I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
19L axis-dominion (+4) vs KILL! (allies) bm3
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 58 PUs; Italians buy 1 artillery, 1 factory_minor, 1 harbour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from Nigeria to French Central Africa Italians take French Central Africa from British Combat - Italians Non Combat Move - Italians 2 infantry moved from 79 Sea Zone to West India 1 transport moved from 79 Sea Zone to 80 Sea Zone 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to West India 2 artilleries moved from Iraq to 80 Sea Zone 3 artilleries moved from Persia to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Iraq to Persia 5 artilleries, 2 infantry and 5 transports moved from 80 Sea Zone to 79 Sea Zone 5 artilleries and 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Ethiopia to Kenya 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 79 Sea Zone 1 aaGun and 3 infantry moved from Tambov to Volgograd 1 bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 factory_minor and 1 harbour placed in West India 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Changing ownership of Archangel from Russians to Italians EDIT: Changing PUs for Italians from 52 to 53 EDIT: Removing units owned by Italians from Novgorod: 1 armour EDIT: Adding units owned by Italians to Belarus: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Yunnan to Shensi Chinese take Kweichow from Japanese Chinese take Shensi from Japanese 2 infantry moved from Queensland to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Philippines to Szechwan 2 fighters moved from 37 Sea Zone to Szechwan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters moved from Queensland to 41 Sea Zone 1 infantry moved from Yunnan to Szechwan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 fighters moved from Norway to United Kingdom 5 bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Vyborg to Bryansk 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Tambov to Samara 1 fighter moved from Volgograd to Samara 1 fighter moved from Novgorod to Samara 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Western Germany to 125 Sea Zone 2 fighters moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 13 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/5 hits, 0.83 expected hits 1 bomber killed by AA AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 6,3,7,7 and causes: 18 damage to unit: factory_major Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: airfield = 5, factory_major = 18 Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Bryansk Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 12 armour, 8 artilleries, 5 infantry and 18 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Novgorod to Archangel 3 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 2 armour and 6 mech_infantrys moved from Vyborg to Belarus 5 mech_infantrys moved from Norway to Vyborg 6 artilleries moved from Finland to Vyborg 2 carriers moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to Southern Italy 2 tactical_bombers moved from Western Germany to Southern Italy 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Samara to Persia 1 fighter moved from Samara to Volgograd 1 fighter moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Volgograd 2 fighters moved from 125 Sea Zone to Norway 2 tactical_bombers moved from 125 Sea Zone to Western Germany 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 5 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from West India to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Volgograd to Tsinghai Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 tactical_bomber placed in Norway 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : -0.17 Russians : -0.67 AA fire in United Kingdom : : 0.83
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Kansu 1 infantry moved from Novosibirsk to Kansu 20 artilleries and 30 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win with no units remaining. Battle score for attacker is -15 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 2 infantry Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 20 artilleries and 30 infantry Germans defend with 2 infantry Russians roll dice for 20 artilleries and 30 infantry in Samara, round 2 : 14/50 hits, 15.00 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 20 artilleries and 30 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Kansu to Szechwan 2 aaGuns moved from Russia to Samara 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : -0.17 Japanese : -0.67
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Forgot to drag 2 men into Bryansk… hope ok with edit.
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@Karl7 yah lol no problem
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 bomber moved from Kiangsu to Shensi 1 bomber moved from Kwangtung to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Kansu 1 armour moved from Tsinghai to Kansu 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Kansu 2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yakut S.S.R. 1 mech_infantry moved from Chahar to Kansu Combat - Japanese Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 armour Non Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan 2 bombers moved from Kansu to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 aaGun moved from Hopei to Suiyuyan 3 mech_infantrys moved from Manchuria to Chahar 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 4 fighters moved from Kiangsu to Kwangtung 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Japan to Manchuria 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 3 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Kwangtung to Kiangsu 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 2 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,6,6 Japanese collect 36 PUs (9 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.50
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2 of the jap figs are on the Italian cv
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 bomber moved from Kiangsu to Shensi 1 bomber moved from Kwangtung to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Kansu 1 armour moved from Tsinghai to Kansu 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Kansu 2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yakut S.S.R. 1 mech_infantry moved from Chahar to Kansu Combat - Japanese Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 armour Non Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan 2 bombers moved from Kansu to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 aaGun moved from Hopei to Suiyuyan 3 mech_infantrys moved from Manchuria to Chahar 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 4 fighters moved from Kiangsu to Kwangtung 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Japan to Manchuria 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 3 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Kwangtung to Kiangsu 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 2 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,6,6 Japanese collect 36 PUs (9 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 bomber moved from Kiangsu to Shensi 1 bomber moved from Kwangtung to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Kansu 1 armour moved from Tsinghai to Kansu 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Kansu 2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yakut S.S.R. 1 mech_infantry moved from Chahar to Kansu Combat - Japanese Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 armour Non Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan 2 bombers moved from Kansu to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 aaGun moved from Hopei to Suiyuyan 3 mech_infantrys moved from Manchuria to Chahar 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 4 fighters moved from Kiangsu to Kwangtung 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Japan to Manchuria 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 3 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Kwangtung to Kiangsu 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 2 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,6,6 Japanese collect 36 PUs (9 lost to blockades); end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour EDIT: Adding units owned by Japanese to Suiyuyan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Tunisia 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 6 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from India to Anglo Egyptian Sudan 2 bombers moved from Philippines to Hunan 1 fighter moved from Philippines to Hunan 1 fighter moved from India to Kweichow 1 bomber moved from Philippines to Hopei 1 bomber moved from Philippines to Kweichow 1 bomber moved from India to Tsinghai 1 bomber moved from India to Shensi Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 42 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers and 1 fighter Japanese defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Americans roll dice for 2 bombers and 1 fighter in Hunan, round 3 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in Tsinghai Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Anglo Egyptian Sudan Americans attack with 2 bombers Italians defend with 1 infantry Americans roll dice for 2 bombers in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 2 artilleries and 6 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from Tsinghai to Szechwan 1 bomber moved from Shensi to Yunnan 1 bomber moved from Kweichow to Yunnan 2 bombers moved from Hunan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan 1 fighter moved from Philippines to Yunnan 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 carrier, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 carriers and 2 destroyers placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 artillery and 7 infantry moved from Szechwan to Kweichow 1 artillery and 2 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 11x factory_major, 4x airfield; Remaining resources: 4 PUs; British buy 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 6 armour and 5 mech_infantrys moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Yunnan to Kwangsi 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa Combat - British Battle in Rhodesia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Egypt British attack with 6 armour and 5 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 8 infantry British roll dice for 6 armour and 5 mech_infantrys in Egypt, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 9 infantry in Egypt, round 2 : 1/9 hits, 3.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Egypt British roll dice for 6 armour and 4 mech_infantrys in Egypt, round 3 : 2/10 hits, 3.67 expected hits Italians roll dice for 5 infantry in Egypt, round 3 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt British roll dice for 6 armour and 1 mech_infantry in Egypt, round 4 : 4/7 hits, 3.17 expected hits Italians roll dice for 3 infantry in Egypt, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 6 armour remaining. Battle score for attacker is 7 Casualties for British: 5 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 8 infantry Battle in Kwangsi British attack with 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 3 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 5 artilleries and 8 infantry moved from Yunnan to Kweichow 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 aaGun and 2 infantry moved from Szechwan to Yunnan Place Units - British 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6,3,3 British collect 24 PUs (2 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Italians : -1.67 British : -2.83 Americans : 3.33 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Tunisia 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 6 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from India to Anglo Egyptian Sudan 2 bombers moved from Philippines to Hunan 1 fighter moved from Philippines to Hunan 1 fighter moved from India to Kweichow 1 bomber moved from Philippines to Hopei 1 bomber moved from Philippines to Kweichow 1 bomber moved from India to Tsinghai 1 bomber moved from India to Shensi Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 42 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers and 1 fighter Japanese defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Americans roll dice for 2 bombers and 1 fighter in Hunan, round 3 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in Tsinghai Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Anglo Egyptian Sudan Americans attack with 2 bombers Italians defend with 1 infantry Americans roll dice for 2 bombers in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 2 artilleries and 6 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from Tsinghai to Szechwan 1 bomber moved from Shensi to Yunnan 1 bomber moved from Kweichow to Yunnan 2 bombers moved from Hunan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan 1 fighter moved from Philippines to Yunnan 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 carrier, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 carriers and 2 destroyers placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 artillery and 7 infantry moved from Szechwan to Kweichow 1 artillery and 2 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 11x factory_major, 4x airfield; Remaining resources: 4 PUs; British buy 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 6 armour and 5 mech_infantrys moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Yunnan to Kwangsi 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa Combat - British Battle in Rhodesia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Egypt British attack with 6 armour and 5 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 8 infantry British roll dice for 6 armour and 5 mech_infantrys in Egypt, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 9 infantry in Egypt, round 2 : 1/9 hits, 3.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Egypt British roll dice for 6 armour and 4 mech_infantrys in Egypt, round 3 : 2/10 hits, 3.67 expected hits Italians roll dice for 5 infantry in Egypt, round 3 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt British roll dice for 6 armour and 1 mech_infantry in Egypt, round 4 : 4/7 hits, 3.17 expected hits Italians roll dice for 3 infantry in Egypt, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 6 armour remaining. Battle score for attacker is 7 Casualties for British: 5 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 8 infantry Battle in Kwangsi British attack with 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 3 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 5 artilleries and 8 infantry moved from Yunnan to Kweichow 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 aaGun and 2 infantry moved from Szechwan to Yunnan Place Units - British 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6,3,3 British collect 24 PUs (2 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from Russia: 8 fighters EDIT: Adding units owned by British to Samara: 8 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67 British : -2.83 Americans : 3.33 Japanese : -1.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 6 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries moved from West India to 79 Sea Zone 3 artilleries and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 3 infantry moved from Iraq to 80 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 80 Sea Zone to 81 Sea Zone 5 artilleries and 5 infantry moved from 81 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 79 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians Combat - Italians Battle in Egypt Italians attack with 5 artilleries, 1 bomber, 1 fighter and 5 infantry British defend with 6 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 infantry in Egypt, round 2 : 4/12 hits, 4.50 expected hits British roll dice for 6 armour in Egypt, round 2 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Italians and 4 armour owned by the British lost in Egypt Italians roll dice for 5 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 3 : 5/9 hits, 3.50 expected hits British roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 5 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 24 Casualties for Italians: 4 infantry Casualties for British: 6 armour Non Combat Move - Italians 2 fighters moved from 79 Sea Zone to West India 2 carriers moved from 79 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 bomber moved from Egypt to Iraq 1 bomber moved from Iraq to Persia 4 destroyers and 1 submarine moved from 79 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Persia to West India 6 infantry moved from Northern Italy to Southern Italy 1 infantry moved from French Equatorial Africa to French Central Africa 1 submarine moved from 70 Sea Zone to 83 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone Place Units - Italians 3 armour placed in West India 3 armour placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00
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I had somehow missed that you could swipe my inf and then blitz and take Egypt!
but I think this may have worked in my favor, as I got to smash all your tanks. and now you don’t have much of anything left to guard Africa :smiling_imp:
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov 3 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 5 fighters moved from 112 Sea Zone to United Kingdom 5 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 infantry and 1 mech_infantry moved from West India to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa Combat - Germans Air Battle in United Kingdom Germans attacks with 10 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: airfield = 5, factory_major = 8 Battle in Union of South Africa Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Union of South Africa from British, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 aaGun and 2 infantry moved from Archangel to Nenetsia 4 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Belarus to Nenetsia 1 armour and 5 mech_infantrys moved from Belarus to Rostov 3 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 3 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Bryansk 5 mech_infantrys moved from Vyborg to Belarus 6 artilleries moved from Vyborg to Novgorod 1 fighter moved from Volgograd to West India 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 2 fighters and 4 tactical_bombers moved from Southern Italy to Egypt 1 fighter moved from Western Germany to Egypt 1 tactical_bomber moved from Western Germany to Egypt 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Norway to Southern Italy 1 bomber moved from Tambov to Volgograd 1 fighter moved from Persia to West India 1 bomber moved from West India to Egypt 3 bombers moved from United Kingdom to Normandy Bordeaux 1 aaGun and 3 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 5 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 79 Sea Zone to 81 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 81 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Volgograd to Rostov 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from 79 Sea Zone to West India 1 fighter moved from Ukraine to Egypt Place Units - Germans 1 carrier and 1 transport placed in 110 Sea Zone 3 armour placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 1 submarine placed in 110 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67 Russians : -0.33 AA fire in United Kingdom : : 1.17
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my AA is doing great! KILL!
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Why aren’t you KILLING Russia… it is ripe for the taking!
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@Karl7 cuz I’m having too much fun elsewhere lol I really like uphill games like this ;)