edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit ModeStuckTojo (allies +27) vs Majikforce (axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 102 Sea Zone to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from 16 Sea Zone to Buryatia
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 destroyer and 1 fighter placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Libya to Tunisia
4 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Suriname to Brazil
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 submarine placed in 109 Sea Zone
1 artillery placed in United Kingdom
1 airfield placed in Trans-Jordan
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,3,6,1,4,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 2 fighters; French defend with 1 fighter and 3 infantry; Americans defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 4 fighters and 3 infantry in Morocco, round 2 : 4/7 hits, 3.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
French win with 4 fighters and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 5 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 3 armour and 1 bomber in Western Ukraine, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 4 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Romania to Bulgaria
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -2.00
French : 0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Sumatra to India
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Java to India
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 tactical_bombers moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Romania to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
8 armour, 4 artilleries, 16 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Baltic States, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 4 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 5 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 tactical_bombers moved from Ukraine to Western Ukraine
3 fighters moved from Gibraltar to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery and 6 infantry moved from Finland to Karelia
2 submarines moved from 105 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Baltic States to Western Ukraine
1 bomber moved from Belarus to Western UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -3.33
Americans : -0.17
Russians : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Sakha
1 infantry moved from Archangel to Belarus
4 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/8 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Russia
4 aaGuns, 3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 3 Sea Zone
2 bombers moved from French Indo China to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Szechwan
2 artilleries and 6 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from French Indo China to Szechwan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from French Indo China to Shan State
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Malaya to Shan State
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Japan
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Japan to SiberiaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Battle in Solomon Islands
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Burma from UK_Pacific, taking Solomon Islands from ANZAC, taking Sumatra from Dutch, taking Celebes from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 tactical_bombers in Shan State, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shensi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 aaGun moved from Kweichow to Szechwan
2 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Szechwan to French Indo China
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
3 fighters moved from French Indo China to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
2 bombers moved from Shensi to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -1.67
Americans : 1.33
Chinese : -0.33
UK_Pacific : 0.33
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to Solomon Islands
1 fighter moved from Morocco to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Buryatia to Midway
1 fighter moved from Western United States to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
2 fighters moved from Solomon Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
3 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 38 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber, 3 fighters and 2 submarines
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Trans-Jordan to India
1 fighter moved from Trans-Jordan to Caucasus
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Tunisia to Libya
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Libya
1 artillery moved from Tunisia to Libya
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
1 transport placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,2
British collect 29 PUs (5 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Western Ukraine to Bessarabia
1 armour moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 98 Sea Zone to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Belarus
5 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns, 10 armour, 4 artilleries, 11 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Karelia to Novgorod
1 bomber moved from Belarus to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -1.33
Americans : -0.33
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Rostov to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 5 infantry
AA fire in Bryansk : 0/3 hits
Russians roll dice for 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/11 hits
Germans roll dice for 1 aaGun and 5 infantry in Bryansk, round 2 : 4/5 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits
Germans roll dice for 4 infantry in Bryansk, round 3 : 2/4 hits
1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 4 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/5 hits
Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Vologda
1 fighter moved from Archangel to Russia
1 aaGun and 5 infantry moved from Timguska to Kansu
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 2 infantry moved from Siberia to Sakha
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from French Indo China to Burma
2 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
2 artilleries, 4 infantry and 1 mech_infantry moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Hunan to Shensi
1 bomber moved from French Indo China to Sikang
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Chahar
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Sakha
Japanese attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sakha, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Sakha, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 3 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 4/7 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Shensi
2 bombers moved from Sikang to French Indo China
4 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Malaya
1 fighter moved from Sakha to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.50
Chinese : 0.33
UK_Pacific : -0.67
Russians : 1.33
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Soviet Far East to AmurPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs