@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Urals to Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Germany
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Archangel to Belorussia
1 artillery moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Belorussia, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 bomber could not land in Germany and was removed
Place Units - Russians
2 armour and 1 infantry placed in Russia
2 armour placed in Caucasus
Russians undo move 1.
Russians undo move 1.
4 armour and 1 infantry placed in Russia
Russians undo move 1.
1 armour placed in Caucasus
1 infantry placed in Caucasus
3 armour placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 2.50
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 36 PUs;
Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from Ukraine to Caucasus
2 armour, 1 artillery and 2 infantry moved from Eastern Ukraine to Caucasus
3 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour and 5 infantry
Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 2 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 3 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 4 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 5 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 5 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
1 armour retreated to Finland
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 armour, 1 fighter and 2 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 armour moved from Germany to East Poland
1 armour moved from Northwestern Europe to Poland
1 armour moved from France to Poland
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Norway to East Poland
1 fighter moved from 12 Sea Zone to France
1 bomber moved from 12 Sea Zone to France
1 fighter moved from Germany to East Poland
Place Units - Germans
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : 1.17
Russians : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British removing all Technology Tokens after successful research.
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
Purchase Units - British
British buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 cruiser moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6,5 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in Northwestern Europe
British attack with 2 fighters
Germans defend with 2 infantry
British roll dice for 2 fighters in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 fighter and 2 infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 fighter and 2 infantry in Libya, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Northwestern Europe to United Kingdom
1 fighter moved from Northwestern Europe to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Libya to Egypt
Place Units - British
1 bomber placed in United Kingdom
2 transports placed in 8 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 1.33
Italians : -0.83
British rolls : : 1.00
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
1 fighter moved from Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Libya
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Italy
1 armour moved from Balkans to Italy
Place Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : -0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 cruiser moved from 56 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 carrier and 1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 bomber placed in Western United States
1 cruiser and 1 transport placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Sikang to Hupeh
1 infantry moved from Chinghai to Ningxia
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Fukien
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
Chinese : 0.67
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Manchuria to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Buryatia S.S.R. to Japan
1 submarine moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from 35 Sea Zone to 61 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
3 destroyers placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : -1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Belorussia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Belorussia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 5 armour and 5 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 5 armour and 5 infantry in Caucasus, round 2 : 4/10 hits, 3.33 expected hits
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 5 armour and 3 infantry in Caucasus, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 3 infantry
Casualties for Germans: 3 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour placed in Karelia S.S.R.
1 bomber and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians rolls : : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 9x factory; Remaining resources: 48 PUs;
Germans buy 8 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 3 infantry moved from Finland to Karelia S.S.R.
2 armour and 4 infantry moved from Poland to Baltic States
1 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from East Poland to Baltic States
1 armour and 4 infantry moved from East Poland to Belorussia
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 armour and 4 infantry moved from Germany to Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 2 armour, 1 artillery, 3 fighters and 5 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 fighters and 5 infantry in Belorussia, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Baltic States, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 4 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Baltic States, round 5 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Baltic States, round 6 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour and 3 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 1 fighter
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 3 : 1/3 hits, 1.67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 4 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 5 : 2/2 hits, 1.17 expected hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from Baltic States to Poland
1 bomber moved from United Kingdom to France
Place Units - Germans
8 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -6.83
Russians : -2.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 31 PUs; 1 techTokens;
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 cruiser moved from 8 Sea Zone to 7 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Northwestern Europe
1 infantry moved from Persia to Caucasus
1 infantry moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 infantry and 1 transport moved from 29 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 fighter moved from Australia to India
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Northwestern Europe to Norway
1 fighter moved from Libya to Persia
1 bomber moved from Norway to United Kingdom
Place Units - British
3 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : -0.17
Italians : -0.33
British rolls : : 0.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 fighter moved from Italy to Libya
1 armour moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
Combat - Italians
Battle in Libya
Italians attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 armour and 1 fighter in Libya, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Italy
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1,4 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 cruiser moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 59 Sea Zone
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 bomber moved from Western United States to Midway
1 infantry moved from Central United States to Western United States
1 cruiser moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Iwo Jima
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Wake Island, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Wake Island
Americans roll dice for 2 fighters in Wake Island, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
Americans win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 52 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Iwo Jima to Midway
Place Units - Americans
2 armour and 1 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 cruiser placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hupeh to Fukien
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Battle in Manchuria
Chinese attack with 3 infantry
Japanese defend with 1 factory, 1 fighter and 1 infantry
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Fukien
1 infantry placed in Kiangsu
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -1.67
Chinese : 0.17
Japanese : 1.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Manchuria to Stanovoj Chrebet
1 bomber moved from Japan to Stanovoj Chrebet
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Stanovoj Chrebet
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Stanovoj Chrebet, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Stanovoj Chrebet, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Stanovoj Chrebet, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Stanovoj Chrebet, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Stanovoj Chrebet to Manchuria
1 bomber moved from Stanovoj Chrebet to Japan
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : -1.00
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Russia to Germany
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 infantry moved from Russia to Archangel
1 fighter moved from Karelia S.S.R. to Belorussia
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Belorussia
Russians attack with 5 armour and 1 fighter
Germans defend with 2 armour, 1 artillery and 3 infantry
Russians roll dice for 5 armour and 1 fighter in Belorussia, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians roll dice for 3 armour and 1 fighter in Belorussia, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 2 armour
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to Northwestern Europe
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians rolls : : 0.00
Russians : 1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 43 PUs;
Germans buy 6 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Belorussia
1 armour moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 4 fighters and 1 infantry
Russians defend with 3 armour
Germans roll dice for 1 armour, 4 fighters and 1 infantry in Belorussia, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 armour in Belorussia, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Germans roll dice for 4 fighters in Belorussia, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belorussia
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Casualties for Russians: 3 armour
Battle in Northwestern Europe
Germans attack with 4 armour and 2 infantry
British defend with 1 armour and 3 infantry; Americans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; Russians defend with 1 bomber
Germans roll dice for 4 armour and 2 infantry in Northwestern Europe, round 2 : 0/6 hits, 2.33 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Northwestern Europe, round 2 : 2/10 hits, 3.83 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
4 armour owned by the Germans retreated to Germany
British win with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 armour moved from Baltic States to Poland
3 fighters moved from Belorussia to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
Place Units - Germans
6 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -1.83
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour, 2 fighters and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 transport moved from 3 Sea Zone to 7 Sea Zone
1 armour moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Norway to Finland
1 infantry moved from India to Persia
1 fighter moved from India to Caucasus
1 fighter moved from Persia to Caucasus
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,4,1,1 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.
Battle in French Indo-China Thailand
British attack with 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 3 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo-China Thailand
British roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - British
2 armour and 2 fighters placed in United Kingdom
2 transports placed in 7 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 0.33
British rolls : : 0.00
Japanese : 0.67
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Anglo-Egypt Sudan
Italians take Egypt from British
Italians take Anglo-Egypt Sudan from British
1 armour moved from Libya to Anglo-Egypt Sudan
1 fighter moved from Italy to France
1 armour moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
2 armour, 1 battleship, 2 cruisers and 2 transports moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Non Combat Move - Italians
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,5 and gets 0 hits
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 cruiser moved from 52 Sea Zone to 50 Sea Zone
1 carrier moved from 52 Sea Zone to 50 Sea Zone
1 fighter moved from 52 Sea Zone to Philippine Islands
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 bomber moved from Midway to Iwo Jima
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 cruiser moved from 59 Sea Zone to 50 Sea Zone
1 battleship moved from 59 Sea Zone to 50 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,2 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in Philippine Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win, taking Philippine Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Philippine Islands to 50 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 armour placed in Eastern United States
1 transport placed in 10 Sea Zone
3 armour and 1 fighter placed in Western United States
1 transport placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Fukien to Kwangtung
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsu
Chinese undo move 1.
4 infantry placed in Fukien
Chinese undo move 1.
4 infantry placed in Kiangsu
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.33
AA fire in Germany : : -0.33
I believe it will say I won with the allies
projection of power 13 cities
but we can still go on if you wish.
Might have to do future games set to 15 cities as honorable surrender
because total victory might be too long but I think projection of power goes to quick and seems like allies can win it without too much difficulty.
you beat me with allies
I beat you with allies
trying to come up with fair scenario for axis
Well, I was close to resigning as it was, I didn’t see much of a future for either country.
these are set to revision tourney rules which is honorable surrender so should be at 15 cities already
post the Japanese turn and I will see what it says
but game should be going on still