G9 game over.tsvg i just did the last turn since it was mandatory attack.
all the German pieces are gone by mid turn 9.
i think we can just toss this one out due to the anomalous German reinforcement rolls… bleh
Bid is 3 inf EE, 3 inf Libya. gl/hf!
Test summary from TripleA, engine version: 1.9, time: 6:01:27 PM
Savegame
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Soviet Far East to Manchuria
3 infantry moved from Yakut S.S.R. to Manchuria
1 armour moved from Soviet Far East to Manchuria
1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
1 transport moved from Karelia Sea Zone to Baltic Sea Zone
1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
1 fighter moved from Russia to Manchuria
5 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
The Russian sub hits. OOL?
Take a hit on the trannie, submerge the sub (if possible) and end of round. Thx!
I hit retreat to Karelia from the Ukraine battle when I had meant to retreat to Caucasus instead, so I used edit mode to move it there during non-Combat; I hope that’s okay?
Oh yes, no worries whatsoever.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Soviet Far East to Manchuria
3 infantry moved from Yakut S.S.R. to Manchuria
1 armour moved from Soviet Far East to Manchuria
1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
1 transport moved from Karelia Sea Zone to Baltic Sea Zone
1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
1 fighter moved from Russia to Manchuria
5 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Manchuria
Russians attack with 1 armour, 1 fighter and 5 infantry
Japanese defend with 1 fighter and 3 infantry
Russians roll dice for 1 armour, 1 fighter and 5 infantry in Manchuria, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Manchuria, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour and 8 infantry
Germans defend with 2 armour, 1 fighter and 3 infantry
Russians roll dice for 3 armour and 8 infantry in Ukraine S.S.R., round 2 : 3/11 hits, 2.83 expected hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
5 infantry owned by the Russians and 3 armour owned by the Russians retreated to Karelia S.S.R.
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Baltic Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 transport
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in Baltic Sea Zone
Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in Baltic Sea Zone
1 transport owned by the Russians retreated to North Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 transport
Casualties for Russians: 1 submarine
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 armour and 5 infantry moved from Karelia S.S.R. to Caucasus
1 aaGun moved from Karelia S.S.R. to Caucasus
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Baltic Sea Zone to Russia
2 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Caucasus
Place Units - Russians
1 infantry placed in Karelia S.S.R.
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.00
Japanese : -0.67
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
1 bomber moved from Germany to Syria Jordan
1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
4 infantry moved from Libya to Anglo Sudan Egypt
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from East Europe to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
1 bomber moved from Germany to Syria Jordan
1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
4 infantry moved from Libya to Anglo Sudan Egypt
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from East Europe to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
Combat - Germans
Battle in East Mediteranean Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 submarine
Germans roll dice for 1 battleship, 1 fighter and 1 transport in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in Anglo Sudan Egypt
Germans attack with 1 armour and 4 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
Germans win, taking Anglo Sudan Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in North Sea Zone
Germans attack with 4 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 transport
Germans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 4 fighters in North Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 transport owned by the Russians, 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 transport
Battle in Syria Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Syria Jordan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria Jordan
Germans win, taking Syria Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Syria Jordan to Libya
1 fighter moved from East Mediteranean Sea Zone to Libya
2 armour moved from Ukraine S.S.R. to East Europe
1 infantry moved from East Europe to Ukraine S.S.R.
2 armour moved from Germany to East Europe
1 aaGun and 4 infantry moved from Germany to East Europe
2 armour moved from West Europe to East Europe
1 aaGun moved from West Europe to Germany
2 infantry moved from West Europe to South Europe
1 armour moved from South Europe to East Europe
4 fighters moved from North Sea Zone to South Europe
Place Units - Germans
1 armour placed in South Europe
1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : -0.33
Russians : -0.33
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to North Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 battleship moved from West Mediteranean Sea Zone to North Sea Zone
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Kwangtung Sea Zone
2 infantry moved from Kwangtung Sea Zone to Kwangtung
1 fighter moved from India to Kwangtung
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to West Europe
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to North Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 battleship moved from West Mediteranean Sea Zone to North Sea Zone
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Kwangtung Sea Zone
2 infantry moved from Kwangtung Sea Zone to Kwangtung
1 fighter moved from India to Kwangtung
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to West Europe
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Kwangtung
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 fighter and 2 infantry in Kwangtung, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in North Sea Zone
British attack with 1 battleship, 2 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 2 fighters and 1 transport in North Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in North Sea Zone
British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in West Europe
Non Combat Move - British
2 fighters moved from North Sea Zone to United Kingdom
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from Kwangtung to China
Place Units - British
1 infantry placed in United Kingdom
1 carrier and 1 transport placed in North Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
Japanese : -0.67
I think the OOL for Pearl Harbor is pretty standard; if you bring less than I’m expecting and don’t hit with your sub though maybe give me a choice to see if I might take the chance of retreating the sub.
lol sounds good. With the Russian hit it will probably indeed be of the “light” variety… :)
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter and 2 infantry moved from French Indo China to Kwangtung
1 fighter moved from Philippines to Manchuria
1 fighter moved from Japan to Manchuria
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter and 2 infantry moved from French Indo China to Kwangtung
1 fighter moved from Philippines to Manchuria
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in Hawaii Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in Hawaii Sea Zone
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in Hawaii Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 4 infantry
Russians defend with 1 armour and 3 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Japanese
1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Hawaii Sea Zone to Japan Sea Zone
1 bomber moved from Hawaii Sea Zone to Japan
1 fighter moved from Kwangtung to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan Sea Zone
Place Units - Japanese
2 transports placed in Japan Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.17
Russians : 0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from West US to Hawaii Sea Zone
1 transport moved from West US Sea Zone to Hawaii Sea Zone
1 bomber moved from East US to Hawaii Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
Americans take Finland Norway from Germans
1 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from Sinkiang to French Indo China
Americans take French Indo China from Japanese
2 infantry moved from China to Kwangtung
1 fighter moved from China to Kwangtung
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from West US to Hawaii Sea Zone
1 transport moved from West US Sea Zone to Hawaii Sea Zone
1 bomber moved from East US to Hawaii Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
Americans take Finland Norway from Germans
1 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from Sinkiang to French Indo China
Americans take French Indo China from Japanese
2 infantry moved from China to Kwangtung
1 fighter moved from China to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaii Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 transport
Japanese defend with 1 battleship and 1 submarine
Americans roll dice for 1 bomber, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 transport owned by the Americans lost in Hawaii Sea Zone
Americans roll dice for 1 bomber and 1 fighter in Hawaii Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 1 transport
Casualties for Japanese: 1 battleship and 1 submarine
Non Combat Move - Americans
1 battleship moved from West US Sea Zone to West Panama Sea Zone
2 infantry moved from West US to West Canada
1 fighter moved from East US to North Sea Zone
1 fighter moved from Kwangtung to Sinkiang
1 bomber moved from Hawaii Sea Zone to East Canada
Place Units - Americans
2 transports placed in East US Sea Zone
1 armour placed in West US
1 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 0.00
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 armour, 1 factory and 3 infantry
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Persia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.83