Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                5 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  4/8 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_42052_Rus13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Chahar to Kansu
                1 fighter moved from Kweichow to Kansu
                1 bomber moved from Kweichow to Yenisey
                1 mech_infantry moved from Timguska to Yenisey
                1 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to Amur
                2 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yenisey
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 fighter
                    French defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 5 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 5 mech_infantrys in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 5 mech_infantrys in Burma, round 3 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Kansu to Hopei
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from Amur to Manchuria
                1 fighter moved from 5 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 bomber moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 armour, 1 artillery and 1 mech_infantry placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42052_Jap13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 mech_infantry moved from Sakha to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                3 fighters moved from Soviet Far East to Amur
                1 bomber moved from Midway to Amur
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Amur, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Soviet Far East to Siberia
                1 bomber and 1 fighter moved from Amur to Siberia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from British Columbia to Alaska
                2 aaGuns moved from Western United States to British Columbia
                1 carrier, 1 destroyer and 2 fighters moved from 29 Sea Zone to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 submarine moved from 63 Sea Zone to 45 Sea Zone
                1 submarine moved from 63 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 7 Sea Zone to 4 Sea Zone
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 3 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Amur to Siberia
                1 fighter moved from Amur to Siberia
                2 fighters moved from Western United States to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                2 fighters moved from 63 Sea Zone to Queensland
                2 destroyers moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 armour
                EDIT: Adding units owned by Americans to Siberia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42052_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42052_Chi13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 mech_infantry moved from Sakha to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                3 fighters moved from Soviet Far East to Amur
                1 bomber moved from Midway to Amur
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Amur, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Soviet Far East to Siberia
                1 bomber and 1 fighter moved from Amur to Siberia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from British Columbia to Alaska
                2 aaGuns moved from Western United States to British Columbia
                1 carrier, 1 destroyer and 2 fighters moved from 29 Sea Zone to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 submarine moved from 63 Sea Zone to 45 Sea Zone
                1 submarine moved from 63 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 7 Sea Zone to 4 Sea Zone
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 3 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Amur to Siberia
                1 fighter moved from Amur to Siberia
                2 fighters moved from Western United States to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                2 fighters moved from 63 Sea Zone to Queensland
                2 destroyers moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 armour
                EDIT: Adding units owned by Americans to Siberia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 3 mech_infantrys moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                6 mech_infantrys moved from Caucasus to Ukraine
                8 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Sikang to Kansu

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 5 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  2/8 hits
                        Japanese roll dice for 5 mech_infantrys in Burma, round 2 :  1/5 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  4/7 hits
                        Japanese roll dice for 3 mech_infantrys in Burma, round 3 :  0/3 hits
                        3 mech_infantrys owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 5 mech_infantrys
                Battle in Kansu
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    British win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Ukraine
                    British attack with 8 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour, 1 factory_minor and 3 tactical_bombers
                        AA fire in Ukraine :  0/3 hits
                        British roll dice for 8 fighters, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  3/15 hits
                        Germans roll dice for 1 aaGun, 3 armour and 3 tactical_bombers in Ukraine, round 2 :  1/6 hits
                        1 mech_infantry owned by the British, 1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                        British roll dice for 8 fighters, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  7/14 hits
                        Germans roll dice for 1 armour and 3 tactical_bombers in Ukraine, round 3 :  2/4 hits
                        3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 8 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 aaGun, 3 armour and 3 tactical_bombers
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                8 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Persia to Russia
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Persia
                3 infantry placed in Iraq
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42052_UK_13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to French Indo China

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42052_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to French Indo China

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Tambov
                2 artilleries moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Ukraine
                1 artillery moved from Bryansk to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 3 mech_infantrys in Ukraine, round 2 :  3/3 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Ukraine
                        Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 bomber and 3 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Tambov
                    Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 artilleries and 1 bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries and 1 bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Finland
                1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine
                2 aaGuns, 41 armour, 2 artilleries and 31 mech_infantrys moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Smolensk
                1 bomber moved from Rostov to Western Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Holland Belgium to Western Germany
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 artillery moved from Southern France to France
                1 aaGun moved from Southern France to France

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour and 3 mech_infantrys placed in Germany
                2 artilleries and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42052_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                2 armour, 2 artilleries, 50 infantry and 2 mech_infantrys moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 2 armour, 2 artilleries, 50 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour, 2 artilleries, 50 infantry and 2 mech_infantrys in Tambov, round 2 :  9/56 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 armour, 2 artilleries, 50 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                2 fighters moved from Vologda to Russia
                3 artilleries moved from Russia to Tambov

    Place Units - Russians
                3 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_42052_Rus14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 bomber moved from Yakut S.S.R. to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Kansu
                1 fighter moved from Hopei to Tsinghai
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers and 2 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 42 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 :  1/6 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 :  0/3 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 3 :  1/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 4 :  2/6 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to Philippines
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Amur to Manchuria
                1 bomber moved from Kansu to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Malaya to Shan State
                1 armour moved from Malaya to French Indo China
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Chahar

    Place Units - Japanese
                2 armour and 1 artillery placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                Japanese collect 68 PUs (1 lost to blockades); end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42052_Jap14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Sakha
                1 armour moved from Soviet Far East to Sakha
                1 fighter moved from Siberia to Sakha
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Amur
                2 fighters moved from Siberia to Amur
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from India to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 :  5/7 hits
                        3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    2 destroyers owned by the Americans retreated to 56 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 carrier and 3 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sakha
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sakha
                    Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 3 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Amur to Soviet Far East
                1 fighter moved from Sakha to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 bomber moved from Amur to Alaska
                2 aaGuns moved from British Columbia to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier moved from 10 Sea Zone to 29 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_42052_Ame14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Sakha
                1 armour moved from Soviet Far East to Sakha
                1 fighter moved from Siberia to Sakha
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Amur
                2 fighters moved from Siberia to Amur
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from India to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 :  5/7 hits
                        3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    2 destroyers owned by the Americans retreated to 56 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 carrier and 3 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sakha
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sakha
                    Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 3 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Amur to Soviet Far East
                1 fighter moved from Sakha to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 bomber moved from Amur to Alaska
                2 aaGuns moved from British Columbia to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier moved from 10 Sea Zone to 29 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Russia to Archangel
                3 fighters moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Tsinghai
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Timguska to Tsinghai

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Tsinghai
                    British attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Tsinghai, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 4 fighters and 2 mech_infantrys
                    Germans defend with 2 artilleries
                        British roll dice for 4 fighters and 2 mech_infantrys in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Archangel
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 fighter and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Archangel to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to India
                1 armour and 1 mech_infantry moved from West India to India
                1 mech_infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 mech_infantrys moved from Persia to West India
                1 artillery moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Caucasus
                4 fighters moved from Rostov to Eastern Persia
                2 fighters moved from Tsinghai to Kazakhstan

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42052_UK_14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to Western Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Russia to Eastern Persia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42052_ANZ14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to Western Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Russia to Eastern Persia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_upgrade, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                41 armour, 2 artilleries and 31 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 bomber moved from Western Ukraine to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Finland to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 41 armour, 2 artilleries and 31 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 41 armour, 2 artilleries and 31 mech_infantrys in Bryansk, round 2 :  28/74 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 41 armour, 2 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 bombers
                    British defend with 2 infantry
                        Germans roll dice for 2 artilleries and 3 bombers in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 artilleries and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to Romania

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Ukraine: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Western Germany
                5 infantry placed in Western Germany
                1 artillery and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42052_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                3 fighters moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 3 fighters and 1 infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                3 fighters moved from Archangel to Russia
                2 armour, 5 artilleries, 49 infantry and 2 mech_infantrys moved from Tambov to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_42052_Rus15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Yunnan
                1 armour moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kansu to Tsinghai
                1 bomber and 1 fighter moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to 5 Sea Zone
                1 fighter moved from Manchuria to Amur
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 destroyers
                        Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 2 destroyers in 56 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 2 fighters
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery and 1 fighter in Amur, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Amur, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Jehol
                2 mech_infantrys moved from Chahar to Kweichow
                1 bomber and 1 fighter moved from Tsinghai to Kweichow
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Amur to Manchuria
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                2 infantry placed in Manchuria
                Japanese undo move 4.
                2 destroyers placed in 19 Sea Zone
                1 infantry placed in Manchuria
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42052_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 armour moved from Sakha to Buryatia
                1 fighter moved from Soviet Far East to Buryatia
                4 fighters moved from Soviet Far East to Amur
                1 bomber moved from Alaska to 3 Sea Zone
                3 fighters moved from Western Australia to 55 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from 1 Sea Zone to 3 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in 3 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 3 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 4 fighters and 1 mech_infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery
                Battle in Buryatia
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Buryatia, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Buryatia
                    Americans win, taking Buryatia from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Buryatia to Sakha
                2 aaGuns and 1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from 3 Sea Zone to Midway
                1 bomber moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 carrier and 1 destroyer moved from 29 Sea Zone to 63 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from France to Gibraltar
                3 fighters moved from Amur to Siberia

    Place Units - Americans
                1 harbour placed in Alaska
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_42052_Ame15.tsvg

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