Good luck and have fun!
4 FTRs scramble to sz109.
you got sooo lucky on those AA rolls
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 factory_minor
Italians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 4/7 hits, 3.00 expected hits
British roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armour
Non Combat Move - Italians
4 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
you got sooo lucky on those AA rolls
I did and it is very fair to finally have a lopsided victory for Germany! Sometimes the dice in triplea just seems out of control.
On the other hand, Japan lost 2 sea battles in J2, like 95 and 98% odds was rediculous. I was surprised for instance that in one of those sea zones you had a loaded transport off of New Guinea. Japan lost lost several ships, planes and both bombers. Probably the worst J2 I’ve experienced. The board displays the strategic outcome of those loses compounded exponentially throughout this game. I do give you credit for those several battles to take FIC over a turn. Well done on that one. But would that have occured by the round it did, had Japan had normal dice in their J2, even bad dice, but not rediculously lopsided?
Than on like round 6 or something the Luffwaffe was destroyed in sz 97 where the UK ships defended against attack odds of 97%. Bad dice was supposed to be 2 German bombers left worst case scenario. Results like that significantly lowered Germany’s attack options compounded several turns in a row.
These TUV swings are still way more devastating than the lucky AAA rolls which probably only delay your victory!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from French Indo China to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - ANZAC
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
4 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield, 1x factory_major, 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
2 tactical_bombers moved from Germany to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
7 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 armour moved from Samara to Bryansk
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Smolensk
1 armour moved from Samara to Bryansk
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
You have a scramble option in SZ 110.
scramble both fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield, 1x factory_major, 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
2 tactical_bombers moved from Germany to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
2 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
7 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 armour moved from Samara to Bryansk
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Smolensk
1 armour moved from Samara to Bryansk
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 4 transports; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
2 destroyers owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
1 cruiser owned by the British, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 2 artilleries and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour, 1 artillery and 4 mech_infantrys
French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery and 4 mech_infantrys in Northwest Persia, round 2 : 8/15 hits, 6.17 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 10 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 tactical_bomber in Vologda, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 115 Sea Zone
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Russia
2 infantry placed in Ukraine
1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 4.
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 3.00
Russians : 0.33
Germany lost 4 more planes than battle calc odds…2nd time the Luffwaffe was wiped out this game. There is a dice virus in our thread :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Urals to Vologda
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 aaGun moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans : -0.33
Russians : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Shantung
Combat - Americans
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 battleship, 1 bomber and 1 destroyer
Japanese defend with 2 submarines
Americans roll dice for 1 battleship, 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to Queensland
1 bomber moved from 41 Sea Zone to French Indo China
1 mech_infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kiangsi to Kiangsu
1 artillery moved from Kwangsi to Kiangsi
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Tsinghai
1 infantry placed in Kwangsi
2 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 7 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Caucasus
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
1 tactical_bomber moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Battle in Samara
British attack with 1 armour, 2 artilleries and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour, 2 artilleries and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
AA fire in Northern Italy : 1/3 hits
1 fighter owned by the British lost in Northern Italy
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/6 hits
Italians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Turkmenistan to Kazakhstan
3 artilleries and 5 infantry moved from Sikang to Kazakhstan
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
Place Units - British
3 armour placed in Egypt
3 armour placed in Southern France
1 armour and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
British collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Greater Southern Germany
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Greater Southern Germany to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1
Italians collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Kazakhstan to Tambov
ANZAC take Tambov from Germans
1 armour moved from Kazakhstan to Rostov
ANZAC take Rostov from Germans
1 mech_infantry moved from Kazakhstan to Rostov
1 bomber moved from Kazakhstan to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Celebes
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Kazakhstan
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
3 fighters and 1 tactical_bomber moved from French Indo China to Kazakhstan
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 armour placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
1 bomber moved from Western Germany to Rostov
1 mech_infantry moved from Smolensk to Tambov
2 artilleries moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
4 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Samara
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Yugoslavia
1 armour moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
1 bomber moved from Western Germany to Rostov
1 mech_infantry moved from Smolensk to Tambov
2 artilleries moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
4 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Samara
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Yugoslavia
1 armour moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Yugoslavia
Combat - Germans
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 5 mech_infantrys
British defend with 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Southern France, round 2 : 3/7 hits, 1.83 expected hits
British roll dice for 3 armour in Southern France, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yugoslavia
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 4 artilleries and 3 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 4 artilleries and 3 infantry in Samara, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Samara
Germans roll dice for 4 artilleries and 2 infantry in Samara, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 1 armour and 1 artillery in Samara, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Samara
Germans win, taking Samara from British with 4 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 armour
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
ANZAC roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Rostov
Germans win, taking Rostov from ANZAC with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Iraq
Germans attack with 6 armour and 1 mech_infantry
British defend with 2 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 6 armour and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from British with 6 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Rostov to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Southern France to Western Germany
1 mech_infantry moved from Karelia to Belarus
1 artillery moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
2 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 fighters placed in Volgograd
4 infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 6.33
British : -0.83
ANZAC : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China