Game 2: Max334 (Axis) vs weddingsinger(Allies) G40 bid +17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - ANZAC

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42672.0_Fre4.tsvg


  • I’m deeply regretting not using a plane to sink those transports off Egypt… sigh no idea what I was thinking

  • 2024 '22 '21 '19 '18

    I think you wanted to use all available air power to get back Trans Jordan and Egypt


  • I used one to sink a Japanese transport, too.

    Definitely would have been more worth while to kill Italy’s (and Germany’s)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria

    Combat - Germans
                Battle in Algeria

    Non Combat Move - Germans
                2 bombers moved from Alexandria to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Finland
                2 mech_infantrys moved from Novgorod to Nenetsia
                1 armour moved from Novgorod to Nenetsia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
                2 armour moved from Baltic States to Karelia
                2 artilleries and 2 infantry moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from France to Southern France
                2 mech_infantrys moved from Baltic States to Karelia
                2 mech_infantrys moved from Baltic States to Novgorod

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 tactical_bomber placed in Western Germany
                2 artilleries and 1 infantry placed in France
                1 artillery and 1 infantry placed in Novgorod
                Germans undo move 2.
                2 destroyers placed in 93 Sea Zone
                1 artillery placed in Western Germany
                Germans undo move 6.
                1 artillery placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Denmark: 1 artillery and 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Finland: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Denmark: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_42672.0_Ger5.tsvg

  • 2024 '22 '21 '19 '18

    I’ll be out of town till Sunday so I may not be able to get any turns in until next Monday. c ya

  • 2024 '22 '21 '19 '18

    I sent you a msg, but now I dont see it. I was telling you that I saw the same ploy you used in the game before last: the US takes Denmark, then the UK sails in and steals all of Germany’s money. Pretty sneaky. Cant believe I didnt learn my lesson that time. Anyway, I edited and its all legit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                5 infantry moved from Korea to Manchuria
                1 fighter moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 armour, 12 infantry and 8 mech_infantrys moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 3 infantry
                        Russians roll dice for 5 infantry in Manchuria, round 2 :  1/1 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  1/0 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 14 infantry and 8 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 14 infantry and 8 mech_infantrys in Western Ukraine, round 2 :  4/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                5 infantry moved from Novosibirsk to Vologda
                9 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Archangel to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs

    triplea_42672.0_Rus5.tsvg


  • @max334:

    I sent you a msg, but now I dont see it. I was telling you that I saw the same ploy you used in the game before last: the US takes Denmark, then the UK sails in and steals all of Germany’s money. Pretty sneaky. Cant believe I didnt learn my lesson that time. Anyway, I edited and its all legit.

    Yeah, taking Denmark then sacking the capital is a great move.  And its not just the money, but then the factory is stuck at a minor until you spend another 20 ipcs to bump it back up.

    Here I mostly just needed a move to buy Russia some more time… give Germany something to do other than kill Russians.

  • 2024 '22 '21 '19 '18

    We will be out of town till Sunday. So probably will not be able to play again until Monday. Sorry man


  • Not a problem.  Have fun.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Manchuria
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 62 Sea Zone to 29 Sea Zone
                1 artillery moved from 29 Sea Zone to Line Islands
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Line Islands
                Battle in Hawaiian Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Line Islands from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 :  2/0 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/1 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Adding units owned by Japanese to Sakha: 1 artillery
                EDIT: Removing units owned by Japanese from Siberia: 1 artillery
                EDIT: Changing ownership of Victoria from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to South Australia: 1 armour
                EDIT: Removing units owned by Japanese from New South Wales: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Kweichow to Shensi
                2 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Chahar to Shensi
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
                2 submarines moved from 19 Sea Zone to 22 Sea Zone
                1 submarine moved from 19 Sea Zone to 18 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
                1 bomber moved from Shantung to Caroline Islands
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 bomber moved from Manchuria to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 mech_infantry placed in Shantung
                1 factory_minor placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 bomber and 1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42672.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers and 1 factory_minor; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from Korea to 26 Sea Zone
                3 fighters moved from Korea to 26 Sea Zone
                3 submarines moved from 15 Sea Zone to 25 Sea Zone
                2 bombers moved from Yakut S.S.R. to Sakha
                1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Finland

    Combat - Americans
                Battle in Soviet Far East
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 5 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 :  7/0 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  4/1 hits
                        1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 5 tactical_bombers in 26 Sea Zone, round 3 :  5/1 hits
                        Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 26 Sea Zone, round 3 :  2/1 hits
                        3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Americans: 4 fighters and 2 tactical_bombers
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Sakha
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Sakha, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery in Sakha, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sakha
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Finland
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 :  1/1 hits
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Finland, round 2 :  2/1 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
                    retreated to Finland
                    Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Sakha to Evenkiyskiy
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                2 mech_infantrys moved from Alaska to Western United States
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser and 1 fighter moved from 112 Sea Zone to 126 Sea Zone
                1 transport moved from 112 Sea Zone to 124 Sea Zone
                1 fighter moved from Finland to 126 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42672.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_42672.0_Chi5.tsvg


  • Screwed up posting after UK’s turn so here is the file.

    triplea_42672.0_ita5.tsvg

  • 2024 '22 '21 '19 '18

    damn…I cant believe this ****. That might have cost me the game. I thought I was safe…
    I guess, I still have a lot to learn on the pacific side


  • @max334:

    damn…I cant believe this ****. That might have cost me the game. I thought I was safe…
    I guess, I still have a lot to learn on the pacific side

    Yeah, it happens.  But imagine if you had managed to take Hawaii - you’d have your victory cities and I’d have to hang my head in shame.

  • 2024 '22 '21 '19 '18

    Sometimes it comes down to one roll of the dice. I’ll give you a SITREP in a little.

  • 2024 '22 '21 '19 '18

    …so my thoughts are that you take the win fair and square or we continue game giving the Japs a mulligen by restarting from their last turn (ie not attacking Hawaii).


  • I don’t think its as bad as you think - Japan has 76 ipcs and ANZAC.  I’ll be able to sink that group stuck by the Line Islands but everything else will be intact.

    Interested in playing out one more round to see where you really stand?

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