@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
new game coming your way
you - axis
me - allies
Test summary from TripleA, engine version: 1.9, time: 2:05:09 PM
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Combat Hit Differential Summary :
your turn as Japan
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Formosa to 35 Sea Zone
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 6 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 4 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 carrier, 1 destroyer and 1 fighter moved from 51 Sea Zone to 62 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 infantry moved from Kiangsu to Manchuria
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Russians : -0.33
Japanese : -3.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Urals to Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Germany
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Archangel to Belorussia
1 artillery moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Belorussia, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 bomber could not land in Germany and was removed
Place Units - Russians
2 armour and 1 infantry placed in Russia
2 armour placed in Caucasus
Russians undo move 1.
Russians undo move 1.
4 armour and 1 infantry placed in Russia
Russians undo move 1.
1 armour placed in Caucasus
1 infantry placed in Caucasus
3 armour placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 2.50
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 36 PUs;
Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from Ukraine to Caucasus
2 armour, 1 artillery and 2 infantry moved from Eastern Ukraine to Caucasus
3 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour and 5 infantry
Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 2 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 3 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 4 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 5 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 5 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
1 armour retreated to Finland
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 armour, 1 fighter and 2 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 armour moved from Germany to East Poland
1 armour moved from Northwestern Europe to Poland
1 armour moved from France to Poland
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Norway to East Poland
1 fighter moved from 12 Sea Zone to France
1 bomber moved from 12 Sea Zone to France
1 fighter moved from Germany to East Poland
Place Units - Germans
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : 1.17
Russians : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British removing all Technology Tokens after successful research.
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
Purchase Units - British
British buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 cruiser moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6,5 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in Northwestern Europe
British attack with 2 fighters
Germans defend with 2 infantry
British roll dice for 2 fighters in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 fighter and 2 infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 fighter and 2 infantry in Libya, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Northwestern Europe to United Kingdom
1 fighter moved from Northwestern Europe to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Libya to Egypt
Place Units - British
1 bomber placed in United Kingdom
2 transports placed in 8 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 1.33
Italians : -0.83
British rolls : : 1.00
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
1 fighter moved from Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Libya
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Italy
1 armour moved from Balkans to Italy
Place Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : -0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 cruiser moved from 56 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 carrier and 1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 bomber placed in Western United States
1 cruiser and 1 transport placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Sikang to Hupeh
1 infantry moved from Chinghai to Ningxia
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Fukien
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
Chinese : 0.67
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Manchuria to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Buryatia S.S.R. to Japan
1 submarine moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from 35 Sea Zone to 61 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
3 destroyers placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : -1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Belorussia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Belorussia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 5 armour and 5 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 5 armour and 5 infantry in Caucasus, round 2 : 4/10 hits, 3.33 expected hits
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 5 armour and 3 infantry in Caucasus, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 3 infantry
Casualties for Germans: 3 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour placed in Karelia S.S.R.
1 bomber and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians rolls : : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 9x factory; Remaining resources: 48 PUs;
Germans buy 8 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 3 infantry moved from Finland to Karelia S.S.R.
2 armour and 4 infantry moved from Poland to Baltic States
1 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Baltic States
1 armour and 4 infantry moved from East Poland to Belorussia
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 armour and 4 infantry moved from Germany to Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 2 armour, 1 artillery, 3 fighters and 5 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 fighters and 5 infantry in Belorussia, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Baltic States, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 4 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Baltic States, round 5 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Baltic States, round 6 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour and 3 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 1 fighter
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 3 : 1/3 hits, 1.67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 4 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 5 : 2/2 hits, 1.17 expected hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Baltic States to Poland
1 bomber moved from United Kingdom to France
Place Units - Germans
8 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -6.83
Russians : -2.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 31 PUs; 1 techTokens;
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 cruiser moved from 8 Sea Zone to 7 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Northwestern Europe
1 infantry moved from Persia to Caucasus
1 infantry moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 infantry and 1 transport moved from 29 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 fighter moved from Australia to India
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Northwestern Europe to Norway
1 fighter moved from Libya to Persia
1 bomber moved from Norway to United Kingdom
Place Units - British
3 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : -0.17
Italians : -0.33
British rolls : : 0.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 fighter moved from Italy to Libya
1 armour moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
Combat - Italians
Battle in Libya
Italians attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 armour and 1 fighter in Libya, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Italy
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1,4 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 cruiser moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 59 Sea Zone
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 bomber moved from Western United States to Midway
1 infantry moved from Central United States to Western United States
1 cruiser moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Iwo Jima
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Wake Island, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Wake Island
Americans roll dice for 2 fighters in Wake Island, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
Americans win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 52 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Iwo Jima to Midway
Place Units - Americans
2 armour and 1 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 cruiser placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hupeh to Fukien
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Battle in Manchuria
Chinese attack with 3 infantry
Japanese defend with 1 factory, 1 fighter and 1 infantry
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Fukien
1 infantry placed in Kiangsu
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -1.67
Chinese : 0.17
Japanese : 1.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Manchuria to Stanovoj Chrebet
1 bomber moved from Japan to Stanovoj Chrebet
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Stanovoj Chrebet
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Stanovoj Chrebet, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Stanovoj Chrebet, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Stanovoj Chrebet, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Stanovoj Chrebet, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Stanovoj Chrebet to Manchuria
1 bomber moved from Stanovoj Chrebet to Japan
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : -1.00
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Russia to Germany
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 infantry moved from Russia to Archangel
1 fighter moved from Karelia S.S.R. to Belorussia
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Belorussia
Russians attack with 5 armour and 1 fighter
Germans defend with 2 armour, 1 artillery and 3 infantry
Russians roll dice for 5 armour and 1 fighter in Belorussia, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians roll dice for 3 armour and 1 fighter in Belorussia, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 2 armour
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to Northwestern Europe
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians rolls : : 0.00
Russians : 1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 43 PUs;
Germans buy 6 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Belorussia
1 armour moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 4 fighters and 1 infantry
Russians defend with 3 armour
Germans roll dice for 1 armour, 4 fighters and 1 infantry in Belorussia, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 armour in Belorussia, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Germans roll dice for 4 fighters in Belorussia, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belorussia
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Casualties for Russians: 3 armour
Battle in Northwestern Europe
Germans attack with 4 armour and 2 infantry
British defend with 1 armour and 3 infantry; Americans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; Russians defend with 1 bomber
Germans roll dice for 4 armour and 2 infantry in Northwestern Europe, round 2 : 0/6 hits, 2.33 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Northwestern Europe, round 2 : 2/10 hits, 3.83 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
4 armour owned by the Germans retreated to Germany
British win with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 armour moved from Baltic States to Poland
3 fighters moved from Belorussia to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
Place Units - Germans
6 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -1.83
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour, 2 fighters and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 transport moved from 3 Sea Zone to 7 Sea Zone
1 armour moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Norway to Finland
1 infantry moved from India to Persia
1 fighter moved from India to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,4,1,1 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.
Battle in French Indo-China Thailand
British attack with 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 3 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo-China Thailand
British roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - British
2 armour and 2 fighters placed in United Kingdom
2 transports placed in 7 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 0.33
British rolls : : 0.00
Japanese : 0.67
AA fire in Germany : : -0.33