
    
        Combat - British
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 3 infantry
                    British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Shan State
                British attack with 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Shan State, round 2 : 7/28 hits, 7.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            2 mech_infantrys moved from India to Shan State
            1 armour moved from India to Shan State
            1 artillery and 3 infantry moved from India to Burma
            1 armour moved from West India to Persia
            1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
            1 artillery moved from 83 Sea Zone to French West Africa
            1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            4 fighters and 2 tactical_bombers moved from Yunnan to India
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
    
        Place Units - British
            1 artillery placed in Union of South Africa
            3 armour placed in Persia
            1 armour and 2 infantry placed in Iraq
            2 armour placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from West India: 1 artillery and 1 marine
            EDIT: Adding units owned by Americans to India: 1 artillery and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.67
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
            1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to Caucasus
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Western Ukraine
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery, 2 fighters and 4 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 2 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 4 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Italians attack with 3 armour, 1 bomber and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 5/8 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 3 mech_infantrys moved from Belarus to Smolensk
            1 bomber moved from Caucasus to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to France
            3 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Western Ukraine to Eastern Poland
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,3,4,3,1
            Italians collect 12 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    Russians : -0.67
    

    Savegame


  • the pacific brits have been very wicked and will be punished quite accordingly, soon soon SOON!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Iraq
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
            ANZAC collect 7 PUs (1 lost to blockades); end with 9 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Kazakhstan to Volgograd
            2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
            1 bomber moved from Germany to Volgograd
            2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Germans take Holland Belgium from British
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            7 armour and 11 mech_infantrys moved from Kazakhstan to Caucasus
            1 armour moved from Yenisey to Evenkiyskiy
            3 armour moved from Novgorod to Smolensk
            1 armour and 3 mech_infantrys moved from Belarus to Ukraine
            2 aaGuns, 27 artilleries and 16 infantry moved from Belarus to Smolensk
            1 marine moved from Belarus to Smolensk
            4 artilleries and 4 infantry moved from Novgorod to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 2 infantry moved from Western Germany to Germany
            1 bomber moved from Volgograd to Caucasus
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            1 fighter moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            7 mech_infantrys moved from Belarus to Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Novgorod
            Germans undo move 1.
            1 armour and 2 fighters placed in Novgorod
            2 armour and 5 mech_infantrys placed in Germany
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,5,3,6
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -0.33
    

    Savegame


  • slicing and dicing the motherland!!!


  • gonna give you a little break here: your tps in 64 can get whacked by my sub down south. feel free to edit them to safety

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Urals to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Italians
            2 infantry moved from Tambov to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            14 armour and 7 mech_infantrys moved from Samara to Volgograd
            11 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 armour moved from Samara to Volgograd
            2 armour moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 17 armour, 12 infantry and 7 mech_infantrys
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 17 armour, 12 infantry and 7 mech_infantrys in Volgograd, round 2 : 14/36 hits, 11.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 17 armour, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun and 20 infantry moved from Samara to Russia
            13 artilleries and 15 infantry moved from Tambov to Russia
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            2 fighters moved from 41 Sea Zone to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 cruiser and 1 marine moved from 70 Sea Zone to 71 Sea Zone
            1 marine moved from 71 Sea Zone to Union of South Africa
            2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from 41 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Union of South Africa
                Japanese attack with 1 marine
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese lost in Union of South Africa
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 marine
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 69 Sea Zone to 71 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            13 fighters and 7 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries and 1 marine moved from Sumatra to 41 Sea Zone
            2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone
            2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China
            4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from 33 Sea Zone to French Indo China
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to French Indo China
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 carriers moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 mech_infantrys moved from Kwangtung to Anhwe
            1 armour moved from Szechwan to Anhwe
            1 mech_infantry moved from Szechwan to Kweichow
            3 fighters moved from Japan to Anhwe
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Guam to Philippines
            1 bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 0.33
    Japanese : 0.17
    

    Savegame


  • @axis-dominion

    The Japanese cruiser will reenact the voyage of Magellan!


  • @Karl7 lmao!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 tactical_bomber moved from Midway to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Midway to 25 Sea Zone
            2 marines moved from Midway to 25 Sea Zone
            1 artillery and 2 infantry moved from Midway to 25 Sea Zone
            2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Hawaiian Islands
                Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
                Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
                    AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shensi to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
                    AA fire in Kweichow : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            8 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Shan State to Yunnan
            1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 bomber, 8 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
            3 fighters and 1 tactical_bomber moved from India to Volgograd
            1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
            2 armour moved from Egypt to Iraq
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from India to 80 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            8 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 armour and 2 fighters placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            1 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
            EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.83
    AA fire in Hawaiian Islands : : 0.50
    Americans : 1.50
    Chinese : -0.67
    AA fire in Kweichow : : -0.17
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 tactical_bomber moved from Midway to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Midway to 25 Sea Zone
            2 marines moved from Midway to 25 Sea Zone
            1 artillery and 2 infantry moved from Midway to 25 Sea Zone
            2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Hawaiian Islands
                Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
                Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
                    AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shensi to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
                    AA fire in Kweichow : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            8 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Shan State to Yunnan
            1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 bomber, 8 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
            3 fighters and 1 tactical_bomber moved from India to Volgograd
            1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
            2 armour moved from Egypt to Iraq
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from India to 80 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            8 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 armour and 2 fighters placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            1 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
            EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.83
    AA fire in Hawaiian Islands : : 0.50
    Americans : 1.50
    Chinese : -0.67
    AA fire in Kweichow : : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Smolensk to Bryansk
            1 armour moved from Caucasus to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Bryansk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Romania to Ukraine
            2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 fighter moved from Eastern Poland to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
            Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Smolensk to Bryansk
            1 armour moved from Caucasus to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Bryansk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Romania to Ukraine
            2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 fighter moved from Eastern Poland to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
            Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Smolensk: 1 aaGun
            EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : 0.00
    Russians : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 25 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            3 fighters moved from Queensland to Hawaiian Islands
            2 fighters and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
            ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

199

Online

17.3k

Users

39.9k

Topics

1.7m

Posts