TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to Japan
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in Korea
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Korea from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Siberia
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter in Kwangsi, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Kwangsi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Kwangsi
4 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Norway
Battle in Kwangsi
British attack with 6 infantry
Japanese defend with 1 mech_infantry
British roll dice for 6 infantry in Kwangsi, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 5 infantry in Kwangsi, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 4 infantry in Kwangsi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 3 infantry in Kwangsi, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Kwangsi, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Kwangsi, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 2 infantry in Kwangsi, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Kwangsi, round 9 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Norway from Germans, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 4 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 armour and 4 mech_infantrys moved from India to Yunnan
5 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 armour moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from 91 Sea Zone to United Kingdom
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
3 infantry moved from Brazil to British Guiana
1 bomber moved from British Guiana to Gibraltar
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 factory_minor placed in Iraq
2 armour placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1,5,5,6,1,6,3,2,2,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Italians : 0.67
British : -3.67
AA fire in Japan : : -0.17
Americans : -0.50
Chinese : -3.33
Japanese : 1.33
Savegame