@The_Good_Captain This sure is a game of all time
Toan6ca (Axis) vs cheops (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Libya to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
1 infantry owned by the Italians retreated to Northern Italy
French win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 3 infantry
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 2 fighters and 1 harbour
Italians roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 2 fightersNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Algeria
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 armour
EDIT: Adding units owned by Italians to Yugoslavia: 2 armour
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 13 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Normandy Bordeaux to Southern France
2 bombers moved from Algeria to 98 Sea Zone
2 tactical_bombers moved from Algeria to Southern FranceCombat - Germans
Battle in Southern France
Germans attack with 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 submarine; French defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French and 1 bomber owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for British: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
5 infantry moved from Finland to Norway
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Algeria to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Northern Italy to Western Germany
2 tactical_bombers moved from Southern France to Normandy Bordeaux
4 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
3 infantry moved from Poland to Germany
2 artilleries moved from Slovakia Hungary to Germany
3 artilleries moved from Poland to Germany
2 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Poland to Germany
3 armour moved from Poland to Western Germany
5 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
10 transports placed in 112 Sea Zone
3 transports placed in 113 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 5 infantry
EDIT: Removing units owned by Germans from 110 Sea Zone: 5 submarines
EDIT: Adding units owned by Germans to 112 Sea Zone: 5 submarines
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
Russians buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Tsagaan Olom to Central MongoliaCombat - Russians
Battle in Central Mongolia
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
4 infantry moved from Novgorod to Karelia
3 artilleries and 8 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Belarus to Baltic States
3 artilleries and 3 infantry moved from Novgorod to Baltic States
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 127 Sea Zone to 124 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Western Ukraine: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 34 PUs -
Apparently I am using 1.9 and our game is in 1.8…so try this. I found this method on the forums…here goes nothing!