and yes we’re currently negotiating a 4th game, but this time with some small tweaks we’d like to try out that might make it a bit more interesting and different.
G40L18 Dawgoneit Allies v. Karl7 Axis R3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 submarine moved from 127 Sea Zone to 111 Sea Zone
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Volgograd
4 mech_infantrys placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Jehol
1 aaGun and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 10 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq -
any scramble in sz 97
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 10 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the British
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 bomber moved from 97 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 armour moved from Alexandria to Egypt
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Malaya to Shan State
1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from DutchPlace Units - British
1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,3,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 carrier, 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/4 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsPolitics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West AfricaCombat Move - French
Non Combat Move - French
1 bomber, 2 fighters and 2 tactical_bombers could not land in Syria and were removedTurn Complete - French
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i dont no the bm very well.
diddnt no i would loose all my airforce,
ug -
i dont no the bm very well.
diddnt no i would loose all my airforce,
ug
[/quoteoh, shoot, go ahead and edit back somewhere… malta?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsPolitics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West AfricaCombat Move - French
Non Combat Move - French
1 bomber, 2 fighters and 2 tactical_bombers could not land in Syria and were removedTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
i had to land the 2 in T.J. because they came from India
thank you.
that eas kind of you.
you diddnt have to do that. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
3 tactical_bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to GreeceCombat - Germans
Battle in Gibraltar
Battle in Greece
Germans attack with 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Greece, round 2 : 7/12 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Southern Italy
3 armour moved from Yugoslavia to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from France to Western GermanyPlace Units - Germans
6 armour and 3 mech_infantrys placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
5 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
4 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Rostov to Caucasus
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 armour moved from Kwangsi to Kweichow
6 infantry moved from Jehol to AnhweCombat - Japanese
Non Combat Move - Japanese
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to KiangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser and 5 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from 31 Sea Zone to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs