G4018L Karl7 Axis +3 vs Mr.Roboto Allies Round 4

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @MrRoboto:

    Wow that went way better than you could have hoped

    yeah, nice result.

    but with the LL option, I would have had a good result no matter.  I guess one of the downsides to having a LL option in a game with risky battles.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42512_Fre3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 7 artilleries, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                2 infantry moved from Bulgaria to Romania
                1 bomber moved from Western Germany to Romania
                1 bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
                    British defend with 1 cruiser; French defend with 1 cruiser and 2 destroyers
                        Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                        French roll dice for 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        2 destroyers owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 97 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser
                    Casualties for French: 1 cruiser and 2 destroyers
                Battle in Romania
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Romania to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
                3 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Yugoslavia
                1 artillery and 9 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
                6 armour moved from United Kingdom to 110 Sea Zone
                4 artilleries moved from United Kingdom to 110 Sea Zone
                6 armour, 4 artilleries and 10 transports moved from 110 Sea Zone to 112 Sea Zone
                6 armour moved from 112 Sea Zone to Western Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Western Germany
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                7 artilleries and 3 infantry placed in Germany
                3 infantry placed in United Kingdom
                2 armour and 2 fighters placed in Western Germany
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : -0.33
        French : 0.33
        Russians : -0.33

    triplea_42512_Ger4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 2 infantry moved from Eastern Poland to Poland
                2 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2,17 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                8 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Ukraine to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Finland to Vyborg
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                3 armour, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Russians : -0,83

    triplea_42512_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                9 infantry moved from Jehol to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 armour moved from Shantung to Chahar
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                2 fighters moved from 6 Sea Zone to Chahar
                3 tactical_bombers moved from Kwangsi to Chahar
                1 fighter moved from Kwangsi to Chahar
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                2 bombers moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Japan to Anhwe
                1 fighter moved from Japan to Chahar
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in Chahar
                    Japanese attack with 1 armour, 2 bombers, 4 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 3 artilleries, 1 fighter and 13 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 7/22 hits, 7.83 expected hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Chahar, round 2 : 7/17 hits, 6.00 expected hits
                        7 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/15 hits, 6.67 expected hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Chahar, round 3 : 2/10 hits, 3.67 expected hits
                        2 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 4 : 4/13 hits, 6.33 expected hits
                        Chinese roll dice for 2 artilleries and 1 fighter in Chahar, round 4 : 1/3 hits, 1.33 expected hits
                        1 mech_infantry owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Chahar
                    Japanese win, taking Java from ANZAC, taking Chahar from Chinese with 1 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 9 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 artilleries, 1 fighter and 13 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 bombers moved from Chahar to Kwangsi
                1 fighter moved from Anhwe to Kiangsi
                4 fighters moved from Chahar to Jehol
                3 tactical_bombers moved from Chahar to Jehol
                1 carrier moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                2 armour and 1 mech_infantry placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to Kiangsi: 3 tactical_bombers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Americans : 0.50
        Chinese : -1.33
        UK_Pacific : -0.33
        Japanese : -2.33

    triplea_42512_Jap4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking 106 Sea Zone from Germans, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Queensland to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 carriers, 4 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 armour moved from Tobruk to Alexandria
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Persia to India
                2 infantry moved from Persia to Eastern Persia
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 bomber moved from Eastern Persia to India
                1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Americans : 1,33
        Japanese : 0,33

    triplea_42512_UK_4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Slovakia Hungary to Ukraine
                1 fighter moved from Slovakia Hungary to Romania
                4 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Romania
                    Italians attack with 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 fighter and 4 infantry in Romania, round 2 : 2/5 hits, 1.17 expected hits
                        Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 fighter and 3 infantry in Romania, round 3 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
                1 bomber moved from Ukraine to Slovakia Hungary
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        AA fire in Ukraine : : -0.17
        Russians : -0.33

    triplea_42512_Ita4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42512_Fre4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                3 infantry moved from Germany to Poland
                2 bombers moved from Southern Italy to Poland
                2 tactical_bombers moved from Southern Italy to Poland
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Poland, round 2 : 1/7 hits, 2.83 expected hits
                        Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Poland, round 3 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Southern Italy to United Kingdom
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                2 aaGuns moved from Western Germany to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                2 aaGuns, 4 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                4 infantry moved from 110 Sea Zone to United Kingdom
                2 tactical_bombers moved from Poland to Slovakia Hungary
                2 bombers moved from Poland to Western Germany
                7 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                8 armour moved from Western Germany to Slovakia Hungary
                2 artilleries moved from Western Germany to Germany
                2 tactical_bombers moved from Southern Italy to United Kingdom

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Germany
                4 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -0.33
        Russians : -1.00

    triplea_42512_Ger5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 4x factory_minor; Remaining resources: 56 PUs;
                Russians buy 6 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                1 artillery, 3 fighters and 2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Russia to Romania
                1 artillery, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 7 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 3/7 hits, 2,33 expected hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2,33 expected hits
                        Japanese roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 1,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 4 : 2/13 hits, 2,17 expected hits
                        Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 5 : 1/13 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 aaGun and 7 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 2 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 3 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                3 artilleries moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                3 fighters moved from Poland to Eastern Poland
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                3 armour and 3 mech_infantrys moved from Russia to Belarus
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Vyborg to Belarus
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3
                Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : -2,00
        Japanese : -1,33

    triplea_42512_Rus5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                2 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 armour and 2 mech_infantrys moved from Chahar to Manchuria
                4 fighters and 3 tactical_bombers moved from Jehol to Manchuria
                1 fighter and 3 tactical_bombers moved from Kiangsi to Manchuria
                2 bombers moved from Kwangsi to Manchuria
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Philippines to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers
                    Russians defend with 2 aaGuns and 13 infantry
                        AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers in Manchuria, round 2 : 12/24 hits, 11.50 expected hits
                        Chinese roll dice for 2 aaGuns and 13 infantry in Manchuria, round 2 : 5/13 hits, 4.33 expected hits
                        3 infantry owned by the Japanese, 10 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 1 mech_infantry and 7 tactical_bombers in Manchuria, round 3 : 10/19 hits, 10.67 expected hits
                        Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 armour, 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 13 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from French Indo China to Yunnan
                1 mech_infantry moved from Kweichow to Chahar
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Manchuria to 19 Sea Zone
                4 fighters moved from Manchuria to Japan
                2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan
                2 bombers moved from Manchuria to Shantung
                4 tactical_bombers moved from Manchuria to Jehol
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 armour placed in Shantung
                6 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        AA fire in Manchuria : : -1.00
        Japanese : -0.17

    triplea_42512_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Asia is turning into a wasteland of millions of dead troops…

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry, 5 submarines and 5 transports moved from 91 Sea Zone to 94 Sea Zone
                1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 7/15 hits, 4,67 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from 22 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 fighters moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Ethiopia to Kenya
                1 bomber moved from India to Kenya
                1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1,83 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Burma
                    British attack with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 4/23 hits, 5,17 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 fighters, 1 infantry and 1 tactical_bomber moved from Eastern Persia to West India
                2 fighters and 1 tactical_bomber moved from West India to India
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Iraq
                1 bomber moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Combat Hit Differential Summary :

    Italians : -0,17
        British : 0,33
        Americans : 1,00
        Chinese : -1,67
        Japanese : -1,33

    triplea_42512_UK_5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Slovakia Hungary to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Slovakia Hungary
                2 armour moved from Slovakia Hungary to Northern Italy
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery and 5 infantry moved from France to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    AA fire in Ukraine : : -0.17

    triplea_42512_Ita5.tsvg

  • '19 '18

    These AAA can start hitting…

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 infantry
                        ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 3/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1,50 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                        1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northwest Persia to Persia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : 1,00

    triplea_42512_Fre5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Germany to Poland
                3 infantry moved from Slovakia Hungary to Romania
                2 tactical_bombers moved from Slovakia Hungary to Romania
                2 bombers moved from Western Germany to Poland
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                3 fighters moved from United Kingdom to Southern Italy
                1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                1 tactical_bomber moved from United Kingdom to 114 Sea Zone
                1 fighter moved from 110 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Romania
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Germans lost in 114 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 submarine and 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Poland
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from 114 Sea Zone to Germany
                2 bombers moved from Poland to Western Germany
                2 tactical_bombers moved from Romania to Slovakia Hungary
                3 armour, 2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                2 artilleries and 3 infantry placed in Western Germany
                2 armour, 1 artillery and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 0.67

    triplea_42512_Ger6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 49 PUs;
                Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                3 fighters and 2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Romania
                        Russians roll dice for 3 fighters and 2 infantry in Romania, round 3 : 3/5 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 3/5 hits, 2,00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                4 aaGuns, 5 armour, 9 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
                3 armour, 3 infantry and 4 mech_infantrys moved from Belarus to Baltic States
                3 fighters moved from Romania to Baltic States
                1 fighter and 1 tactical_bomber moved from Poland to Baltic States
                5 mech_infantrys moved from Russia to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Baltic States
                3 armour and 5 mech_infantrys moved from Bryansk to Smolensk
                1 infantry moved from Korea to Amur
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Russians : 1,33

    triplea_42512_Rus6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Korea to Amur
                1 armour moved from Manchuria to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                1 armour moved from Shantung to Kweichow
                2 bombers moved from Shantung to Shensi
                2 tactical_bombers moved from Jehol to Shensi
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 3 transports
                        3 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports
                Battle in Amur
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                2 tactical_bombers moved from Shensi to Kweichow
                2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from Manchuria to Anhwe
                2 tactical_bombers moved from Jehol to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Shantung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Russians : 0.67
        Japanese : -2.33

    triplea_42512_Jap6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Korea to Amur
                1 armour moved from Manchuria to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                1 armour moved from Shantung to Kweichow
                2 bombers moved from Shantung to Shensi
                2 tactical_bombers moved from Jehol to Shensi
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 3 transports
                        3 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports
                Battle in Amur
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                2 tactical_bombers moved from Shensi to Kweichow
                2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from Manchuria to Anhwe
                2 tactical_bombers moved from Jehol to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Shantung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
                EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : -1.00
        Russians : 0.67
        Japanese : -2.33

    triplea_42512_Jap6.tsvg

Suggested Topics

  • 20
  • 54
  • 47
  • 38
  • 155
  • 49
  • 69
  • 227
Axis & Allies Boardgaming Custom Painted Miniatures

82

Online

17.5k

Users

40.0k

Topics

1.7m

Posts