BM 3.0 DeadTom (axis) vs Amon-Sul (Allies)


  • but i can still attack that sz with uk with a destroyer.

    i ve destroyed ur cruiser with my air

    i move ACs there in ncm.

    and i ve destroyed ur sub with uk des


  • ok, its the same what u wrote, sorry.

    ok , sorry for all this, pretty big set back for me, but i ve learned my lesson with the rules  :lol:


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Italians

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Changing ownership of Gibraltar from British to Germans
                EDIT: Adding units owned by Germans to Gibraltar: 1 armour and 2 fighters
                EDIT: Changing ownership of Morocco from Americans to Italians
                EDIT: Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 5 transports moved from 91 Sea Zone to 101 Sea Zone
                EDIT: Italians undo move 1.
                EDIT: 5 transports moved from 91 Sea Zone to 88 Sea Zone
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana
                EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 3.
                EDIT: Italians undo move 2.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana
                EDIT: 1 infantry moved from British Guiana to Brazil
                EDIT: Italians undo move 2.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 4.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 2.
                EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana

    triplea_41759_Ita4.tsvg


  • @Amon-Sul:

    ok, its the same what u wrote, sorry.

    ok , sorry for all this, pretty big set back for me, but i ve learned my lesson with the rules   :lol:

    Next time just buy a destroyer  :-P I’ll play in a few hours.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Italians

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Changing ownership of Gibraltar from British to Germans
                EDIT: Adding units owned by Germans to Gibraltar: 1 armour and 2 fighters
                EDIT: Changing ownership of Morocco from Americans to Italians
                EDIT: Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 5 transports moved from 91 Sea Zone to 101 Sea Zone
                EDIT: Italians undo move 1.
                EDIT: 5 transports moved from 91 Sea Zone to 88 Sea Zone
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana
                EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 3.
                EDIT: Italians undo move 2.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana
                EDIT: 1 infantry moved from British Guiana to Brazil
                EDIT: Italians undo move 2.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 4.
                EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to British Guiana
                EDIT: Italians undo move 2.
                EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone
                EDIT: 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to British Guiana
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Greece to Alexandria
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking 97 Sea Zone from British, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Alexandria to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                2 aaGuns moved from Northern Italy to Southern Italy
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                EDIT: 2 artilleries moved from Northern Italy to Syria
                EDIT: 6 infantry moved from Albania to Syria
                1 infantry moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                6 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 2 aaGuns
                EDIT: Adding units owned by Italians to Belarus: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41759_Ita4.tsvg


  • For some unknown reason, TripleA wouldn’t let me load and unload from some of my transports. I made an edit to do my move. I assume it’s a bug, because I can’t see why the use of transports would be restricted there.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 cruiser, 4 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_41759_Fre4.tsvg


  • now i see ur figs from gibraltar can attack my transports in guiana. can i redo my ncm with usa?

    i made a mistake because when i moved those transports there was no german units in gibraltar and moroco , so it confused me.


  • refresh


  • @Amon-Sul:

    now i see ur figs from gibraltar can attack my transports in guiana. can i redo my ncm with usa?

    i made a mistake because when i moved those transports there was no german units in gibraltar and moroco , so it confused me.

    Sure, where do you want them?


  • Well, acording to the rules, since i withdrew from sz 91 battle, i must withdraw with all my sea units, not just transports.

    so my entire navy (2 ACs, 3 usa figs) + 1 uk fig go to sz 88


  • no, wait , accordin to rules i can not withdraw with those 3 figs since they already spent their 5 movement.

    so it means they are dead  :cry:


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                EDIT: 2 carriers moved from 91 Sea Zone to 88 Sea Zone
                EDIT: 1 fighter moved from 91 Sea Zone to 88 Sea Zone

    triplea_41759_Ger5.tsvg


  • @Amon-Sul:

    no, wait , accordin to rules i can not withdraw with those 3 figs since they already spent their 5 movement.

    so it means they are dead  :cry:

    My suggestion was to deem the battle to have only involved the fighters and non-com the transports and carriers to 91. I see no reason why you should be punished for misunderstanding the rules. So, everything gets moved to 91 and the fighters remain. Does this sound acceptable?


  • @DeadTom:

    @Amon-Sul:

    no, wait , accordin to rules i can not withdraw with those 3 figs since they already spent their 5 movement.

    so it means they are dead  :cry:

    My suggestion was to deem the battle to have only involved the fighters and non-com the transports and carriers to 91. I see no reason why you should be punished for misunderstanding the rules. So, everything gets moved to 91 and the fighters remain. Does this sound acceptable?

    yes. thank U. can U please do all the edits on Ur next turn?

    cheers :)


  • Ok, I’ll play later today.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 88 Sea Zone: 2 carriers and 3 fighters
                EDIT: Turning off Edit Mode
                EDIT: 2 carriers moved from 91 Sea Zone to 88 Sea Zone
                EDIT: 1 fighter moved from 91 Sea Zone to 88 Sea Zone
                EDIT: Germans undo move 2.
                EDIT: Germans undo move 1.
                EDIT: 1 fighter moved from 91 Sea Zone to 88 Sea Zone

    triplea_41759_Ger5.tsvg


  • i ve done the edits and posted it.

    please check if everything is ok and thanks


  • refresh


  • refresh 2

Suggested Topics

  • 56
  • 18
  • 30
  • 407
  • 108
  • 86
  • 115
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

170

Online

17.3k

Users

39.9k

Topics

1.7m

Posts