Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Greece
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Baltic States to Bryansk
            2 bombers moved from Novgorod to Smolensk
            2 bombers moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Ukraine to Greece
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 105 Sea Zone
            Battle in Greece
                Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery and 1 infantry
                    Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Greece, round 2 : 7/8 hits, 5.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                Germans win, taking 105 Sea Zone from Russians with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 6/9 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Baltic States to Archangel
            1 mech_infantry moved from Novgorod to Nenetsia
            3 armour moved from Novgorod to Nenetsia
            1 tactical_bomber moved from Greece to Ukraine
            3 tactical_bombers moved from Rostov to Ukraine
            3 fighters moved from Rostov to Ukraine
            1 fighter moved from Greece to Ukraine
            5 bombers moved from Greece to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            2 armour moved from Germany to Baltic States
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 bombers moved from Smolensk to Ukraine
            2 bombers moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 artilleries placed in Ukraine
            2 armour and 1 infantry placed in Novgorod
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.83
    British : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 artillery and 1 infantry moved from Tambov to Bryansk
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            4 armour and 4 mech_infantrys moved from Russia to Nenetsia
            1 fighter moved from Russia to Nenetsia
            1 infantry moved from Urals to Nenetsia
            1 mech_infantry moved from Novosibirsk to Nenetsia
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 mech_infantry moved from Novosibirsk to Nenetsia
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys
                Germans defend with 6 armour and 2 mech_infantrys
                    Russians roll dice for 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys in Nenetsia, round 2 : 6/12 hits, 3,67 expected hits
                    Germans roll dice for 6 armour and 2 mech_infantrys in Nenetsia, round 2 : 3/8 hits, 3,67 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Nenetsia
                    Russians roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Nenetsia, round 3 : 3/9 hits, 3,17 expected hits
                    Germans roll dice for 2 armour in Nenetsia, round 3 : 2/2 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Russians: 1 infantry and 4 mech_infantrys
                Casualties for Germans: 6 armour and 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in 93 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            2 infantry moved from Tambov to Samara
            1 aaGun moved from Tambov to Volgograd
            1 fighter moved from Nenetsia to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Rostov to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            2 aaGuns and 11 infantry moved from Amur to Manchuria
            6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,33
    Italians : 0,67
    Russians : 3,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 bomber moved from Marshall Islands to 25 Sea Zone
            3 armour moved from Shantung to Manchuria
            4 infantry moved from Jehol to Manchuria
            1 bomber and 1 fighter moved from Japan to Manchuria
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            3 fighters and 4 tactical_bombers moved from Kwangsi to Manchuria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 bomber moved from Marshall Islands to 25 Sea Zone
            3 armour moved from Shantung to Manchuria
            4 infantry moved from Jehol to Manchuria
            1 bomber and 1 fighter moved from Japan to Manchuria
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            3 fighters and 4 tactical_bombers moved from Kwangsi to Manchuria
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 3 armour, 1 bomber, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 1 bomber, 3 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 2 : 7/16 hits, 7.33 expected hits
                    Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 3 armour, 1 bomber, 3 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 8/13 hits, 6.83 expected hits
                    Chinese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 marine owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 armour, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 fighter, 4 infantry and 1 marine
                Casualties for Russians: 2 aaGuns and 12 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Manchuria to Japan
            3 fighters and 4 tactical_bombers moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 6 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Marianas
            1 bomber moved from Caroline Islands to Japan
            2 bombers moved from Marshall Islands to Japan
            1 infantry moved from French Indo China to Siam
            1 aaGun moved from Anhwe to Jehol
            1 bomber moved from 25 Sea Zone to Japan
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            1 bomber and 1 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    AA fire in Manchuria : : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from French West Africa to Gold Coast
            2 infantry moved from French West Africa to French Central Africa
            2 transports moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Novosibirsk to Novgorod
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery and 1 bomber in Gibraltar, round 4 : 0/3 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 bomber in Gibraltar, round 5 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Gold Coast
                Americans attack with 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 infantry in Gold Coast, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Gold Coast, round 3 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gold Coast
                Americans win, taking Gold Coast from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Central Africa
                Americans attack with 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 infantry in French Central Africa, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in French Central Africa
                1 infantry owned by the Americans retreated to French West Africa
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            2 fighters moved from 29 Sea Zone to Midway
            1 marine moved from Line Islands to 29 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 29 Sea Zone to 12 Sea Zone
            2 bombers moved from Western United States to Midway
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 bomber, 3 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Tsinghai
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 armour moved from Nigeria to French Central Africa
            1 mech_infantry moved from Malaya to Siam
            1 fighter and 1 tactical_bomber moved from Burma to Siam
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 fighter moved from India to Siam
            1 fighter moved from Novosibirsk to Smolensk
            3 fighters and 2 tactical_bombers moved from Russia to Smolensk
    
        Combat - British
            Battle in Siam
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                British attack with 4 fighters and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in French Central Africa
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the British lost in French Central Africa
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
    
        Non Combat Move - British
            1 armour moved from Kenya to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Syria to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 fighters and 2 tactical_bombers moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from Siam to Yunnan
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 31 PUs (6 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 marine placed in India
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Gibraltar : : -0,17
    Italians : 0,67
    British : -1,67
    Americans : -1,83
    Chinese : -0,67
    Japanese : 0,33
    AA fire in Novgorod : : 0,83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Italians take French Equatorial Africa from British
    
        Combat - Italians
            Battle in Greece
    
        Non Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 armour and 7 artilleries moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Archangel
            4 bombers moved from Ukraine to Archangel
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            8 infantry and 21 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Archangel
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 armour and 7 artilleries moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Archangel
            4 bombers moved from Ukraine to Archangel
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            8 infantry and 21 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 6/10 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 5 bombers and 1 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 5 bombers and 1 infantry in Archangel, round 2 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 5 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 15 armour, 7 artilleries, 8 infantry and 21 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 15 armour, 7 artilleries, 8 infantry and 21 mech_infantrys in Rostov, round 2 : 17/51 hits, 15.83 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 15 armour, 7 artilleries, 7 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 104 Sea Zone
                Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone
            3 bombers moved from 104 Sea Zone to Western Germany
            1 marine moved from Western Germany to France
            3 aaGuns moved from Ukraine to Rostov
            2 armour moved from Baltic States to Novgorod
            1 infantry moved from Germany to Poland
            2 mech_infantrys moved from Slovakia Hungary to Baltic States
            5 bombers moved from Archangel to Novgorod
            2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
            2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 battleship placed in 105 Sea Zone
            1 artillery and 2 mech_infantrys placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; 
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Nenetsia to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            5 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 5 infantry
                Japanese defend with 3 armour
                    Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 armour in Manchuria, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 armour in Manchuria, round 3 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                    Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 3 armour
            Battle in Kansu
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            13 infantry moved from Russia to Samara
            1 aaGun, 7 artilleries and 36 infantry moved from Tambov to Samara
            1 aaGun moved from Volgograd to Samara
            3 infantry moved from Volgograd to Samara
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Vologda to Samara
            4 armour and 1 mech_infantry moved from Nenetsia to Samara
            1 aaGun moved from Vologda to Russia
            1 fighter moved from Kansu to Samara
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,5
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 2,83
    Japanese : -1,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Anhwe to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
            1 fighter and 1 tactical_bomber moved from Jehol to Hunan
            1 tactical_bomber moved from Jehol to Manchuria
            2 bombers moved from Japan to Korea
            2 bombers moved from Japan to Manchuria
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Japan to Hunan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Anhwe to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
            1 fighter and 1 tactical_bomber moved from Jehol to Hunan
            1 tactical_bomber moved from Jehol to Manchuria
            2 bombers moved from Japan to Korea
            2 bombers moved from Japan to Manchuria
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Japan to Hunan
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Hunan to Shantung
            1 bomber moved from Kweichow to Shantung
            1 fighter moved from Kweichow to Shantung
            1 tactical_bomber moved from Kweichow to Shantung
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Korea to Japan
            2 bombers moved from Manchuria to Japan
            1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to Shantung
            3 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 infantry moved from Gold Coast to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Morocco to French Equatorial Africa
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Italians
            2 bombers and 4 fighters moved from Midway to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers and 4 fighters in 16 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French Equatorial Africa
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 3/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French Equatorial Africa to Egypt
            2 bombers moved from India to Egypt
            1 destroyer and 2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 12 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Western United States to Midway
            4 fighters moved from 16 Sea Zone to 25 Sea Zone
            3 bombers moved from 16 Sea Zone to Midway
            2 bombers moved from Queensland to Midway
            1 marine moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 harbour placed in Midway
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            4 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Yunnan
            1 artillery placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                 retreated to Kwangsi
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Malta from Germans to British
            EDIT: Adding units owned by British to Malta: 1 infantry
            EDIT: Turning off Edit Mode
            3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 marine moved from India to 39 Sea Zone
            1 fighter moved from Kweichow to French Indo China
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            2 artilleries and 1 infantry moved from Northwest Persia to Iraq
            1 destroyer and 1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 transports placed in 39 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in French Indo China change ownership: 1 artillery and 2 infantry
                Some Units in 39 Sea Zone change ownership: 2 transports
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -1,17
    Americans : 4,00
    Chinese : -0,17
    Japanese : 2,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to Malta
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to Malta
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery and 2 fighters in Malta, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Malta, round 4 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
                Italians win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Malta to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Baltic States to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
            5 armour moved from Novgorod to Belarus
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Volgograd
            2 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            15 armour, 7 artilleries, 1 infantry and 21 mech_infantrys moved from Rostov to Bryansk
            1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Novgorod to Volgograd
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Baltic States to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
            5 armour moved from Novgorod to Belarus
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Volgograd
            2 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            15 armour, 7 artilleries, 1 infantry and 21 mech_infantrys moved from Rostov to Bryansk
            1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Novgorod to Volgograd
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 5 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 5 armour and 2 mech_infantrys in Belarus, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 15 armour, 8 artilleries, 1 infantry and 23 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 15 armour, 8 artilleries, 1 infantry and 23 mech_infantrys in Bryansk, round 2 : 12/47 hits, 15.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 15 armour, 8 artilleries, 1 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            2 bombers moved from Volgograd to Ukraine
            2 bombers moved from Tambov to Ukraine
            3 aaGuns moved from Rostov to Bryansk
            3 fighters and 3 tactical_bombers moved from Smolensk to Ukraine
            1 bomber moved from Novgorod to Western Germany
            1 marine moved from France to Normandy Bordeaux
            2 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 mech_infantrys placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 bomber placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
            1 submarine and 1 transport placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -8.67
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Tambov
            1 mech_infantry moved from Samara to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Samara to Tambov
            1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Tsinghai
                Russians attack with 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 4 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 4 armour, 7 artilleries and 53 infantry moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : -1,50
    Japanese : 0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
    

    Savegame

Suggested Topics

  • 34
  • 100
  • 43
  • 97
  • 166
  • 124
  • 95
  • 134
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.4k

Users

39.9k

Topics

1.7m

Posts