Thanks for being a good sport and an interesting game.
19L axis-dominion (+4) vs KILL!!! (allies) bm3
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GOOD NIGHT!
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Perfect then!
And yah lol no problem, tomorrow we resume the KILL!
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BOOM!
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 14 fighters moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 14 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 14 fighters moved from 16 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 transports moved from 101 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 armour and 1 mech_infantry moved from India to West India 1 artillery and 1 marine moved from India to West India 2 mech_infantrys moved from Eastern Persia to Persia Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 2 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Burma to Yunnan 4 fighters and 2 tactical_bombers moved from India to Yunnan 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to Shan State Combat - British Battle in Holland Belgium Battle in Yunnan British attack with 4 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 3 infantry British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State British attack with 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys Japanese defend with 2 infantry British roll dice for 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Shan State, round 2 : 7/28 hits, 7.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State 1 artillery and 3 infantry moved from India to Burma 1 armour moved from West India to Persia 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 1 artillery moved from 83 Sea Zone to French West Africa 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 4 fighters and 2 tactical_bombers moved from Yunnan to India 1 mech_infantry moved from Belgian Congo to French Equatorial Africa Place Units - British 1 artillery placed in Union of South Africa 3 armour placed in Persia 1 armour and 2 infantry placed in Iraq 2 armour placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Americans from West India: 1 artillery and 1 marine EDIT: Adding units owned by Americans to India: 1 artillery and 1 marine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.17 Americans : 0.67 Chinese : 0.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Caucasus 2 fighters moved from 112 Sea Zone to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Western Ukraine Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 1 artillery, 2 fighters and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 2 : 0/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 4 : 4/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Italians attack with 3 armour, 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 5/8 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun and 3 mech_infantrys moved from Belarus to Smolensk 1 bomber moved from Caucasus to Smolensk 2 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France 3 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Western Ukraine to Eastern Poland Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,3,4,3,1 Italians collect 12 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 0.67 Russians : -0.67
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the pacific brits have been very wicked and will be punished quite accordingly, soon soon SOON!
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Persia to Iraq Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5 ANZAC collect 7 PUs (1 lost to blockades); end with 9 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Kazakhstan to Volgograd 2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd 1 bomber moved from Germany to Volgograd 2 fighters and 2 tactical_bombers moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Normandy Bordeaux to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 7 armour and 11 mech_infantrys moved from Kazakhstan to Caucasus 1 armour moved from Yenisey to Evenkiyskiy 3 armour moved from Novgorod to Smolensk 1 armour and 3 mech_infantrys moved from Belarus to Ukraine 2 aaGuns, 27 artilleries and 16 infantry moved from Belarus to Smolensk 1 marine moved from Belarus to Smolensk 4 artilleries and 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 2 infantry moved from Western Germany to Germany 1 bomber moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 7 mech_infantrys moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Novgorod Germans undo move 1. 1 armour and 2 fighters placed in Novgorod 2 armour and 5 mech_infantrys placed in Germany 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,5,3,6 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -0.33
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slicing and dicing the motherland!!!
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gonna give you a little break here: your tps in 64 can get whacked by my sub down south. feel free to edit them to safety
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Urals to Timguska Russians take Timguska from Germans 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 2 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 14 armour and 7 mech_infantrys moved from Samara to Volgograd 11 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 armour moved from Samara to Volgograd 2 armour moved from Russia to Volgograd Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 17 armour, 12 infantry and 7 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 17 armour, 12 infantry and 7 mech_infantrys in Volgograd, round 2 : 14/36 hits, 11.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 17 armour, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 20 infantry moved from Samara to Russia 13 artilleries and 15 infantry moved from Tambov to Russia 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 2.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 2 fighters moved from 41 Sea Zone to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 cruiser and 1 marine moved from 70 Sea Zone to 71 Sea Zone 1 marine moved from 71 Sea Zone to Union of South Africa 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from 41 Sea Zone to Yunnan Combat - Japanese Battle in Union of South Africa Japanese attack with 1 marine British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese lost in Union of South Africa British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 marine Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 submarine moved from 69 Sea Zone to 71 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 13 fighters and 7 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 1 marine moved from Sumatra to 41 Sea Zone 2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to French Indo China 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Kwangtung to Anhwe 1 armour moved from Szechwan to Anhwe 1 mech_infantry moved from Szechwan to Kweichow 3 fighters moved from Japan to Anhwe 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Guam to Philippines 1 bomber moved from French Indo China to Philippines Place Units - Japanese 2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 0.33 Chinese : 0.33 Japanese : 0.17
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The Japanese cruiser will reenact the voyage of Magellan!
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@Karl7 lmao!
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Midway to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Midway to 25 Sea Zone 2 marines moved from Midway to 25 Sea Zone 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Johnston Island Battle in Hawaiian Islands Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 fighter and 4 infantry Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 armour and 1 mech_infantry moved from West India to 79 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Persia to Iraq 1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd 1 mech_infantry moved from Belgian Congo to Egypt Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Kweichow 2 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys AA fire in Kweichow : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Holland Belgium British attack with 1 bomber, 8 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma 3 fighters and 1 tactical_bomber moved from India to Volgograd 1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq 2 armour moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 tactical_bomber moved from Yunnan to India 1 fighter moved from India to 80 Sea Zone 1 artillery and 3 infantry moved from India to Burma 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 8 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Place Units - British 1 armour and 2 fighters placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -2.83 AA fire in Hawaiian Islands : : 0.50 Americans : 1.50 Chinese : -0.67 AA fire in Kweichow : : -0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Midway to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Midway to 25 Sea Zone 2 marines moved from Midway to 25 Sea Zone 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Johnston Island Battle in Hawaiian Islands Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 fighter and 4 infantry Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 armour and 1 mech_infantry moved from West India to 79 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Persia to Iraq 1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd 1 mech_infantry moved from Belgian Congo to Egypt Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Kweichow 2 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys AA fire in Kweichow : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Holland Belgium British attack with 1 bomber, 8 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma 3 fighters and 1 tactical_bomber moved from India to Volgograd 1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq 2 armour moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 tactical_bomber moved from Yunnan to India 1 fighter moved from India to 80 Sea Zone 1 artillery and 3 infantry moved from India to Burma 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 8 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Place Units - British 1 armour and 2 fighters placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -2.83 AA fire in Hawaiian Islands : : 0.50 Americans : 1.50 Chinese : -0.67 AA fire in Kweichow : : -0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Smolensk to Bryansk 1 armour moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Smolensk to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Bryansk to Novgorod 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 2 armour and 4 mech_infantrys moved from Caucasus to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Eastern Poland to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : 0.00 Russians : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Smolensk to Bryansk 1 armour moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Smolensk to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Bryansk to Novgorod 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 2 armour and 4 mech_infantrys moved from Caucasus to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Eastern Poland to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Smolensk: 1 aaGun EDIT: Adding units owned by Italians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.50 British : 0.00 Russians : 0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 25 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Queensland to Hawaiian Islands 2 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5 ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Urals to Nenetsia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Russia 3 fighters moved from Smolensk to Russia 1 fighter moved from Novgorod to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Northwest Persia Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 mech_infantry moved from Caucasus to Rostov 7 armour and 9 mech_infantrys moved from Caucasus to Bryansk 4 artilleries and 4 infantry moved from Belarus to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Evenkiyskiy to Nenetsia 2 infantry moved from Novgorod to Archangel 1 bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Bryansk 2 artilleries moved from Novgorod to Archangel 2 aaGuns, 3 armour, 27 artilleries, 14 infantry and 1 marine moved from Smolensk to Bryansk 8 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 3 tactical_bombers moved from Smolensk to Bryansk 2 fighters moved from Russia to Novgorod 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Northwest Persia to Bryansk 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Bryansk 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 infantry moved from Western Germany to France Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 4 artilleries and 4 infantry placed in Germany 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,1,3,5,6 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.50 ANZAC : 0.67