Olilam vs innohub 1942.2
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Seems I got some lucky dice on the big battle :-D.
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I surrender!
Congratulation! You play a lot better than I. -
You played really well too.
Thanks for the game! Let me know when you like another game of 42 or 50 :-D
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Let’s restart a game if you agree. I will start with the allies and will watch out for a sea lion better than last time! :)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 2/12 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 4/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 infantry placed in Caucasus
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
Certainly! Now you see my box of trick :-D Will have more challenge to attack now
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Southern Europe to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Poland to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 bomber moved from Germany to Caucasus
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Poland to Caucasus
1 fighter moved from Bulgaria Romania to Caucasus
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 14 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea ZoneCombat - Germans
Battle in 14 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 14 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 2/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Caucasus
Germans attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
AA fire in Caucasus : 0/3 hits
Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Caucasus, round 2 : 6/11 hits
Russians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 4/8 hits
1 aaGun owned by the Russians, 3 armour owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Russians lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 3 fighters in Caucasus, round 3 : 6/7 hits
Russians roll dice for 2 fighters in Caucasus, round 3 : 2/2 hits
1 fighter owned by the Germans, 2 fighters owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 2 fighters and 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 7 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British and 1 submarine owned by the Russians lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits
Germans win with 1 cruiser, 1 fighter and 2 submarines remaining. Battle score for attacker is 33
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 armour and 1 infantry moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
2 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
2 armour moved from France to Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Italy to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Italy to France
3 infantry moved from Germany to Baltic States
2 fighters moved from Caucasus to Poland
1 bomber moved from Caucasus to Germany
2 fighters moved from 14 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
2 infantry moved from Norway to Finland
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.Place Units - Germans
1 bomber placed in Germany
1 artillery and 7 infantry placed in Germany
1 artillery placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUsTerritory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser and 2 submarines
11 Sea Zone : 2 submarines
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 3 infantry
Baltic States : 4 infantry
Belorussia : 1 infantry
Bulgaria Romania : 1 infantry
Caucasus : 1 flag, 2 armour and 1 factory
Finland : 2 infantry
France : 2 aaGuns, 3 fighters and 1 infantry
Germany : 1 artillery, 2 bombers, 1 factory and 7 infantry
Italy : 1 artillery and 1 factory
Karelia S.S.R. : 1 flag, 4 armour, 1 factory and 8 infantry
Poland : 1 aaGun, 3 armour and 2 fighters
Southern Europe : 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Caucasus
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Egypt
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Caucasus
1 bomber moved from United Kingdom to Caucasus
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Burma to India
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from 35 Sea Zone to SzechwanCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 armour and 1 factory
British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
1 armour owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 4 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 5 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 1 fighter in Caucasus, round 6 : 2/2 hits
Germans roll dice for 1 armour in Caucasus, round 6 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to West Russia
1 bomber moved from Caucasus to West Russia
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 5 Sea Zone to West RussiaPlace Units - British
1 bomber placed in United Kingdom
3 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery moved from French Indo-China Thailand to Burma
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 fighter moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine -
I’m attacking the historical Pearl attack :evil:Would you choose to submerge or fight?
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I will fight! :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery moved from French Indo-China Thailand to Burma
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 fighter moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese, 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 53 Sea Zone
retreated to 53 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarine
Battle in 53 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 carrier, 1 fighter and 1 submarineNon Combat Move - Japanese
1 fighter could not land in 53 Sea Zone and was removed
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from 37 Sea Zone to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from Anhwei to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Wake Island: 1 bomber
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
1 factory placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUsTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 2 transports
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 2 artilleries and 4 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 factory, 1 fighter and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 bomber and 1 infantry
Yunnan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 19 / 26
Germans : 44 / 45
British : 31 / 32
Japanese : 34 / 35
Americans : 40 / 42 -
Uh… I should have put one more cruiser to fight…
I realized I have to lose fighter instead so I replace the loss of bomber with fighter.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Szechwan to India
2 infantry moved from Szechwan to Kazakh S.S.R.
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 transport moved from 56 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 52 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 52 Sea Zone, round 3 : 4/6 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 52 Sea Zone, round 3 : 2/4 hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 50
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Americans
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to GreenlandPlace Units - Americans
1 fighter placed in Western United States
2 destroyers placed in 11 Sea Zone
2 destroyers placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from West Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to West Russia: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from Archangel to West Russia
3 artilleries and 4 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Szechwan to Kazakh S.S.R.Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
Sorry for the EDIT but the interface did not let me move my tank after the blitz in Caucasus…
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hey…actually this is as designed - since you do this in combat movement, the complex acts like a stopper. You have to leave the bliz unit there.
Would you like to keep the tank or leave the infantry in Caucasus?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from West Russia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to West Russia: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Algeria to Egypt
Germans take Libya from British
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
1 battleship moved from 16 Sea Zone to 17 Sea Zone
2 bombers moved from Germany to Egypt
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 cruiser moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from Poland to Caucasus
1 fighter moved from Poland to Caucasus
1 fighter moved from Poland to ArchangelCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Egypt, round 2 : 3/5 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
4 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Caucasus to Poland
1 artillery and 1 infantry moved from Germany to Poland
6 infantry moved from Germany to Baltic States
2 bombers moved from Egypt to Libya
1 armour moved from Poland to Karelia S.S.R.
2 bombers moved from Libya to Algeria
1 artillery and 1 infantry moved from Algeria to LibyaPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
1 armour, 1 bomber and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUsTerritory Summary for Germans :
8 Sea Zone : 2 submarines
12 Sea Zone : 1 cruiser
13 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship and 1 transport
23 Sea Zone : 1 submarine
Algeria : 2 bombers and 2 infantry
Baltic States : 6 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
Egypt : 1 flag, 1 armour and 1 artillery
France : 1 aaGun and 3 fighters
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 6 infantry
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 5 armour, 2 artilleries, 1 factory, 1 fighter and 13 infantry
Libya : 1 artillery and 1 infantry
Poland : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 47 / 48
British : 28 / 32
Japanese : 34 / 35
Americans : 40 / 40 -
I assume you wants to use infantry to occupy Caucasus. Feel free to switch to Tanks if desired.
CHeers
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Sorry for the delay…
Not sure to agree with that (but I can misunderstand of course).
Here is the section coming from 1942.2 rules (page 24):
Blitz: Tanks can “blitz” by moving through an unoccupied hostile territory as the first part of a two-space move that can end in
a friendly or hostile territory. This complete move must occur during the Combat Move phase. By blitzing, the tank establishes
control of the first territory before it moves to the next. The second territory can be friendly or hostile, or even the space the
tank came from. A tank may not blitz through a territory that contains an enemy unit, even if the unit is an antiaircraft artillery
or industrial complex.Please, let me know your toughs…