G40L NT Snigg (Axis) vs. War Ghost (Allies +18)


  • I clicked to quick on the casualties in SZ 96 and took the fighter as a loss instead of the cruiser. Do you mind if I edit that so I keep the fighter and lose the cruiser?

  • '22 '21 '20 '17 '15

    That’s fine

  • '22 '21 '20 '17 '15

    Anything like that where it’s no change in dice matters, you’re fine to edit.  Thank you for asking first though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the British
                        1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                1 battleship moved from 111 Sea Zone to 118 Sea Zone
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to Malta: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.50
        Italians : 0.17
        Chinese : 0.33
        Japanese : 0.67

    triplea_41561_UK_1.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to Tunisia
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 :  3/7 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 10 PUs (6 lost to blockades); end with 10 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 2 armour
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns and 2 infantry

    triplea_41561_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        ANZAC : 0.00

    triplea_41561_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -1.00
        ANZAC : 0.00

    triplea_41561_Fre1.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Western Germany to 118 Sea Zone
                1 fighter moved from 112 Sea Zone to 118 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 112 Sea Zone to 118 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 tactical_bomber moved from Western Germany to Greece
                2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 :  4/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans win, taking Iceland from British, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 118 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 118 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship in 118 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 118 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  6/8 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  3/3 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from Greece to Romania
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                1 bomber moved from 97 Sea Zone to Western Germany
                1 bomber moved from 97 Sea Zone to Western Germany
                3 tactical_bombers moved from 97 Sea Zone to Western Germany
                5 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 118 Sea Zone to 109 Sea Zone
                1 aaGun moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 artilleries moved from France to Western Germany
                1 artillery moved from Normandy Bordeaux to France

    Place Units - Germans
                10 artilleries placed in Germany
                1 bomber placed in Western Germany
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Germans collect 39 PUs (4 lost to blockades); end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
        Romania : 2 artilleries, 7 infantry and 1 tactical_bomber
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 10 artilleries and 1 factory_major
        Northern Italy : 1 armour and 1 mech_infantry
        123 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Greece : 1 flag, 3 armour and 3 infantry
        Yugoslavia : 1 flag, 5 armour and 2 mech_infantrys
        Finland : 1 flag, 1 aaGun and 7 infantry
        110 Sea Zone : 3 submarines

    triplea_41561_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Timguska
                3 armour moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                2 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Russians : -0.33
        Japanese : 0.00

    triplea_41561_Rus2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 artillery, 9 infantry and 1 mech_infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  4/17 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 bombers moved from Yunnan to Kwangsi
                4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                1 harbour placed in Hainan
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 4 fighters and 4 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
        Siberia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 transport

    triplea_41561_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Western United States
                2 bombers moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_41561_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : -1.00

    triplea_41561_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Western United States
                2 bombers moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from Malta to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 2 bombers
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 bombers owned by the British lost in 93 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 2 bombers
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Malta to Morocco
                3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch

    Place Units - British
                2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer and 2 submarines placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,6,2,5,4
                British collect 26 PUs (5 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    British : 0.67
        Italians : 1.17
        Chinese : 0.17
        Neutral_Axis : 1.67
        Japanese : -1.00

    triplea_41561_UK_2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery and 1 infantry moved from Kenya to Ethiopia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Ethiopia : 1 artillery and 2 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        92 Sea Zone : 1 transport

    triplea_41561_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                        ANZAC roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        ANZAC : -0.83

    triplea_41561_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                        ANZAC roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco
                1 destroyer moved from 78 Sea Zone to 38 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 1.00
        ANZAC : -0.83

    triplea_41561_Fre2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                3 bombers moved from Western Germany to United Kingdom
                3 tactical_bombers moved from Western Germany to United Kingdom
                3 submarines moved from 110 Sea Zone to 109 Sea Zone

    triplea_41561_Ger3.tsvg

  • '22 '21 '20 '17 '15

    Scramble to 109?  Intercept in London?


  • Nope.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                3 bombers moved from Western Germany to United Kingdom
                3 tactical_bombers moved from Western Germany to United Kingdom
                3 submarines moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6,4,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 29 damage total.  Damaged units is as follows: airfield = 6, harbour = 5, factory_major = 18
                Battle in Eire
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                10 artilleries moved from Germany to Poland
                5 armour and 2 mech_infantrys moved from Yugoslavia to Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
        Romania : 4 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 aaGuns, 5 armour, 13 artilleries, 14 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 7 mech_infantrys
        Holland Belgium : 1 aaGun, 3 artilleries and 3 tactical_bombers
        Eire : 1 flag, 2 infantry
        Bulgaria : 1 flag, 3 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun and 7 infantry
        110 Sea Zone : 3 submarines

    triplea_41561_Ger3.tsvg

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