Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsBar91 (axis) v Volde (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from JapanesePurchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
7 armour, 13 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Rostov to Tambov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
4 artilleries and 2 mech_infantrys moved from Urals to Novosibirsk
7 armour moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Russians collect 22 PUs (1 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 carriers moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 artillery moved from Yenisey to Evenkiyskiy
1 bomber moved from Yenisey to Timguska
1 bomber moved from Yenisey to Timguska
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 8 Sea ZonePurchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Timguska
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 2 fighters
ANZAC defend with 3 cruisers
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 3 cruisers in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Japanese
2 cruisers owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 36
Casualties for ANZAC: 3 cruisers
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
2 transports owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Timguska to Eastern Poland
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Yakut S.S.R.
1 battleship and 2 carriers moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from 77 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,3,1
Japanese collect 29 PUs (7 lost to blockades); end with 29 PUsCombat Hit Differential Summary :
British : 0.33
ANZAC : -1.00
Americans : -0.33
Russians : 0.33
Japanese : -0.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
2 bombers moved from British Guiana to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco -
Scramble sz 6 and sz 91?
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Negative
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
2 bombers moved from British Guiana to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 5 bombers, 5 submarines and 3 transports
Germans defend with 1 destroyer; Italians defend with 1 battleship
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the Italians lost in 91 Sea Zone
Americans win with 5 bombers, 5 submarines and 3 transports remaining. Battle score for attacker is 28
Casualties for Italians: 1 battleship
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
AA fire in Morocco : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Morocco, round 3 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from Morocco to British Guiana
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Brazil to British GuianaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Move - British
1 armour moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to AmurPurchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in Amur
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Amur
British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Manchuria to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from India to Samara
3 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from United Kingdom to MoroccoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 20 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,6,4,3,1
UK_Pacific collect 20 PUs (3 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrysCombat Hit Differential Summary :
AA fire in Morocco : : -0.17
Germans : 0.00
Italians : -1.00
British : -0.50
Americans : 0.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from BritishPurchase Units - Italians
Italians buy 6 infantry and 1 submarine; Remaining resources: 7 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 5 submarines and 3 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 submarines and 3 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern Italy
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.17 -
Pardon the mess with the US transports of Gib. I thought that without a destroyer your subs couldn’t hit my sub going after your transport. Had I known that I would have just used the bomber instead so I just moved my the sub back to its starting spot and used the italian bomber to take out the transports instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Non Combat Move - ANZAC
1 bomber moved from Queensland to Western Australia
1 fighter and 1 tactical_bomber moved from New South Wales to Western Australia
1 bomber moved from Dutch New Guinea to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Jehol to NovosibirskPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Combat Hit Differential Summary :
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Scramble 110?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 5/8 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
2 infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 bombers moved from 110 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
6 transports moved from 112 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Ukraine to Ukraine
11 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
6 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Novgorod
3 fighters and 5 mech_infantrys placed in Western Germany
Germans undo move 2.
5 mech_infantrys placed in Germany
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 4.17
British : 0.67
Russians : -1.33 -
I swear your destroyer in the channel has hit every damn time!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
3 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
4 artilleries moved from Novosibirsk to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 16 PUs (2 lost to blockades); end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Anglo Egyptian Sudan to Nigeria
Japanese take Nigeria from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
Japanese take French Central Africa from French
1 submarine moved from 32 Sea Zone to 46 Sea Zone
2 bombers moved from Eastern Poland to RussiaPurchase Units - Japanese
Japanese buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in RussiaCombat Hit Differential Summary :
-
Scramble in Moscow against 2 Japanese SBRs?
-
Yes
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scramble 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Anglo Egyptian Sudan to Nigeria
Japanese take Nigeria from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
Japanese take French Central Africa from French
1 submarine moved from 32 Sea Zone to 46 Sea Zone
2 bombers moved from Eastern Poland to RussiaPurchase Units - Japanese
Japanese buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 battleship, 2 carriers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Soviet Far East to Japan
1 armour, 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 destroyer moved from 81 Sea Zone to 71 Sea ZonePlace Units - Japanese
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,4,6,2,4,2,3,1,3,5,4,6,2,3,1,4,6,3,6,1,3,3,6,3,6
Japanese collect 24 PUs (8 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17
Defenders Fire, : : 0.33
Attackers Fire, : : 0.67