18L MrRoboto (Axis) vs Giallo (Allies) BM

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to Malta
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA fire in Malta : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1,00 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 2,83 expected hits
                        British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 bomber moved from Malta to Southern Italy
                2 aaGuns, 1 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Slovakia Hungary to Poland

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 1,00
        British : 0,00
        AA fire in Malta : : -0,17

    triplea_43704_Ita2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_43704_ANZ2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43704_Fre2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                      Germans take Morocco from Neutral_Axis
                2 bombers, 2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
                1 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Poland
                4 armour and 2 mech_infantrys moved from Western Germany to Germany
                8 armour, 8 artilleries, 4 infantry and 2 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                7 armour, 1 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    triplea_43704_Ger3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                      Germans take Morocco from Neutral_Axis
                2 bombers, 2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
                1 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Poland
                4 armour and 2 mech_infantrys moved from Western Germany to Germany
                8 armour, 8 artilleries, 4 infantry and 2 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                7 armour, 1 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_43704_Ger3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                9 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_43704_Rus3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 2 Sea Zone
                1 marine moved from 2 Sea Zone to Alaska
                2 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                1 artillery and 2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in Alaska
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Guam from Americans, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/8 hits, 2,50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/7 hits, 2,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2,00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 3 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits, 3,67 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 battleship and 1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 fighter moved from Kwangsi to Manchuria
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 armour and 4 infantry moved from Jehol to Anhwe
                1 aaGun, 1 armour and 1 infantry moved from Anhwe to Hunan
                1 artillery moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 mech_infantry moved from Chahar to Kweichow

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Americans : -1,00
        Chinese : 0,00
        UK_Pacific : -0,67
        Japanese : 1,00

    triplea_43704_Jap3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 cruisers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Wake Island to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 cruiser in 2 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from 2 Sea Zone to British Columbia
                1 mech_infantry moved from Central United States to British Columbia
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 carriers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone

    Place Units - Americans
                2 cruisers and 3 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Americans : -2,33
        Japanese : 0,17

    triplea_43704_Ame3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -0,67
        Japanese : 1,67

    triplea_43704_Chi3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 cruisers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Wake Island to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 cruiser in 2 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from 2 Sea Zone to British Columbia
                1 mech_infantry moved from Central United States to British Columbia
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 carriers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone

    Place Units - Americans
                2 cruisers and 3 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                5 fighters moved from United Kingdom to 101 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 artilleries moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                2 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 transport moved from 75 Sea Zone to 80 Sea Zone
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 infantry moved from Iraq to Syria
                2 fighters and 2 tactical_bombers moved from Iraq to Syria

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 2 armour in Tanganyika Territory, round 3 : 0/2 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 armour in Tanganyika Territory, round 4 : 1/2 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 0/5 hits, 2,50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 2/5 hits, 2,50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Syria to Iraq
                2 tactical_bombers moved from Iraq to Persia
                1 armour and 1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                2 fighters moved from Syria to 80 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 harbour and 3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,6
                British collect 29 PUs (3 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    British : -5,17
        Italians : 1,00
        Americans : -2,33
        Chinese : -0,67
        Neutral_Axis : -0,67
        Japanese : 1,83

    triplea_43704_UK_3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                      Italians take Iraq from British
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 fighters moved from Southern Italy to Syria
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to Baltic States
                1 armour moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Syria
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/4 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                1 bomber moved from Baltic States to Germany
                2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 infantry moved from Malta to 96 Sea Zone
                3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Syria to Trans-Jordan
                2 fighters moved from Trans-Jordan to Egypt
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 aaGun, 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Egypt: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                7 infantry placed in Northern Italy
                Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,3,1,6,1,3,2,5
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : -0,33
        Russians : 0,67

    triplea_43704_Ita3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_43704_ANZ3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43704_Fre3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 infantry moved from Romania to Bessarabia

    Combat - Germans

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Poland to Bessarabia
                7 armour, 1 infantry and 2 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Poland to Baltic States
                5 aaGuns, 15 armour, 13 artilleries, 27 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                3 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Greece to Romania
                2 bombers, 2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone

    Place Units - Germans
                8 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    triplea_43704_Ger4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                2 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                9 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                4 aaGuns, 2 armour, 12 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Russians : -0,17

    triplea_43704_Rus4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 factory_minors, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 marine moved from Alaska to British Columbia
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 bombers moved from Kwangsi to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in British Columbia
                    Japanese attack with 1 artillery, 1 infantry and 1 marine
                    Americans defend with 1 bomber and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in British Columbia, round 2 : 0/3 hits, 0,83 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0,50 expected hits
                        1 marine owned by the Japanese lost in British Columbia
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 4 : 1/2 hits, 0,50 expected hits
                        1 infantry owned by the Japanese lost in British Columbia
                        Japanese roll dice for 1 artillery in British Columbia, round 5 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 5 : 0/2 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in British Columbia, round 6 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 6 : 0/2 hits, 0,50 expected hits
                        1 bomber owned by the Americans lost in British Columbia
                        Japanese roll dice for 1 artillery in British Columbia, round 7 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 mech_infantry in British Columbia, round 7 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in British Columbia
                    British win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                    Casualties for Americans: 1 bomber
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 aaGun and 1 armour moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
                1 tactical_bomber moved from Kwangsi to Malaya
                2 fighters and 1 tactical_bomber moved from Kiangsi to Malaya
                1 bomber moved from 21 Sea Zone to Kwangsi
                1 bomber moved from 21 Sea Zone to Kwangsi
                1 fighter moved from Japan to Kiangsi
                1 fighter moved from Manchuria to Kiangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                1 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    British : 0,17
        Americans : -1,00
        ANZAC : -1,00
        Japanese : -6,67

    triplea_43704_Jap4.tsvg

  • '19 '18

    Okay, your turn. Just pushing it to the top for the new forum.

  • '21 '20 '19 '18 '17 '16

  • '19 '18

    We were already done with Japan turn4.
    You have to do USA+China+UK now

  • '21 '20 '19 '18 '17 '16

Suggested Topics

  • 34
  • 72
  • 53
  • 49
  • 166
  • 133
  • 735
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.4k

Users

39.9k

Topics

1.7m

Posts