• TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Combat Move - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 tactical_bomber moved from Southern Italy to Romania
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Greece to Romania
            1 fighter moved from Eastern Persia to Egypt
            1 tactical_bomber moved from Eastern Persia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Romania
            1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Southern Italy to 97 Sea Zone
    
        Combat - ANZAC
            Battle in Greater Southern Germany
                ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 2 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the ANZAC lost in Greater Southern Germany
                    ANZAC roll dice for 1 armour and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the ANZAC and 2 infantry owned by the Germans lost in Greater Southern Germany
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 armour and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                ANZAC attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 3 mech_infantrys
                    ANZAC roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Romania
                ANZAC win, taking Romania from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - ANZAC
            2 tactical_bombers moved from Romania to Bulgaria
            1 fighter moved from Romania to Bulgaria
            2 fighters moved from Greater Southern Germany to 95 Sea Zone
            1 armour moved from 97 Sea Zone to Albania
    
        Place Units - ANZAC
            3 armour placed in Greece
            3 armour placed in Southern Italy
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 28 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    ANZAC : -0,67
    

    Savegame

  • '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Northwest Persia to Persia
            10 armour moved from Trans-Jordan to Persia
            15 mech_infantrys moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Yugoslavia
            3 infantry moved from France to Northern Italy
            5 bombers moved from Western Germany to Romania
            1 bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Western Germany to Yugoslavia
            3 bombers moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Yugoslavia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 5 bombers and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 bombers and 3 infantry in Northern Italy, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 5 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 4 bombers and 2 mech_infantrys
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 1/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Yugoslavia, round 3 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 5 bombers and 2 mech_infantrys
                ANZAC defend with 1 armour
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Romania, round 2 : 4/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Romania
                Germans win, taking Romania from ANZAC with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Persia
                Germans attack with 10 armour and 20 mech_infantrys
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 10 armour and 20 mech_infantrys in Persia, round 2 : 7/30 hits, 8,33 expected hits
                    British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Persia
                Germans win, taking Persia from British with 10 armour and 20 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 armour moved from Iraq to Trans-Jordan
            5 bombers moved from Romania to Eastern Poland
            4 bombers moved from Yugoslavia to Eastern Poland
            5 bombers moved from Northern Italy to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Greater Southern Germany
            3 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Rostov
            3 mech_infantrys placed in Volgograd
            1 bomber placed in Rostov
            2 bombers and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,67
    Americans : 0,33
    ANZAC : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 54 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Caucasus to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Iraq to Kazakhstan
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,6,5,6,5
            Japanese collect 13 PUs (1 lost to blockades); end with 67 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Trans-Jordan: 8 infantry
            EDIT: Adding units owned by Germans to Iraq: 8 infantry
            EDIT: Removing units owned by Germans from Trans-Jordan: 4 tactical_bombers
            EDIT: Adding units owned by Germans to Iraq: 4 tactical_bombers
            EDIT: Removing units owned by Germans from Trans-Jordan: 17 armour
            EDIT: Adding units owned by Germans to Iraq: 17 armour
            EDIT: Removing units owned by Germans from Trans-Jordan: 11 mech_infantrys
            EDIT: Adding units owned by Germans to Iraq: 11 mech_infantrys
            EDIT: Removing units owned by Germans from Trans-Jordan: 3 aaGuns
            EDIT: Adding units owned by Germans to Iraq: 3 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,83
    Japanese : -0,67
    

    Savegame

  • '16

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
            5 carriers moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Yugoslavia
                Americans win, taking Southern France from Italians, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            5 fighters moved from Egypt to 91 Sea Zone
            2 tactical_bombers moved from Egypt to 91 Sea Zone
            4 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
            3 fighters moved from Egypt to 91 Sea Zone
            3 fighters moved from Egypt to Southern Italy
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            5 artilleries and 5 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : -1,00
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            20 artilleries and 18 infantry moved from Shensi to Szechwan
            11 artilleries and 9 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs; 
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from Eastern Persia to Kazakhstan
            6 armour moved from Eastern Persia to West India
            2 mech_infantrys moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to India
            1 mech_infantry moved from West India to Eastern Persia
            6 armour and 1 mech_infantry moved from West India to India
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Egypt to 91 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 bomber in Kazakhstan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Kazakhstan to India
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Combat Move - Italians
            1 fighter moved from Iraq to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 fighter
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits
                    1 fighter owned by the Italians lost in Eastern Persia
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : -0,67
    

    Savegame


  • Så kan vi vidst godt springe italien over:relaxed:

  • '16

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 6 armour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Southern Italy to Greater Southern Germany
            1 armour moved from Albania to Slovakia Hungary
                  ANZAC take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 tactical_bomber moved from Bulgaria to Romania
            1 armour moved from Southern Italy to Greater Southern Germany
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            4 submarines moved from 81 Sea Zone to 80 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - ANZAC
            Battle in Romania
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Romania
                ANZAC win, taking Romania from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Greater Southern Germany
                ANZAC attack with 2 armour and 2 fighters
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 fighters in Greater Southern Germany, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the Germans lost in Greater Southern Germany
                ANZAC win, taking Greater Southern Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to 98 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Greater Southern Germany to Southern Italy
            3 armour moved from Greece to Yugoslavia
            1 bomber moved from Queensland to India
            1 fighter and 2 tactical_bombers moved from Romania to Southern Italy
            3 fighters moved from Egypt to 98 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in Greece
            3 armour placed in Southern Italy
    
        Turn Complete - ANZAC
            ANZAC collect 35 PUs; end with 41 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    ANZAC : -0,33
    

    Savegame

  • '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 93 Sea Zone
            10 armour and 20 mech_infantrys moved from Persia to Eastern Persia
            6 mech_infantrys moved from Northwest Persia to Eastern Persia
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Eastern Poland to Southern France
            4 bombers moved from Eastern Poland to Northern Italy
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            2 bombers moved from Eastern Poland to Greater Southern Germany
            2 bombers moved from Eastern Poland to Slovakia Hungary
            2 bombers moved from Eastern Poland to Romania
            2 mech_infantrys moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Rostov to Trans-Jordan
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Germans attack with 4 bombers and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Northern Italy, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 artillery
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 3/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Romania
                Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Eastern Persia
                Germans attack with 10 armour and 26 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 10 armour and 26 mech_infantrys in Eastern Persia, round 2 : 7/36 hits, 9,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 10 armour and 25 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 2 bombers and 2 infantry
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Trans-Jordan
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 3 bombers and 2 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 bombers and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 0/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 bombers and 1 mech_infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for ANZAC: 1 armour
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Novgorod
            4 bombers moved from Northern Italy to Germany
            1 bomber moved from Southern France to Germany
            2 bombers moved from Slovakia Hungary to Germany
            2 bombers moved from Greater Southern Germany to Germany
            2 bombers moved from Eastern Poland to Germany
            2 bombers moved from Romania to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Ukraine to Eastern Poland
            2 bombers moved from Southern France to Western Germany
            1 bomber moved from 93 Sea Zone to Germany
    
        Place Units - Germans
            6 armour placed in Western Germany
            4 mech_infantrys placed in Western Germany
            3 infantry placed in Finland
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            5 infantry and 1 mech_infantry placed in Germany
            Germans undo move 5.
            3 mech_infantrys placed in Germany
            Germans undo move 2.
            1 mech_infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            Germans undo move 3.
            6 armour placed in Germany
            5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,5,5,1,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,4,5,6,5,1,6,1,1,3,2,4
            Germans collect 66 PUs (5 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    British : -0,17
    Americans : 0,33
    ANZAC : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Caucasus to Germany
    
        Non Combat Move - Japanese
            3 fighters moved from Yakut S.S.R. to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1,5,5,2,5,6,4
            Japanese collect 6 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters and 3 tactical_bombers moved from Southern Italy to Northern Italy
            2 bombers moved from Southern Italy to Romania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
            4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
            9 artilleries and 9 infantry moved from 112 Sea Zone to Norway
            8 carriers moved from 91 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            10 fighters moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to United Kingdom
            1 artillery moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            2 infantry moved from Shan State to Burma
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Romania
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 3,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
                Americans win, taking Norway from Germans, taking Romania from Germans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 3/8 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Romania to Southern Italy
            1 tactical_bomber moved from Romania to Yugoslavia
            3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 fighters and 2 tactical_bombers placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,6,3,4,3,4,5,6
            Americans collect 74 PUs (3 lost to blockades); end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -2,33
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 6 infantry moved from Yunnan to Burma
            20 artilleries and 19 infantry moved from Szechwan to Yunnan
            11 artilleries and 9 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            6 fighters moved from Egypt to Trans-Jordan
            1 infantry moved from India to West India
            1 bomber moved from India to Persia
            3 fighters moved from Southern Italy to Norway
            5 fighters moved from United Kingdom to Norway
            2 fighters moved from 91 Sea Zone to Norway
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Trans-Jordan
                British attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in Trans-Jordan, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            6 fighters moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery, 5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Persia : : 0,83
    British : -0,17
    

    Savegame


  • Det var jo egentlig nu du skulle have sprunget italien over, meeeeen jeg vælger at strække våben og lykønske dig med sejren. Spændende spil der udviklede sig lidt anderledes end normalt.
    Jeg er klar på et mere hvis du er?


  • @Maxiheimer
    Du har ret, vanens magt er stærk…!
    Det var meget sjovt at Italien blev så store i starten, har jeg ikke set før. Det kan vi godt, skal jeg så tage axis nu?


  • Nej det har jeg heller ikke oplevet før. Jeg forspillede japan ret hurtigt og det gav dig luft til at fokusere på tyskland.
    Ja en bytter ville være fint. Starter du op?

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