Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3

  • 2025

    Wow, I didnt think about that move, could be good game for you sir, lets see if that works

  • 2025

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 fighter moved from Ukraine to Kazakhstan
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            8 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in Egypt
                Germans attack with 8 bombers
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 infantry
                    Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 7.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 8 bombers owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt
                British win with 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68
                Casualties for Germans: 8 bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 bomber, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Kazakhstan to Volgograd
            4 armour and 23 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 fighters moved from Holland Belgium to Southern Italy
            1 submarine moved from 123 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 artilleries placed in France
            1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,4,1,5
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    Americans : -0.33
    

    Savegame

  • 2025

    No moves for russia, just go with Japan, you have 31% chance to win the game

  • '19 '18 '17 '16

    TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    

    Savegame


  • @lebowsky I figured as much. Just thought it best to show the progress. Do you wish to scramble?

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anglo Egyptian Sudan
                Japanese attack with 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter
                    Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/10 hits, 4.50 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/9 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Egypt
                British win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32
                Casualties for Japanese: 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Casualties for British: 7 mech_infantrys
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    British : 0.50
    ANZAC : -0.33
    Japanese : -1.83
    

    Savegame


  • @lebowsky I assumed no scramble and ran the combat since I was 90% against your best scramble. Good Game! I took way too many casualties in my attack on Moscow. Your strategy was great. You really surprised me with the DOW on the Neutrals. I’ll post the results.

  • 2025

    You were right about the scramble, just had to stay strong on cairo.

    Good game to you too, the attack on moscow really crippled you on your way to El cairo, but almost caught me off guard with japan on South Africa. I didnt want to commit too much destroying that and leaving the door open for Germany to middle east.

    If you want another match tell me.


  • @lebowsky thanks I’m scaling back a little on games right now to focus on other things I’d be happy to play you again someday though


  • @Ferrousgryphon See you soon then!

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