@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
Odonis (Axis) vs Sovietischat (Allies +12) G40L18
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 13 infantry moved from Northern Italy to Southern France 1 armour and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France Combat - Italians Battle in Southern France Italians attack with 2 armour, 1 fighter and 14 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 2 armour, 1 fighter and 14 infantry in Southern France, round 2 : 3/17 hits, 3.83 expected hits Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Americans lost in Southern France Italians roll dice for 2 armour, 1 fighter and 14 infantry in Southern France, round 3 : 8/17 hits, 3.83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 armour, 1 fighter and 14 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Western Germany 1 aaGun moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Ukraine to Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,6,4 Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 3.33 Americans : -1.67
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,5,3,2,1,5,2,1,6,5,5,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,5,3,2,1,5,2,1,6,5,5,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 9 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
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@Sovietishcat
Intercept in Russia?scramble?.tsvg -
yes please, please choose anzac first as casualties.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 1x factory_minor; Remaining resources: 66 PUs; Germans buy 3 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Bryansk to Russia 2 bombers moved from Novgorod to Russia 2 tactical_bombers moved from Bryansk to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers British defend with 3 mech_infantrys Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 2 bombers moved from Russia to Novgorod 1 fighter moved from Russia to Bryansk 1 fighter moved from Southern Italy to Bryansk 2 fighters moved from Germany to Bryansk 1 submarine moved from 126 Sea Zone to 125 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Western Germany to France Place Units - Germans 5 artilleries and 5 infantry placed in Germany 3 armour placed in Ukraine 1 fighter placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,2,3 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.83 Defenders Fire, : : -0.33 British : 0.33 Attackers Fire, : : 0.50 Russians : -1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 11 PUs; Combat Move - Russians Turn Complete - Russians Russians collect 9 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 armour and 2 mech_infantrys moved from Burma to India 2 bombers moved from French Indo China to India 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Brazil Battle in Guam Battle in New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 armour and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Brazil from Americans, taking Guam from Americans, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 2 infantry Battle in India Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in India, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in India, round 3 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from India to Kweichow 3 mech_infantrys moved from Kweichow to Tsinghai 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone 1 battleship, 2 carriers, 3 destroyers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 63 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 79 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 UK_Pacific : 1.00 Japanese : -2.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 4 bombers moved from Normandy Bordeaux to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 4 bombers moved from Normandy Bordeaux to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Southern Italy Americans attack with 1 bomber Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour AA fire in Southern Italy : 0/1 hits, 0.17 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 30 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 51 Sea Zone 1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa 1 destroyer moved from 26 Sea Zone to 51 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 6 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Southern Italy : : -0.17 Americans : 1.33 AA fire in Southern France : : -0.17 AA fire in Northern Italy : : -0.17 Japanese : 0.67 AA fire in Germany : : 1.33
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 armour moved from Persia to Caucasus
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 4 bombers moved from Normandy Bordeaux to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Southern Italy Americans attack with 1 bomber Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour AA fire in Southern Italy : 0/1 hits, 0.17 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 30 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 51 Sea Zone 1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa 1 destroyer moved from 26 Sea Zone to 51 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 6 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 armour moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to West India 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun moved from 125 Sea Zone to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 80 Sea Zone 2 armour and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Iraq 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.00 British : -0.17 AA fire in Southern Italy : : -0.17 Americans : 1.33 AA fire in Southern France : : -0.17 AA fire in Northern Italy : : -0.17 Japanese : 0.67 AA fire in Germany : : 1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 4 PUs; Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 125 Sea Zone 2 armour moved from Southern France to Holland Belgium Combat - Italians Battle in 125 Sea Zone Italians attack with 1 fighter British defend with 2 transports; Americans defend with 1 destroyer Italians roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 125 Sea Zone British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Holland Belgium Italians attack with 2 armour Americans defend with 1 infantry Italians roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 10 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Rostov to Bryansk Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,2,6,4,5 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.67 Americans : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3 ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3 ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Persia 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major, 20x factory_major; Remaining resources: 41 PUs; Germans buy 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 27 armour, 6 artilleries, 4 fighters, 17 infantry, 15 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to 125 Sea Zone
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major, 20x factory_major; Remaining resources: 41 PUs; Germans buy 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 27 armour, 6 artilleries, 4 fighters, 17 infantry, 15 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters British defend with 2 transports; Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the Americans lost in 125 Sea Zone 1 transport owned by the British lost in 125 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Casualties for British: 2 transports Battle in Russia Germans attack with 30 armour, 6 artilleries, 2 bombers, 5 fighters, 21 infantry, 15 mech_infantrys and 2 tactical_bombers Russians defend with 5 aaGuns, 1 airfield, 20 armour, 22 artilleries, 1 factory_major, 1 fighter, 27 infantry and 1 tactical_bomber AA fire in Russia : 0/9 hits, 1.50 expected hits Germans roll dice for 30 armour, 6 artilleries, 2 bombers, 5 fighters, 21 infantry, 15 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 32/81 hits, 29.17 expected hits Russians roll dice for 5 aaGuns, 20 armour, 22 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber in Russia, round 2 : 31/71 hits, 27.50 expected hits 27 infantry owned by the Russians, 21 infantry owned by the Germans, 5 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 30 armour, 6 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 24/50 hits, 23.83 expected hits Russians roll dice for 20 armour, 22 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 3 : 18/44 hits, 18.50 expected hits 2 armour owned by the Russians, 22 artilleries owned by the Russians, 6 artilleries owned by the Germans, 7 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 23 armour, 2 bombers, 5 fighters and 2 tactical_bombers in Russia, round 4 : 12/32 hits, 16.67 expected hits Russians roll dice for 18 armour, 1 fighter and 1 tactical_bomber in Russia, round 4 : 8/20 hits, 10.17 expected hits 12 armour owned by the Russians and 8 armour owned by the Germans lost in Russia Germans roll dice for 15 armour, 2 bombers, 5 fighters and 2 tactical_bombers in Russia, round 5 : 10/24 hits, 12.67 expected hits Russians roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 5/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 6 armour owned by the Russians and 5 armour owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Germans: 20 armour, 6 artilleries, 21 infantry and 15 mech_infantrys Casualties for Russians: 5 aaGuns, 20 armour, 22 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 3 fighters moved from Russia to Novgorod 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 fighter and 2 tactical_bombers moved from Russia to Novgorod 1 fighter moved from Russia to Volgograd 9 infantry moved from France to Western Germany 5 artilleries moved from Germany to Western Germany 3 fighters moved from 125 Sea Zone to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Germany 2 artilleries placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,3,3,4,2 Germans collect 58 PUs (2 lost to blockades); end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -4.17 AA fire in Russia : : -1.50 British : 0.67 Russians : 1.67
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from India to West India 1 tactical_bomber moved from 39 Sea Zone to West India 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Tsinghai to Caucasus 2 bombers moved from Kweichow to Caucasus 1 artillery moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians