@aequitas-et-veritas oops, I think I was supposed to put UK air on the fleet at Egypt.
19L axis-dominion (+4) vs KILL! (allies) bm3
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that marine was forgotten on NZ lol. I fixed it. doesn’t affect anything for you.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 bomber moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 fighters moved from Western Germany to Slovakia Hungary Combat - Italians Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Slovakia Hungary Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Slovakia Hungary Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Slovakia Hungary to Western Germany 1 bomber moved from Southern France to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0.17 AA fire in Southern France : : -0.17 Russians : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Northern Italy to 91 Sea Zone 1 cruiser and 5 submarines moved from 46 Sea Zone to 30 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from South Australia to New South Wales 1 infantry moved from Iraq to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 marine EDIT: Adding units owned by ANZAC to Johnston Island: 1 marine EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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Euro axis is so wrecked lol
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@axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
Euro axis is so wrecked lol
QUIET!
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Germans Germans buy 1 airfield, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 mech_infantry moved from Poland to Eastern Poland 3 fighters moved from Novgorod to Eastern Poland 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 bomber moved from Jehol to Japan Combat - Germans Battle in Northern Italy Germans attack with 2 artilleries and 2 infantry Russians defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Northern Italy 2 artilleries owned by the Germans retreated to Western Germany Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Eastern Poland Germans attack with 3 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 6 artilleries moved from Novgorod to 115 Sea Zone 6 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from Eastern Poland to 113 Sea Zone 6 artilleries moved from 113 Sea Zone to Germany 1 fighter moved from Eastern Poland to Western Germany 3 fighters moved from Germany to Western Germany 10 infantry moved from Western Germany to Germany 2 armour and 1 mech_infantry moved from Poland to Germany 1 infantry moved from Western Germany to Holland Belgium 12 artilleries moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Germany 3 tactical_bombers moved from Western Germany to Germany Place Units - Germans 1 airfield placed in Germany 2 fighters placed in Western Germany 8 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,1,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -3.67 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 63 PUs; Russians buy 3 armour, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Yugoslavia to Normandy Bordeaux 2 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Yugoslavia to Eastern Poland 1 infantry moved from Romania to Slovakia Hungary 1 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary 1 marine moved from Yugoslavia to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Bessarabia to Eastern Poland Combat - Russians Battle in Normandy Bordeaux Russians attack with 1 fighter and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Russians win, taking Normandy Bordeaux from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 4 armour, 2 artilleries, 3 infantry, 1 marine and 8 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 artilleries, 3 infantry, 1 marine and 8 mech_infantrys in Slovakia Hungary, round 2 : 5/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 4 armour, 2 artilleries, 2 infantry, 1 marine and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Yugoslavia to Northern Italy 1 fighter moved from Normandy Bordeaux to Southern France 24 mech_infantrys moved from Bessarabia to Slovakia Hungary 1 mech_infantry moved from Western Ukraine to Slovakia Hungary 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Smolensk to Eastern Poland 8 artilleries and 8 infantry moved from Bryansk to Western Ukraine 3 armour and 6 mech_infantrys moved from Ukraine to Romania 2 artilleries moved from Bessarabia to Romania 6 infantry moved from Russia to Bryansk 1 aaGun and 12 infantry moved from Timguska to Kansu 1 aaGun and 6 infantry moved from Novosibirsk to Tsinghai 1 submarine moved from 105 Sea Zone to 91 Sea Zone 22 armour, 2 infantry and 14 mech_infantrys moved from Yugoslavia to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Bulgaria to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Place Units - Russians 1 factory_minor placed in Romania 3 infantry placed in Southern France 3 infantry placed in Northern Italy 3 infantry placed in Yugoslavia 3 armour placed in Ukraine 2 infantry placed in Russia Turn Complete - Russians Russians collect 52 PUs; end with 52 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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woop there it is!
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 fighters and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 31 Sea Zone 8 fighters moved from 33 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 13 armour, 10 artilleries, 13 infantry and 12 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Midway Battle in 31 Sea Zone Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win, taking Midway from Americans with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour, 3 artilleries, 7 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 3 tactical_bombers moved from Caroline Islands to 6 Sea Zone 1 armour, 3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 7 infantry, 1 marine and 6 transports moved from 33 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 3 artilleries and 7 infantry moved from 25 Sea Zone to Midway 1 armour and 1 marine moved from 25 Sea Zone to Midway 2 fighters moved from 31 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Japan 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 9 infantry moved from Anhwe to Kweichow 1 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 3 infantry moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Shan State to Yunnan 2 aaGuns moved from India to West India Place Units - Japanese 1 carrier, 2 destroyers, 2 fighters and 3 transports placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 7 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 7 fighters moved from 30 Sea Zone to 31 Sea Zone 3 fighters moved from Hawaiian Islands to 31 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Marshall Islands Battle in 31 Sea Zone Americans attack with 1 destroyer and 10 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 10 fighters in 31 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking 109 Sea Zone from Germans, taking Marshall Islands from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 10 fighters moved from 31 Sea Zone to Hawaiian Islands 2 aaGuns and 4 infantry moved from Johnston Island to 30 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 30 Sea Zone to 26 Sea Zone 2 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from Western United States to Hawaiian Islands 2 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 64 Sea Zone 1 destroyer and 4 transports moved from 89 Sea Zone to 64 Sea Zone 3 infantry moved from Southern Italy to Northern Italy 7 armour, 1 artillery, 7 bombers, 8 fighters, 3 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Greece to 97 Sea Zone 2 destroyers, 3 infantry and 6 transports moved from 97 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Morocco 1 aaGun moved from Southern France to Normandy Bordeaux 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 submarines moved from 92 Sea Zone to 89 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Southern Italy 1 harbour placed in Southeast Mexico 7 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Hopei, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Combat Move - British Non Combat Move - British 1 artillery, 1 bomber and 3 infantry moved from Yugoslavia to Slovakia Hungary 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 7 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Eastern Persia to Kazakhstan 1 fighter moved from Greece to Slovakia Hungary Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.33 Chinese : -1.33 Japanese : -0.50
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC
Combat Hit Differential Summary :
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sorry too quick there
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not that Italy did anything
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Persia to Eastern Persia 9 fighters moved from 30 Sea Zone to Hawaiian Islands 2 fighters moved from New South Wales to 30 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from New South Wales to Queensland 3 fighters moved from 64 Sea Zone to 30 Sea Zone 1 destroyer moved from 52 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Japan to 31 Sea Zone Combat - Germans Battle in 31 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 31 Sea Zone to Midway 6 artilleries moved from Germany to 113 Sea Zone 2 armour moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 marines moved from Western Germany to 113 Sea Zone 2 armour, 7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 marines, 2 submarines and 9 transports moved from 113 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from Germany to United Kingdom 2 armour and 7 artilleries moved from 109 Sea Zone to United Kingdom 2 marines moved from 109 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 7 armour and 13 mech_infantrys moved from Greater Southern Germany to Western Germany 3 infantry moved from Holland Belgium to France 5 armour moved from Greater Southern Germany to Western Germany 3 aaGuns, 9 armour, 12 artilleries and 27 infantry moved from Greater Southern Germany to Germany 2 armour moved from Western Germany to Germany 6 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Greater Southern Germany 5 armour moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 3 infantry moved from Western Germany to Germany 5 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 109 Sea Zone 1 fighter placed in 109 Sea Zone 1 armour, 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.33
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Going to have to leave it there for now. Probably going to be busy rest of evening FYI.
Interesting shit shaping up in the PAC.
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The Germans still have some potency
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hey I had a brain glitch and totally forgot to put a fig in wake, forgot about your bomber. ok if we edit and you can redo your bomber strike if u still wish to? it’s not like this game counts anyway, and it’s not so much fun with a dumb oversight.