Scramble and Kami SZ6?
Kami off Iwo Jima?
Scramble from Rome?
StuckTojo (allies +27) vs Majikforce (axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to Solomon Islands
1 fighter moved from Morocco to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Buryatia to Midway
1 fighter moved from Western United States to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
2 fighters moved from Solomon Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
3 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 38 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber, 3 fighters and 2 submarines
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Trans-Jordan to India
1 fighter moved from Trans-Jordan to Caucasus
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Tunisia to Libya
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Libya
1 artillery moved from Tunisia to Libya
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
1 transport placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,2
British collect 29 PUs (5 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Western Ukraine to Bessarabia
1 armour moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 98 Sea Zone to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Belarus
5 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns, 10 armour, 4 artilleries, 11 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Karelia to Novgorod
1 bomber moved from Belarus to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -1.33
Americans : -0.33
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Rostov to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 5 infantry
AA fire in Bryansk : 0/3 hits
Russians roll dice for 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/11 hits
Germans roll dice for 1 aaGun and 5 infantry in Bryansk, round 2 : 4/5 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits
Germans roll dice for 4 infantry in Bryansk, round 3 : 2/4 hits
1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 4 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/5 hits
Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Vologda
1 fighter moved from Archangel to Russia
1 aaGun and 5 infantry moved from Timguska to Kansu
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 2 infantry moved from Siberia to Sakha
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from French Indo China to Burma
2 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
2 artilleries, 4 infantry and 1 mech_infantry moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Hunan to Shensi
1 bomber moved from French Indo China to Sikang
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Chahar
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Sakha
Japanese attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sakha, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Sakha, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 3 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 4/7 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Shensi
2 bombers moved from Sikang to French Indo China
4 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Malaya
1 fighter moved from Sakha to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.50
Chinese : 0.33
UK_Pacific : -0.67
Russians : 1.33
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Soviet Far East to AmurPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Sikang, round 3 : 2/2 hits
2 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Caucasus to Bryansk
Russians take Bryansk from Germans
1 bomber moved from Libya to Ukraine
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Caucasus to Sikang
1 armour moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to BryanskCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Burma
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits
Japanese roll dice for 3 mech_infantrys in Burma, round 2 : 0/3 hits
3 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in Sikang
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 armour owned by the British lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from Sikang to Caucasus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Libya to Southern France
1 fighter moved from United Kingdom to Southern France
1 fighter moved from 98 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Ukraine to Caucasus
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Trans-Jordan to India
1 tactical_bomber moved from Trans-Jordan to Caucasus
1 aaGun moved from Trans-Jordan to IraqPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Rostov
2 armour moved from Bessarabia to RostovCombat - Italians
Air Battle in Trans-Jordan
Italians attacks with 1 units heading to Trans-Jordan
British launches 1 interceptors out of Trans-Jordan
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Trans-Jordan
AA fire in Trans-Jordan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Trans-Jordan causes 0 damage total.
Battle in Southern France
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 4 artilleries, 4 fighters and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 5 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Southern France, round 2 : 9/16 hits, 6.67 expected hits
2 infantry owned by the Americans, 2 fighters owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win with 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 2 fighters and 1 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 2 armour and 2 fighters
British defend with 3 infantry
Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 0/4 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 2 fighters in Rostov, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Rostov, round 3 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -29
Casualties for Italians: 2 armour and 2 fighters
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 artillery and 3 infantry moved from Bulgaria to Romania
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3
Italians collect 5 PUs (6 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.17
Italians : -2.17
Americans : 2.33
Attackers Fire, : : -0.17
AA fire in Trans-Jordan : : 0.83
Russians : 2.00 -
Wow! What a dicing in Rostov!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Southern FranceTurn Complete - French
-
Wow! What a dicing in Rostov!
Yowzers! Well, I’ll take all the help I can get while the dice gods are smiling. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from France to Southern France
4 mech_infantrys moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
2 fighters moved from 112 Sea Zone to Southern France
3 bombers moved from Eastern Poland to Southern France
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to BryanskCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Rostov
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 2 artilleries, 3 bombers, 7 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 4 artilleries, 4 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 bombers, 7 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 9/19 hits, 8.17 expected hits
Americans roll dice for 5 artilleries, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/15 hits, 6.67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the Americans, 3 artilleries owned by the British, 1 mech_infantry owned by the Germans, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries, 3 bombers, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 9/16 hits, 7.67 expected hits
Americans roll dice for 1 artillery and 5 fighters in Southern France, round 3 : 4/6 hits, 3.67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 1 artillery, 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for British: 4 artilleries, 4 fighters and 4 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Belarus to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from 114 Sea Zone to Novgorod
5 infantry moved from Bulgaria to Yugoslavia
3 bombers moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to France
1 fighter moved from Southern France to FrancePlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,3,5,2,1,4,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : -3.33
Russians : 0.83 -
The dice taketh and giveth! That was a quick turnaround. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Archangel, round 2 : 4/9 hits
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
3 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun and 1 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery moved from Russia to TambovPlace Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs