@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
do you want to submerge your sub?
Yes.
Submerge.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
SCRAMBLE?
No Scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Shantung
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Non Combat Move - Americans
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
1 bomber moved from Caroline Islands to Korea
1 bomber moved from Shantung to Korea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Algeria to Libya
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,4,6,1,4,5
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Northern Italy from Italians, taking Greece from Italians, taking Holland Belgium from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
2 artilleries moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
2 artilleries and 4 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tunisia to Tobruk
1 armour moved from Trans-Jordan to Northwest Persia
1 bomber moved from Egypt to Malta
Place Units - British
1 cruiser and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
3 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 4 fighters and 2 infantry
British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Albania
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,1,2
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
2 bombers moved from Bryansk to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
3 artilleries moved from Russia to Tambov
2 mech_infantrys moved from Russia to Tambov
2 armour moved from Russia to Tambov
5 armour moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
3 armour moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
2 bombers moved from Bryansk to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
3 artilleries moved from Russia to Tambov
2 mech_infantrys moved from Russia to Tambov
2 armour moved from Russia to Tambov
5 armour moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
3 armour moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Belarus
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports; French defend with 1 cruiser
1 submarine owned by the British Submerged
Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans roll dice for 3 bombers in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the French and 2 bombers owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -19
Casualties for Germans: 4 bombers, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Casualties for French: 1 cruiser
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 5/15 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 armour, 3 artilleries and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 3 mech_infantrys in Tambov, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Smolensk to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
2 artilleries moved from Norway to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Baltic States
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Smolensk to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Russia
1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 2.83
Russians : 0.67
Your UK ships in sz 97 defended against attack odds of 97%. 3rd time I lost a huge TUV swing battle like that this game. LOL! Wow, incredible.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Korea
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Luck’s just not on your side this game
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 21 Sea Zone to Java
1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone
1 carrier moved from 21 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
3 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 artillery, 3 infantry and 2 mech_infantrys moved from Sikang to Kazakhstan
3 fighters moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 21 Sea Zone to Java
1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone
1 carrier moved from 21 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
3 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 artillery, 3 infantry and 2 mech_infantrys moved from Sikang to Kazakhstan
3 fighters moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Korea
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 bombers, 1 infantry and 1 mech_infantry; Russians defend with 2 aaGuns and 3 infantry
AA fire in Korea : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/9 hits, 4.17 expected hits
Americans roll dice for 2 aaGuns, 2 bombers, 4 infantry and 1 mech_infantry in Korea, round 2 : 3/7 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Korea, round 3 : 3/6 hits, 3.17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Americans: 2 bombers, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kiangsu, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Sikang to Kazakhstan
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Place Units - Japanese
1 tactical_bomber placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 36 PUs (2 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.83
Americans : 1.00
Chinese : 0.67
Russians : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 21 Sea Zone to Java
1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone
1 carrier moved from 21 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
3 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 artillery, 3 infantry and 2 mech_infantrys moved from Sikang to Kazakhstan
3 fighters moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Korea
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 bombers, 1 infantry and 1 mech_infantry; Russians defend with 2 aaGuns and 3 infantry
AA fire in Korea : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/9 hits, 4.17 expected hits
Americans roll dice for 2 aaGuns, 2 bombers, 4 infantry and 1 mech_infantry in Korea, round 2 : 3/7 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Korea, round 3 : 3/6 hits, 3.17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Americans: 2 bombers, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kiangsu, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Sikang to Kazakhstan
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Place Units - Japanese
1 tactical_bomber placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 36 PUs (2 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Korea : : -0.83
Americans : 1.00
Chinese : 0.67
Russians : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 tactical_bomber
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 46 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Shantung
Chinese attack with 5 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
Chinese roll dice for 5 infantry in Shantung, round 2 : 2/5 hits
Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 2/3 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shantung
Chinese roll dice for 3 infantry in Shantung, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Kiangsi
1 infantry placed in Jehol
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Anhwe
1 infantry placed in Shantung
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 armour moved from Kweichow to Kiangsu
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Greece to Albania
1 transport moved from 97 Sea Zone to 98 Sea Zone
Combat - British
Battle in Yugoslavia
Battle in Albania
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Albania, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
British win, taking Yugoslavia from Germans, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kiangsu
British attack with 2 armour and 1 mech_infantry
Japanese defend with 3 infantry
British roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
British roll dice for 2 armour in Kiangsu, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsu
British roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits
British roll dice for 1 armour in Kiangsu, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits
British roll dice for 1 armour in Kiangsu, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Kiangsu, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 3 tactical_bombers moved from Malta to Southern France
1 bomber moved from Malta to Southern France
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
3 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 artilleries moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
2 artilleries moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
3 artilleries and 5 infantry moved from Yunnan to Szechwan
Place Units - British
3 armour placed in Southern France
3 artilleries and 4 infantry placed in United Kingdom
British undo move 2.
2 artilleries and 3 infantry placed in United Kingdom
1 bomber placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Syria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
British collect 51 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 3 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
3 fighters moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Germany
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 97 Sea Zone
Italians attack with 3 fighters and 1 tactical_bomber
British defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the British Submerged
Italians roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the British lost in 97 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser and 2 transports
Non Combat Move - Italians
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 8 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia