Scramble scotland
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Gibraltar to 95 Sea Zone
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Sicily
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 4 transports
Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 4 transports in 95 Sea Zone, round 2 : 12/16 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians, 1 carrier owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the Italians, 1 destroyer owned by the Americans, 1 transport owned by the Germans, 2 cruisers owned by the Italians, 3 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking Philippines from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 3 fighters
Battle in Sicily
Battle in SardiniaNon Combat Move - Americans
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Java to India
1 bomber moved from 95 Sea Zone to Morocco
2 fighters moved from 95 Sea Zone to AlgeriaPlace Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 13 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 73 Sea Zone to 71 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 artilleries and 14 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South AfricaCombat - British
Battle in Borneo
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 aaGuns moved from Yunnan to BurmaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 34 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 35 PUs;
Italians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
1 armour moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern ItalyCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Eastern Persia, round 2 : 3/6 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to BryanskPlace Units - Italians
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Italians undo move 1.
1 artillery and 2 infantry placed in Persia
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Morocco to AlgeriaCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Germans defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
3 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
4 infantry moved from Karelia to Novgorod
3 submarines moved from 113 Sea Zone to 124 Sea Zone
2 artilleries and 5 infantry moved from France to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
2 armour and 9 mech_infantrys moved from Slovakia Hungary to Northern Italy
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 tactical_bombers moved from Southern Italy to IraqCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 124 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 124 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 bombers moved from Russia to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in France
4 armour, 1 infantry and 5 mech_infantrys placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to RussiaNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to EvenkiyskiyPlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 6 infantry, 1 marine and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 armour moved from Jehol to Kweichow
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber and 2 fighters moved from 37 Sea Zone to French Indo China
1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from French Indo China to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
4 bombers moved from Morocco to Southern Italy
2 fighters moved from Algeria to Southern Italy
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 21 Sea Zone -
scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
4 bombers moved from Morocco to Southern Italy
2 fighters moved from Algeria to Southern Italy
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 4 bombers, 5 fighters, 4 infantry, 1 marine and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 1 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits
Americans roll dice for 1 armour, 3 artilleries, 4 bombers, 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Southern Italy, round 2 : 13/20 hits
Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 8 infantry in Southern Italy, round 2 : 4/11 hits
1 aaGun owned by the Germans, 1 bomber owned by the Italians, 2 aaGuns owned by the Italians, 2 artilleries owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers, 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Southern Italy, round 3 : 9/16 hits
Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
Americans captures 43PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 7 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Sicily
1 fighter moved from Southern Italy to 95 Sea Zone
4 bombers moved from Southern Italy to Sicily
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Guam to 21 Sea ZonePlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 100 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 135 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 14x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from West India to India
2 fighters moved from Egypt to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Egypt
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Rostov to Northwest Persia
1 artillery and 4 infantry moved from Rostov to Caucasus
1 armour moved from Urals to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to ArchangelCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Egypt, round 2 : 5/12 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Italians
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to RostovTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Combat - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Russia
1 infantry moved from Vologda to Urals
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 armour and 5 mech_infantrys moved from Western Germany to Poland
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Germans attack with 3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys in Southern Italy, round 2 : 6/22 hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Southern Italy, round 2 : 2/4 hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 3 armour, 2 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 marineNon Combat Move - Germans
1 aaGun moved from Rostov to Bryansk
2 bombers moved from Russia to UkrainePlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
2 armour, 1 infantry and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Samara
1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to TimguskaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangtung
2 bombers moved from French Indo China to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 artillery and 4 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kwangsi
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 1 marine, 4 submarines, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 marine moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to Shan State
3 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Philippines
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Philippines from Americans, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with no units remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 fighters
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
2 fighters moved from Kwangtung to 35 Sea Zone
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 6 bombers, 3 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
4 bombers moved from Sicily to Egypt
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Egypt
1 battleship, 4 carriers and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
4 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Sicily to Malta
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 21 Sea Zone to Caroline IslandsCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 4 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Americans roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Americans roll dice for 1 artillery, 4 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Egypt, round 2 : 8/13 hits
Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 2/11 hits
3 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 armour owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 4 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Italians: 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
3 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 bombers moved from Egypt to Anglo Egyptian SudanPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
4 bombers, 3 fighters and 1 tactical_bomber placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs