@zarhunter sink the ships.
Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Caroline Islands to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 armour moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 bomber moved from Kweichow to SuiyuyanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 3 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 4 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/7 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 1/5 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Suiyuyan, round 4 : 2/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 bomber and 2 tactical_bombers moved from Suiyuyan to Kweichow
1 aaGun moved from Shensi to Kweichow
1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
2 fighters moved from 25 Sea Zone to Amur
2 fighters moved from Midway to Amur
1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
2 fighters moved from 25 Sea Zone to Amur
2 fighters moved from Midway to Amur
1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
3 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Kazakhstan to Caucasus
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 4 mech_infantrys
British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/10 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 : 3/5 hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 2/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 5 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Caucasus
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Eastern Persia
3 fighters and 1 tactical_bomber moved from Burma to India
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Bessarabia to BryanskPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 mech_infantry moved from New South Wales to Northern Territory
1 artillery moved from South Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 54 Sea Zone to 60 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 mech_infantry moved from New South Wales to Northern Territory
1 artillery moved from South Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 54 Sea Zone to 60 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
2 infantry moved from Scotland to United KingdomNon Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Novgorod to 112 Sea Zone
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Rostov
3 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; Americans defend with 1 fighter and 2 transports
Germans roll dice for 2 bombers and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits -
OOL in SZ112? 3 hits first round
-
Lose the carrier and the destroyer, please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Novgorod to 112 Sea Zone
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Rostov
3 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; Americans defend with 1 fighter and 2 transports
Germans roll dice for 2 bombers and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the British, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone
Germans roll dice for 2 bombers in 112 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser, 2 fighters and 5 transports in 112 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 bomber in 112 Sea Zone, round 4 : 0/1 hits
British roll dice for 2 fighters and 5 transports in 112 Sea Zone, round 4 : 1/2 hits
1 bomber owned by the Germans lost in 112 Sea Zone
British win with 2 fighters and 5 transports remaining. Battle score for attacker is -10
Casualties for Germans: 2 bombers and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
1 fighter owned by the Americans and 1 fighter owned by the British forced to land in NorwayNon Combat Move - Germans
6 armour and 6 mech_infantrys moved from Bryansk to Rostov
1 aaGun, 13 armour and 5 mech_infantrys moved from Bryansk to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
1 artillery and 3 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to GermanyPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
2 artilleries placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits
1 artillery owned by the Russians, 2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 2/4 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Tsinghai to Sikang
2 aaGuns moved from Kansu to SuiyuyanPlace Units - Russians
1 infantry placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Sikang
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
3 mech_infantrys moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Suiyuyan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 5 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 aaGuns and 1 armour
AA fire in Suiyuyan : 0/1 hits
Japanese roll dice for 1 bomber and 3 mech_infantrys in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 2 aaGuns and 1 armour in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 aaGun and 1 armour in Suiyuyan, round 3 : 0/1 hits
1 aaGun owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 4 : 1/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 4 : 0/1 hits
1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 2 aaGuns and 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 tactical_bomber moved from Sikang to Kweichow
1 bomber moved from Suiyuyan to Kweichow
3 mech_infantrys moved from Kiangsu to Jehol
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 1 destroyer placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery placed in Kwangtung
Japanese undo move 1.
1 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 infantry placed in Kwangtung
1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Northern Territory to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
2 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Yakut S.S.R.
4 fighters moved from Amur to Yenisey
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Siberia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 fighters placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Northern Territory to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
2 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Yakut S.S.R.
4 fighters moved from Amur to Yenisey
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Siberia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 fighters placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 cruiser, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
UK_Pacific take 36 Sea Zone from Japanese
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 tactical_bomber moved from Eastern Persia to Sikang
1 mech_infantry moved from Caucasus to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from GermansCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from West India to India
3 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from West India to India
1 mech_infantry moved from West India to Persia
1 fighter moved from Eastern Persia to Persia
1 fighter moved from 98 Sea Zone to Eastern Persia
1 fighter moved from Persia to Eastern Persia
3 fighters moved from Russia to Eastern Persia
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Norway to United Kingdom
2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - British
1 cruiser placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Persia
1 mech_infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
2 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Northern Italy to France
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Sumatra to India
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 mech_infantry moved from Northern Territory to Queensland
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 60 Sea Zone to 40 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Sumatra to India
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 mech_infantry moved from Northern Territory to Queensland
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 60 Sea Zone to 40 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 fighter moved from Western Germany to 112 Sea Zone
1 armour moved from Belarus to Karelia
3 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Karelia
1 mech_infantry moved from Belarus to Karelia
1 bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to BryanskCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Finland, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits
Russians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Caucasus
8 armour, 1 infantry and 8 mech_infantrys moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Belarus
1 bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from 112 Sea Zone to GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs