oob-41181-round-02-Germany.tsvg
Scrambles in 110 and 115.
df5bf3e7-178e-440c-8d81-1200d23608ea-image.png eb9110bf-fa74-41eb-94c6-3cc2016cdb5a-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 2 bombers and 5 infantry in Greece, round 2 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter and 4 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 fighter and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from 96 Sea Zone to Alexandria
2 bombers moved from Greece to Southern Italy
2 infantry moved from Norway to Finland
1 armour moved from Normandy Bordeaux to Western Germany
5 armour and 3 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
2 artilleries and 5 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
5 artilleries and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 artilleries moved from Novgorod to Vyborg
Non Combat Move - Russians
1 aaGun moved from Vyborg to Novgorod
4 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Vyborg
1 mech_infantry moved from Bryansk to Novgorod
2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
8 infantry moved from Russia to Bryansk
1 armour moved from Turkmenistan to Samara
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 marine and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour, 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
2 fighters moved from Kiangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 10 fighters and 7 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 bombers, 10 fighters and 7 tactical_bombers in Szechwan, round 2 : 12/20 hits
Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits
7 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
4 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 aaGun and 10 infantry moved from Manchuria to Korea
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Central United States to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Malta to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Iraq
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Shan State to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
British collect 28 PUs (1 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
British : -2.67
Italians : 0.00
Chinese : 2.17
Neutral_Axis : 1.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 armour, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 7/11 hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 bomber owned by the British, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries and 1 fighter in Egypt, round 3 : 1/5 hits
British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/3 hits
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 4 : 2/6 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 1 fighter in Egypt, round 5 : 1/1 hits
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 5 : 1/4 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 5 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Java
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Shan State to Burma
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 armour, 1 fighter, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Egypt, round 2 : 3/6 hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 2 : 0/3 hits
1 mech_infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Western Germany to Poland
5 armour, 5 artilleries and 8 mech_infantrys moved from Germany to Poland
1 infantry moved from Poland to Germany
2 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Alexandria
1 fighter and 3 tactical_bombers moved from Egypt to Alexandria
2 bombers moved from Alexandria to Libya
1 tactical_bomber moved from 81 Sea Zone to Alexandria
Place Units - Germans
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
assumed no scramble in 111… let me know if not the case.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 7 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Vyborg to Belarus
10 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 armour moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Russia
2 infantry moved from Kazakhstan to Samara
2 infantry moved from Volgograd to Samara
2 infantry moved from Caucasus to Volgograd
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
It’s ok about the scramble.
No DOWs?
trying something new…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
2 bombers moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 35 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Yunnan to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Kweichow to Hunan
1 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from India to Yunnan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Scramble from Gibraltar?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 infantry, 1 marine and 5 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from Eastern United States to Western United States
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 25 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from 106 Sea Zone to Iceland
Place Units - Americans
1 armour, 1 infantry and 1 marine placed in Western United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
2 fighters and 1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 0.00
Italians : 0.33
Americans : 2.67
Chinese : -0.67
Neutral_Axis : -0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 artillery moved from Alexandria to Egypt
Italians take Egypt from British
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 infantry and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to India
1 aaGun and 1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
I think I should have attacked SZ6. Oh well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Alexandria to Belgian Congo
1 bomber moved from Libya to Belgian Congo
1 fighter moved from 91 Sea Zone to 87 Sea Zone
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belgian Congo
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Belgian Congo, round 2 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits
1 infantry owned by the British lost in Belgian Congo
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Belgian Congo, round 3 : 3/4 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Belgian Congo
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 tactical_bombers moved from Alexandria to Southern Italy
1 bomber moved from Libya to Southern Italy
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
5 infantry moved from Finland to Karelia
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Germany to Poland
3 aaGuns, 8 armour, 8 artilleries, 14 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 bomber moved from 114 Sea Zone to Eastern Poland
1 fighter moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 1.
1 armour, 1 bomber and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Vyborg to Novgorod
4 artilleries and 4 infantry moved from Vyborg to Finland
1 submarine moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in 126 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 4 artilleries and 4 infantry in Finland, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 4 infantry in Finland, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries and 4 infantry in Finland, round 3 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries and 3 infantry in Finland, round 4 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
10 infantry moved from Russia to Bryansk
4 infantry moved from Samara to Russia
5 infantry moved from Volgograd to Samara
3 aaGuns, 1 armour, 2 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Vyborg to Finland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 bombers moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 aaGun and 3 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 3/6 hits
ANZAC roll dice for 1 aaGun and 3 infantry in Java, round 2 : 1/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 bombers moved from Tsinghai to Anhwe
1 aaGun, 1 artillery and 11 infantry moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Anhwe: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 marine placed in Japan
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs