G40 Ichabod (X) vs stroutqb22 (A) w/ 18

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 aaGun moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                2 infantry moved from Caucasus to Volgograd

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Russians : -0.33
        Japanese : -0.17

    triplea_42068_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Shantung

    Combat - Americans
                Battle in Borneo
                Battle in 41 Sea Zone
                    Americans attack with 1 battleship, 1 bomber and 1 destroyer
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 battleship, 1 bomber and 1 destroyer in 41 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 1 destroyer in 41 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Midway to Queensland
                1 bomber moved from 41 Sea Zone to French Indo China
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kiangsi to Kiangsu
                1 artillery moved from Kwangsi to Kiangsi

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 artillery and 1 infantry placed in Tsinghai
                1 infantry placed in Kwangsi
                2 infantry placed in Manchuria
                1 infantry placed in Jehol
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 7 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Yugoslavia to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 infantry moved from Yugoslavia to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 artillery moved from Novosibirsk to Samara
                1 mech_infantry moved from Kazakhstan to Samara
                1 artillery moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Samara
                1 artillery moved from Kazakhstan to Samara
                1 artillery moved from Kazakhstan to Caucasus
                1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                1 tactical_bomber moved from Holland Belgium to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy

    Combat - British
                Battle in Samara
                    British attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Northern Italy :  1/3 hits
                        1 fighter owned by the British lost in Northern Italy
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 :  5/6 hits
                        Italians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Northern Italy, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
                    British win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Northern Italy to Holland Belgium
                1 bomber moved from Northern Italy to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Turkmenistan to Kazakhstan
                3 artilleries and 5 infantry moved from Sikang to Kazakhstan
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Kazakhstan
                1 armour moved from Eastern Persia to Kazakhstan
                1 armour moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                3 armour placed in Egypt
                3 armour placed in Southern France
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
                British collect 60 PUs (2 lost to blockades); end with 60 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    triplea_42068_UK_9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Greater Southern Germany
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    triplea_42068_Ita9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Greater Southern Germany
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Greater Southern Germany
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Greater Southern Germany
                    Italians win, taking Greater Southern Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Western Germany
                2 fighters moved from Greater Southern Germany to Southern Italy
                1 tactical_bomber moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1
                Italians collect 5 PUs (2 lost to blockades); end with 5 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        British : 0.67

    triplea_42068_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Kazakhstan to Tambov
                      ANZAC take Tambov from Germans
                1 armour moved from Kazakhstan to Rostov
                      ANZAC take Rostov from Germans
                1 mech_infantry moved from Kazakhstan to Rostov
                1 bomber moved from Kazakhstan to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Celebes

    Non Combat Move - ANZAC
                1 bomber moved from Volgograd to Kazakhstan
                2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 artillery moved from Szechwan to Sikang
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                3 fighters and 1 tactical_bomber moved from French Indo China to Kazakhstan
                2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 armour placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42068_Fre9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
                Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Rostov
                1 mech_infantry moved from Smolensk to Tambov
                2 artilleries moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                4 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Caucasus
                1 artillery moved from Volgograd to Samara
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Romania to Yugoslavia
                1 mech_infantry moved from Romania to Yugoslavia
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Yugoslavia
                1 armour moved from Western Germany to Southern France
                4 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Yugoslavia

    triplea_42068_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
                Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Rostov
                1 mech_infantry moved from Smolensk to Tambov
                2 artilleries moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                4 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Caucasus
                1 artillery moved from Volgograd to Samara
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Romania to Yugoslavia
                1 mech_infantry moved from Romania to Yugoslavia
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Yugoslavia
                1 armour moved from Western Germany to Southern France
                4 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Yugoslavia

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 5 mech_infantrys
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Southern France, round 2 : 3/7 hits, 1.83 expected hits
                        British roll dice for 3 armour in Southern France, round 2 : 2/3 hits, 1.50 expected hits
                        2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 armour
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 2/3 hits, 0.83 expected hits
                        British roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Yugoslavia
                    Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Yugoslavia
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
                        British roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 4 artilleries and 3 infantry
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Germans roll dice for 4 artilleries and 3 infantry in Samara, round 2 : 2/7 hits, 2.33 expected hits
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Samara
                        Germans roll dice for 4 artilleries and 2 infantry in Samara, round 3 : 3/6 hits, 2.00 expected hits
                        British roll dice for 1 armour and 1 artillery in Samara, round 3 : 2/2 hits, 0.83 expected hits
                        2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Samara
                    Germans win, taking Samara from British with 4 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 armour
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                        ANZAC roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
                        ANZAC roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the ANZAC and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in Rostov
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                        1 armour owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from ANZAC with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                        1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 2.50 expected hits
                        British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 6 armour and 1 mech_infantry
                    British defend with 2 infantry; Americans defend with 1 mech_infantry
                        Germans roll dice for 6 armour and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 3.17 expected hits
                        British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
                    Germans win, taking Iraq from British with 6 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 bomber moved from Rostov to Ukraine
                2 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                1 armour moved from Northwest Persia to Iraq
                1 fighter moved from Yugoslavia to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 mech_infantry moved from Karelia to Belarus
                1 artillery moved from Finland to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Western Germany
                2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                3 fighters placed in Volgograd
                4 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : 6.33
        British : -0.83
        ANZAC : 0.17

    triplea_42068_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42068_Rus10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                1 fighter moved from Philippines to French Indo China

    triplea_42068_Jap10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                1 fighter moved from Philippines to French Indo China

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 battleship and 1 destroyer
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                        1 battleship owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 battleship and 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 3 fighters, 8 infantry and 2 tactical_bombers
                    ANZAC defend with 3 armour, 1 factory_minor and 2 fighters; Americans defend with 1 bomber
                        Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 3/3 hits, 1.83 expected hits
                        Japanese roll dice for 3 fighters, 8 infantry and 2 tactical_bombers in French Indo China, round 2 : 5/13 hits, 4.17 expected hits
                        ANZAC roll dice for 3 armour, 1 bomber and 2 fighters in French Indo China, round 2 : 4/6 hits, 3.00 expected hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 bomber owned by the Americans lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 fighters and 7 infantry remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 3 armour and 2 fighters
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from French Indo China to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to Philippines
                2 fighters moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        ANZAC : 1.00
        Japanese : 3.83

    triplea_42068_Jap10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Queensland to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans

    triplea_42068_Ame10.tsvg


  • scramble and ool?

  • '17

    Scramble.

    Best defense OOL for at least rounds 1 and 2.

    If the dice is fair dice (close to Low Luck) for both sides, than continue to stick with OOL through round 2 at least. Towards the end, if it Japan looks like Japan is doing pretty well, and doens’t have to take a lot of plane hits to keep 2 tipped carriers than select for that. Of course I’ll trust and accept your judgement on this.

    Desired End State is that Japan has a semblanc of a Navy left. I know ANZAC has a shot at the end, but that’s close to 50/50.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 bomber moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                5 artilleries and 5 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Algeria from Americans
                      French take Tunisia from British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                3 armour moved from Kazakhstan to Caucasus
                2 artilleries moved from Kazakhstan to Caucasus
                1 armour moved from Tsinghai to Samara
                1 artillery and 3 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Samara

    Combat - British

    triplea_42068_Bri10.tsvg


  • scramble?

  • '17

    Scramble, best defense OOL.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Queensland to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 4 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  3/9 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 4 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans, 2 carriers owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 :  6/8 hits
                        Japanese roll dice for 4 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  8/14 hits
                        1 destroyer owned by the Japanese, 1 bomber owned by the Americans, 1 battleship owned by the Americans, 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 carriers and 7 fighters remaining. Battle score for attacker is -85
                    Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    7 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 battleship, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,6,4
                Americans collect 59 PUs (3 lost to blockades); end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 artillery and 2 infantry placed in Kansu
                1 artillery and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 3 armour, 1 battleship, 1 cruiser and 1 fighter; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                5 artilleries and 5 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Algeria from Americans
                      French take Tunisia from British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                3 armour moved from Kazakhstan to Caucasus
                2 artilleries moved from Kazakhstan to Caucasus
                1 armour moved from Tsinghai to Samara
                1 artillery and 3 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Samara

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the British, 1 carrier owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 bomber in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 2 fighters and 2 transports in 113 Sea Zone, round 3 :  2/2 hits
                        1 bomber owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for British: 2 bombers, 1 fighter and 1 tactical_bomber
                Battle in Caucasus
                    British attack with 3 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 3 armour, 2 artilleries and 2 infantry in Caucasus, round 2 :  4/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 3 armour and 2 artilleries remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Samara
                    British attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 4 artilleries
                        British roll dice for 1 armour, 1 artillery and 5 infantry in Samara, round 2 :  3/7 hits
                        Germans roll dice for 4 artilleries in Samara, round 2 :  2/4 hits
                        2 infantry owned by the British and 3 artilleries owned by the Germans lost in Samara
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Samara, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 4 artilleries
                    Casualties for British: 2 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 armour moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Syria
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Egypt
                1 fighter placed in United Kingdom
                1 battleship and 1 cruiser placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
                British collect 41 PUs (2 lost to blockades); end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    triplea_42068_UK_10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Greater Southern Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to 97 Sea Zone

    triplea_42068_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Greater Southern Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 6 PUs (1 lost to blockades); end with 7 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : 0.17

    triplea_42068_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 cruisers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Kazakhstan to French Indo China
                1 armour moved from Kazakhstan to Rostov
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
                1 mech_infantry moved from Kazakhstan to Tambov
                1 armour and 1 fighter moved from Kazakhstan to Rostov

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 carriers
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 carriers in 35 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 carriers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Rostov
                    ANZAC attack with 2 armour and 1 fighter
                    Germans defend with 1 armour and 1 mech_infantry
                        ANZAC roll dice for 2 armour and 1 fighter in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
                    ANZAC win, taking Rostov from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    ANZAC attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        ANZAC roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                        ANZAC roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 tactical_bomber owned by the ANZAC and 1 armour owned by the Germans lost in Tambov
                    ANZAC win, taking Tambov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 tactical_bomber

    Non Combat Move - ANZAC
                1 fighter moved from Tambov to Kazakhstan
                1 fighter moved from Rostov to Kazakhstan
                1 fighter moved from Kazakhstan to Trans-Jordan
                1 artillery and 4 infantry moved from Sikang to Kazakhstan
                1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
                1 bomber moved from French Indo China to Szechwan

    Place Units - ANZAC
                2 cruisers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
                French collect 12 PUs (2 lost to blockades); end with 12 PUs

    triplea_42068_Fre10.tsvg

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