@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 5 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 armour moved from Kazakhstan to Caucasus
3 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/9 hits, 2,50 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2,33 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/7 hits, 2,17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Eastern Persia
Germans attack with 4 armour
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour in Eastern Persia, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 4 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 4 armour
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 4 armour in Caucasus, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
3 armour moved from Kazakhstan to Northwest Persia
5 armour moved from Persia to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 armour moved from Germany to Poland
6 armour moved from Poland to Eastern Poland
3 infantry moved from Belarus to Novgorod
3 aaGuns, 7 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour and 2 mech_infantrys placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -4,00
British : 2,00
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Smolensk to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 4 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 2 mech_infantrys in Vologda, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,17 expected hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
2 aaGuns, 21 artilleries and 45 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -2,17
Russians : 2,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 2 marines, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Shan State to Burma
1 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Battle in Alaska
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Iwo Jima from Americans, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys in Burma, round 2 : 3/27 hits, 6,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 5 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
4 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 marines and 1 mech_infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 77 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,33
Japanese : -4,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans : 1,83
Japanese : -0,17
3 hits in 98
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Combat Hit Differential Summary :
Italians : -0,17
Americans : 1,83
Japanese : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Combat Hit Differential Summary :
Italians : -0,17
Americans : 2,17
Japanese : -0,17
one more
take the carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Iwo Jima
Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters owned by the Italians forced to land in Egypt
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 34 Sea Zone to 17 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 2,00
Americans : 2,83
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Iwo Jima
Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters owned by the Italians forced to land in Egypt
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 34 Sea Zone to 17 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Belgian Congo to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in French Madagascar
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 3 tactical_bombers
Germans defend with 1 transport; Italians defend with 1 battleship, 1 cruiser and 5 transports
British roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 6 transports in 98 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
4 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Italians: 1 battleship, 1 cruiser and 5 transports
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns, 8 artilleries and 15 infantry moved from India to West India
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians : 0,83
British : 1,83
Americans : 2,83
Japanese : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 8 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 8 infantry
British defend with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 8 infantry in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,50 expected hits
Combat Hit Differential Summary :
Italians : 1,50
max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 8 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 8 infantry
British defend with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 8 infantry in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,50 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/10 hits, 4,00 expected hits
4 mech_infantrys owned by the British, 1 bomber owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Anglo Egyptian Sudan, round 3 : 3/10 hits, 3,17 expected hits
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2,50 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 4 : 5/7 hits, 2,67 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 49
Casualties for Italians: 7 infantry
Casualties for British: 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Non Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Western Germany to Northern Italy
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 3,67
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 fighters moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 fighters moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 13 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
3 armour and 5 mech_infantrys moved from Germany to Baltic States
1 artillery and 8 infantry moved from Novgorod to Baltic States
1 fighter moved from Egypt to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 armour moved from Northwest Persia to Persia
5 armour moved from Trans-Jordan to Persia
3 armour moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Persia
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea Zone
2 armour and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 mech_infantrys moved from Vologda to Novgorod
21 artilleries and 41 infantry moved from Belarus to Novgorod
1 artillery moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 21 artilleries, 45 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 21 artilleries, 45 infantry and 2 mech_infantrys in Novgorod, round 2 : 16/68 hits, 18,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 21 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Northwest Persia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Northwest Persia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Western Ukraine to Caucasus
1 aaGun moved from Belarus to Eastern Poland
1 aaGun and 6 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Archangel
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2,33
Russians : -2,67