Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bar91 (axis) v Volde (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from JapanesePurchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
7 armour, 13 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Rostov to Tambov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
4 artilleries and 2 mech_infantrys moved from Urals to Novosibirsk
7 armour moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Russians collect 22 PUs (1 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 carriers moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 artillery moved from Yenisey to Evenkiyskiy
1 bomber moved from Yenisey to Timguska
1 bomber moved from Yenisey to Timguska
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 8 Sea ZonePurchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Timguska
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 2 fighters
ANZAC defend with 3 cruisers
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 3 cruisers in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Japanese
2 cruisers owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 36
Casualties for ANZAC: 3 cruisers
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
2 transports owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Timguska to Eastern Poland
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Yakut S.S.R.
1 battleship and 2 carriers moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from 77 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,3,1
Japanese collect 29 PUs (7 lost to blockades); end with 29 PUsCombat Hit Differential Summary :
British : 0.33
ANZAC : -1.00
Americans : -0.33
Russians : 0.33
Japanese : -0.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
2 bombers moved from British Guiana to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco -
Scramble sz 6 and sz 91?
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Negative
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
2 bombers moved from British Guiana to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 5 bombers, 5 submarines and 3 transports
Germans defend with 1 destroyer; Italians defend with 1 battleship
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the Italians lost in 91 Sea Zone
Americans win with 5 bombers, 5 submarines and 3 transports remaining. Battle score for attacker is 28
Casualties for Italians: 1 battleship
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
AA fire in Morocco : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 3 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from Morocco to British Guiana
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Brazil to British GuianaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Move - British
1 armour moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to AmurPurchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in Amur
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Amur
British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Manchuria to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from India to Samara
3 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from United Kingdom to MoroccoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 20 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,6,4,3,1
UK_Pacific collect 20 PUs (3 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrysCombat Hit Differential Summary :
AA fire in Morocco : : -0.17
Germans : 0.00
Italians : -1.00
British : -0.50
Americans : 0.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from BritishPurchase Units - Italians
Italians buy 6 infantry and 1 submarine; Remaining resources: 7 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 5 submarines and 3 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 submarines and 3 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern Italy
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.17 -
Pardon the mess with the US transports of Gib. I thought that without a destroyer your subs couldn’t hit my sub going after your transport. Had I known that I would have just used the bomber instead so I just moved my the sub back to its starting spot and used the italian bomber to take out the transports instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Non Combat Move - ANZAC
1 bomber moved from Queensland to Western Australia
1 fighter and 1 tactical_bomber moved from New South Wales to Western Australia
1 bomber moved from Dutch New Guinea to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Jehol to NovosibirskPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Combat Hit Differential Summary :
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Scramble 110?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 5/8 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
2 infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 bombers moved from 110 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
6 transports moved from 112 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Ukraine to Ukraine
11 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
6 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Novgorod
3 fighters and 5 mech_infantrys placed in Western Germany
Germans undo move 2.
5 mech_infantrys placed in Germany
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 4.17
British : 0.67
Russians : -1.33 -
I swear your destroyer in the channel has hit every damn time!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
3 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
4 artilleries moved from Novosibirsk to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 16 PUs (2 lost to blockades); end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Anglo Egyptian Sudan to Nigeria
Japanese take Nigeria from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
Japanese take French Central Africa from French
1 submarine moved from 32 Sea Zone to 46 Sea Zone
2 bombers moved from Eastern Poland to RussiaPurchase Units - Japanese
Japanese buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in RussiaCombat Hit Differential Summary :
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Scramble in Moscow against 2 Japanese SBRs?
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Yes
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scramble 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Anglo Egyptian Sudan to Nigeria
Japanese take Nigeria from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
Japanese take French Central Africa from French
1 submarine moved from 32 Sea Zone to 46 Sea Zone
2 bombers moved from Eastern Poland to RussiaPurchase Units - Japanese
Japanese buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 battleship, 2 carriers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Soviet Far East to Japan
1 armour, 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 destroyer moved from 81 Sea Zone to 71 Sea ZonePlace Units - Japanese
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,4,6,2,4,2,3,1,3,5,4,6,2,3,1,4,6,3,6,1,3,3,6,3,6
Japanese collect 24 PUs (8 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17
Defenders Fire, : : 0.33
Attackers Fire, : : 0.67