• TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 45 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Samara to Kazakhstan
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Iraq
            1 artillery moved from Northwest Persia to Caucasus
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,2
            Japanese collect 9 PUs (5 lost to blockades); end with 54 PUs
    

    Combat Hit Differential Summary :

    British : -0,50
    Japanese : -1,50
    

    Savegame

  • '16

    TripleA Turn Summary: Americans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Egypt
            2 fighters moved from 95 Sea Zone to Egypt
            1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
            2 tactical_bombers moved from 95 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to 95 Sea Zone
            1 tactical_bomber moved from Northern Italy to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            5 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : -0,67
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from Southern Italy to Egypt
            2 fighters moved from Eastern Persia to Persia
            2 mech_infantrys moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from Eastern Persia to Kazakhstan
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to Southern Italy
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from India to Persia
    
        Combat - British
            Battle in Persia
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Kazakhstan to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            2 fighters moved from Persia to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 32 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by British to Eastern Persia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Combat Move - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 tactical_bomber moved from Southern Italy to Romania
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Greece to Romania
            1 fighter moved from Eastern Persia to Egypt
            1 tactical_bomber moved from Eastern Persia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Romania
            1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Southern Italy to 97 Sea Zone
    
        Combat - ANZAC
            Battle in Greater Southern Germany
                ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 2 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the ANZAC lost in Greater Southern Germany
                    ANZAC roll dice for 1 armour and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the ANZAC and 2 infantry owned by the Germans lost in Greater Southern Germany
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 armour and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                ANZAC attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 3 mech_infantrys
                    ANZAC roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Romania
                ANZAC win, taking Romania from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - ANZAC
            2 tactical_bombers moved from Romania to Bulgaria
            1 fighter moved from Romania to Bulgaria
            2 fighters moved from Greater Southern Germany to 95 Sea Zone
            1 armour moved from 97 Sea Zone to Albania
    
        Place Units - ANZAC
            3 armour placed in Greece
            3 armour placed in Southern Italy
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 28 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    ANZAC : -0,67
    

    Savegame

  • '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 23
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Northwest Persia to Persia
            10 armour moved from Trans-Jordan to Persia
            15 mech_infantrys moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Yugoslavia
            3 infantry moved from France to Northern Italy
            5 bombers moved from Western Germany to Romania
            1 bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Western Germany to Yugoslavia
            3 bombers moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Yugoslavia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 5 bombers and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 bombers and 3 infantry in Northern Italy, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 5 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 4 bombers and 2 mech_infantrys
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 1/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Yugoslavia, round 3 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 5 bombers and 2 mech_infantrys
                ANZAC defend with 1 armour
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Romania, round 2 : 4/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Romania
                Germans win, taking Romania from ANZAC with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Persia
                Germans attack with 10 armour and 20 mech_infantrys
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 10 armour and 20 mech_infantrys in Persia, round 2 : 7/30 hits, 8,33 expected hits
                    British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Persia
                Germans win, taking Persia from British with 10 armour and 20 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 armour moved from Iraq to Trans-Jordan
            5 bombers moved from Romania to Eastern Poland
            4 bombers moved from Yugoslavia to Eastern Poland
            5 bombers moved from Northern Italy to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Greater Southern Germany
            3 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Rostov
            3 mech_infantrys placed in Volgograd
            1 bomber placed in Rostov
            2 bombers and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,67
    Americans : 0,33
    ANZAC : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 54 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Caucasus to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Iraq to Kazakhstan
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,6,5,6,5
            Japanese collect 13 PUs (1 lost to blockades); end with 67 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Trans-Jordan: 8 infantry
            EDIT: Adding units owned by Germans to Iraq: 8 infantry
            EDIT: Removing units owned by Germans from Trans-Jordan: 4 tactical_bombers
            EDIT: Adding units owned by Germans to Iraq: 4 tactical_bombers
            EDIT: Removing units owned by Germans from Trans-Jordan: 17 armour
            EDIT: Adding units owned by Germans to Iraq: 17 armour
            EDIT: Removing units owned by Germans from Trans-Jordan: 11 mech_infantrys
            EDIT: Adding units owned by Germans to Iraq: 11 mech_infantrys
            EDIT: Removing units owned by Germans from Trans-Jordan: 3 aaGuns
            EDIT: Adding units owned by Germans to Iraq: 3 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,83
    Japanese : -0,67
    

    Savegame

  • '16

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
            5 carriers moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Yugoslavia
                Americans win, taking Southern France from Italians, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            5 fighters moved from Egypt to 91 Sea Zone
            2 tactical_bombers moved from Egypt to 91 Sea Zone
            4 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
            3 fighters moved from Egypt to 91 Sea Zone
            3 fighters moved from Egypt to Southern Italy
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            5 artilleries and 5 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : -1,00
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            20 artilleries and 18 infantry moved from Shensi to Szechwan
            11 artilleries and 9 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs; 
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from Eastern Persia to Kazakhstan
            6 armour moved from Eastern Persia to West India
            2 mech_infantrys moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to India
            1 mech_infantry moved from West India to Eastern Persia
            6 armour and 1 mech_infantry moved from West India to India
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Egypt to 91 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 bomber in Kazakhstan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Kazakhstan to India
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Combat Move - Italians
            1 fighter moved from Iraq to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 fighter
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits
                    1 fighter owned by the Italians lost in Eastern Persia
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : -0,67
    

    Savegame


  • SÃ¥ kan vi vidst godt springe italien over:relaxed:

  • '16

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 6 armour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Southern Italy to Greater Southern Germany
            1 armour moved from Albania to Slovakia Hungary
                  ANZAC take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 tactical_bomber moved from Bulgaria to Romania
            1 armour moved from Southern Italy to Greater Southern Germany
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            4 submarines moved from 81 Sea Zone to 80 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - ANZAC
            Battle in Romania
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Romania
                ANZAC win, taking Romania from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Greater Southern Germany
                ANZAC attack with 2 armour and 2 fighters
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 fighters in Greater Southern Germany, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the Germans lost in Greater Southern Germany
                ANZAC win, taking Greater Southern Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to 98 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Greater Southern Germany to Southern Italy
            3 armour moved from Greece to Yugoslavia
            1 bomber moved from Queensland to India
            1 fighter and 2 tactical_bombers moved from Romania to Southern Italy
            3 fighters moved from Egypt to 98 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in Greece
            3 armour placed in Southern Italy
    
        Turn Complete - ANZAC
            ANZAC collect 35 PUs; end with 41 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    ANZAC : -0,33
    

    Savegame

  • '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 24
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 93 Sea Zone
            10 armour and 20 mech_infantrys moved from Persia to Eastern Persia
            6 mech_infantrys moved from Northwest Persia to Eastern Persia
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Eastern Poland to Southern France
            4 bombers moved from Eastern Poland to Northern Italy
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            2 bombers moved from Eastern Poland to Greater Southern Germany
            2 bombers moved from Eastern Poland to Slovakia Hungary
            2 bombers moved from Eastern Poland to Romania
            2 mech_infantrys moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Rostov to Trans-Jordan
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Germans attack with 4 bombers and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Northern Italy, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 artillery
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 3/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Romania
                Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Eastern Persia
                Germans attack with 10 armour and 26 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 10 armour and 26 mech_infantrys in Eastern Persia, round 2 : 7/36 hits, 9,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 10 armour and 25 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 2 bombers and 2 infantry
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Trans-Jordan
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 3 bombers and 2 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 bombers and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 0/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 bombers and 1 mech_infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for ANZAC: 1 armour
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Novgorod
            4 bombers moved from Northern Italy to Germany
            1 bomber moved from Southern France to Germany
            2 bombers moved from Slovakia Hungary to Germany
            2 bombers moved from Greater Southern Germany to Germany
            2 bombers moved from Eastern Poland to Germany
            2 bombers moved from Romania to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Ukraine to Eastern Poland
            2 bombers moved from Southern France to Western Germany
            1 bomber moved from 93 Sea Zone to Germany
    
        Place Units - Germans
            6 armour placed in Western Germany
            4 mech_infantrys placed in Western Germany
            3 infantry placed in Finland
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            5 infantry and 1 mech_infantry placed in Germany
            Germans undo move 5.
            3 mech_infantrys placed in Germany
            Germans undo move 2.
            1 mech_infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            Germans undo move 3.
            6 armour placed in Germany
            5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,5,5,1,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,4,5,6,5,1,6,1,1,3,2,4
            Germans collect 66 PUs (5 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    British : -0,17
    Americans : 0,33
    ANZAC : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Caucasus to Germany
    
        Non Combat Move - Japanese
            3 fighters moved from Yakut S.S.R. to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1,5,5,2,5,6,4
            Japanese collect 6 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '16

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters and 3 tactical_bombers moved from Southern Italy to Northern Italy
            2 bombers moved from Southern Italy to Romania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
            4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
            9 artilleries and 9 infantry moved from 112 Sea Zone to Norway
            8 carriers moved from 91 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            10 fighters moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to United Kingdom
            1 artillery moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            2 infantry moved from Shan State to Burma
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Romania
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 3,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
                Americans win, taking Norway from Germans, taking Romania from Germans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 3/8 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Romania to Southern Italy
            1 tactical_bomber moved from Romania to Yugoslavia
            3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 fighters and 2 tactical_bombers placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,6,3,4,3,4,5,6
            Americans collect 74 PUs (3 lost to blockades); end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -2,33
    

    Savegame

  • '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 6 infantry moved from Yunnan to Burma
            20 artilleries and 19 infantry moved from Szechwan to Yunnan
            11 artilleries and 9 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

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