Simon33 (Axis+3) vs BSD (Allies) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 4 infantry moved from Bryansk to Tambov
                1 armour moved from Evenkiyskiy to Urals
                      Italians take Timguska from Russians

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Urals
                    Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bryansk to Tambov
                1 mech_infantry moved from Romania to Ukraine
                9 infantry moved from Northern Italy to France
                5 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Russians : 0.33

    triplea_42436_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 transports placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Non Combat Move - French

    Turn Complete - French

    triplea_42436_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                6 armour, 15 artilleries, 3 bombers, 2 fighters, 29 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                6 mech_infantrys moved from Western Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Archangel
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                6 armour and 7 mech_infantrys moved from Rostov to Russia
                3 fighters and 1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 15 armour, 15 artilleries, 4 bombers, 2 fighters, 29 infantry, 35 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia : 1/9 hits, 1.50 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 15 artilleries, 4 bombers, 1 fighter, 29 infantry, 35 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 31/102 hits, 30.83 expected hits
                        Russians roll dice for 3 aaGuns, 2 armour, 15 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 36/85 hits, 29.50 expected hits
                        28 infantry owned by the Russians, 29 infantry owned by the Germans, 3 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 15 artilleries, 4 bombers, 1 fighter, 28 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 22/66 hits, 24.83 expected hits
                        Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 18/57 hits, 20.17 expected hits
                        22 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 15 artilleries, 4 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 28/48 hits, 21.00 expected hits
                        Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/35 hits, 12.83 expected hits
                        2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 13 artilleries owned by the Russians, 8 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 7 artilleries, 4 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 18/37 hits, 17.33 expected hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/7 hits, 3.50 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 5 artilleries, 4 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Germans: 10 artilleries, 1 fighter, 29 infantry and 30 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 15 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Archangel
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Russia to Caucasus
                3 bombers moved from Russia to Caucasus
                1 bomber moved from Russia to Tambov
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Tambov
                3 fighters moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in France
                1 submarine placed in 112 Sea Zone
                1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Germans : 6.83
        AA fire in Russia : : -0.50
        Americans : -0.67
        Russians : 2.67

    triplea_42436_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_42436_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                9 artilleries and 16 infantry moved from Burma to India
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 9 artilleries and 16 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 9 artilleries and 16 infantry in India, round 2 : 9/25 hits, 7.17 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Yunnan
                1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 carrier and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
                2 bombers moved from Yunnan to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 aaGun moved from Burma to India
                2 armour and 4 mech_infantrys moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 19 Sea Zone
                1 destroyer and 2 submarines placed in 36 Sea Zone
                3 artilleries and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                Japanese collect 66 PUs (1 lost to blockades); end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
        Japanese : 1.83

    triplea_42436_Jap7.tsvg

  • '19 '17 '16

    I was going to block you out of SZ6 but I changed my mind when I saw that would take 3DDs. Bummer!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits

    triplea_42436_Ame7.tsvg


  • OOL?

  • '19 '17 '16

    lose sub and cruiser.

    Next round, lose the DD.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.

    triplea_42436_Ame7.tsvg


  • that is how the fight ended up.  Would you like to keep the injured bb or a German fighter?

  • '19 '17 '16

    I’ll keep a fighter.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_42436_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42436_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_42436_Chi7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British

    triplea_42436_Bri7.tsvg


  • Scramble?

  • '19 '17 '16

    No scramble SZ112.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Norway
                Battle in 112 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Egypt to Tunisia
                1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 aaGuns, 4 artilleries and 19 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to French Central Africa
                1 armour moved from Belgian Congo to French Central Africa
                1 armour moved from Belgian Congo to Egypt
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

    triplea_42436_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Urals to Vologda
                      Italians take Vologda from Russians
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to Holland Belgium
                1 artillery and 3 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 marine
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries and 3 infantry moved from Libya to Tobruk
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery and 3 infantry moved from Northern Italy to Western Germany
                6 infantry moved from Western Germany to Germany
                2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Caucasus to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 aaGuns moved from Tambov to Rostov

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.67
        Americans : -0.33

    triplea_42436_Ita7.tsvg

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