sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Caucasus to Rostov
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Amur to Buryatia
1 aaGun moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
6 infantry moved from Sakha to Buryatia
1 armour moved from Volgograd to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
2 artilleries placed in Novgorod
1 artillery placed in Novgorod
3 infantry placed in Ukraine
1 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 6 infantry
Bryansk : 1 armour
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Caucasus : 1 mech_infantry
Smolensk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter moved from Okinawa to Kwangsi
4 infantry moved from Korea to Manchuria
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 artillery and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 8 fighters and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 6 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports
34 Sea Zone : 1 cruiser and 1 transport
6 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 32 / 33
Americans : 52 / 55
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Kweichow : 1 infantry
Szechwan : 2 infantry
Chahar : 2 infantry
Sikang : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 battleship moved from 111 Sea Zone to 118 Sea Zone
1 cruiser moved from 111 Sea Zone to 123 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Burma to India
2 infantry moved from Malaya to Shan State
1 aaGun moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to 76 Sea Zone
1 tactical_bomber moved from India to 76 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 3 mech_infantrys
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 3 infantry
Kweichow : 1 infantry
Szechwan : 2 infantry
Chahar : 2 infantry
Sikang : 1 fighter and 3 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 bomber and 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 mech_infantry
80 Sea Zone : 1 transport
96 Sea Zone : 1 destroyer
123 Sea Zone : 1 cruiser
76 Sea Zone : 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
118 Sea Zone : 1 battleship
106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
71 Sea Zone : 1 destroyer
79 Sea Zone : 1 battleship
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 17 / 18
Italians : 9 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 4/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 3/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Holland Belgium
1 fighter moved from 93 Sea Zone to Holland Belgium
1 armour moved from Northern Italy to Holland Belgium
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery
Western Germany : 1 aaGun
Holland Belgium : 1 armour and 2 fighters
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 cruiser
93 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 17 / 18
Italians : 16 / 25
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 17 / 18
Italians : 16 / 25
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 aaGun owned by the Italians and 1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Turn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
70 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 17 / 18
Italians : 16 / 25
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 118 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 118 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Morocco
Germans attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 bombers moved from 118 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 artillery moved from France to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
2 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 aaGun and 3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
Place Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Alexandria : 1 fighter and 2 tactical_bombers
Gibraltar : 1 tactical_bomber
Morocco : 1 flag, 2 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Romania : 2 artilleries and 11 infantry
Germany : 1 aaGun, 9 armour, 1 factory_major and 9 mech_infantrys
Holland Belgium : 1 aaGun and 2 bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 3 artilleries and 14 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 45 / 50
Russians : 34 / 37
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 17 / 18
Italians : 16 / 25
ANZAC : 14 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Bessarabia to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 2 infantry
Bryansk : 1 armour, 2 artilleries, 17 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Smolensk : 1 armour, 1 infantry and 1 mech_infantry
122 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 30 / 33
Americans : 52 / 55
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 17 / 18
Italians : 16 / 25
ANZAC : 14 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
4 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 5/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from 36 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 artilleries and 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 5 tactical_bombers
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
21 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 50 / 50
Americans : 50 / 55
Chinese : 6 / 16
British : 30 / 36
UK_Pacific : 7 / 18
Italians : 16 / 25
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I assumed you wouldn’t scramble in SZ 21.
If you disagree, we can change my lost inf against a damaged battleship.
The US fighter was too scared to scramble… :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 fighters and 2 transports
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
16 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major and 1 harbour
French West Africa : 2 fighters
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 50 / 50
Americans : 52 / 75
Chinese : 6 / 16
British : 30 / 36
UK_Pacific : 7 / 18
Italians : 16 / 25
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I assume you scramble the fighters to defend the transport here. If not, please let me know and I will rework on that battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in Kansu
Chinese undo move 3.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 2 infantry
Kansu : 4 infantry
Sikang : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 75
Chinese : 7 / 14
British : 30 / 36
UK_Pacific : 7 / 18
Italians : 16 / 25
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 fighters and 2 transports
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in Kansu
Chinese undo move 3.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 5/6 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the British, 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 cruiser and 1 destroyer
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 aaGun moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
3 fighters moved from 91 Sea Zone to French West Africa
1 bomber moved from 91 Sea Zone to French West Africa
Place Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
1 artillery, 2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 infantry
Kansu : 4 infantry
Sikang : 1 fighter and 4 infantry
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry and 5 mech_infantrys
Queensland : 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
16 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major and 1 harbour
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tanganyika Territory : 1 infantry
French West Africa : 1 bomber and 5 fighters
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 cruiser and 1 transport
86 Sea Zone : 2 transports
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 75
Chinese : 7 / 14
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 16 / 25
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Southern Italy
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 aaGun
Romania : 2 armour and 1 mech_infantry
Germany : 1 armour
Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Ethiopia : 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 17 / 27
ANZAC : 10 / 16
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 17 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 70 Sea Zone to 68 Sea Zone
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Egypt : 3 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
68 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 17 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0