You can scramble 1 plan to SZ 43
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour, 1 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
3 fighters moved from Japan to Korea
3 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 armour moved from Syria to Persia
11 armour and 16 mech_infantrys moved from Syria to Saudi Arabia
1 tactical_bomber moved from India to 37 Sea Zone
Combat - Japanese
Battle in Saudi Arabia
Japanese attack with 11 armour and 16 mech_infantrys
British defend with 10 artilleries; Americans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 11 armour and 16 mech_infantrys in Saudi Arabia, round 2 : 6/27 hits
Americans roll dice for 2 armour, 10 artilleries and 1 mech_infantry in Saudi Arabia, round 2 : 5/13 hits
5 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Japanese roll dice for 11 armour and 11 mech_infantrys in Saudi Arabia, round 3 : 7/22 hits
Americans roll dice for 2 armour and 5 artilleries in Saudi Arabia, round 3 : 2/7 hits
2 mech_infantrys owned by the Japanese, 2 armour owned by the Americans and 5 artilleries owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from Americans with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 28
Casualties for British: 10 artilleries
Casualties for Americans: 2 armour and 1 mech_infantry
Casualties for Japanese: 7 mech_infantrys
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 armour
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 armour
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 destroyers and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Persia
Japanese attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 2 armour and 1 infantry in Persia, round 2 : 3/3 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 3 fighters
Americans defend with 1 armour and 1 factory_minor
Japanese roll dice for 3 fighters in Korea, round 2 : 1/3 hits
Americans roll dice for 1 armour in Korea, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
2 bombers moved from Manchuria to Japan
2 artilleries and 1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
3 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,2,3,1,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,5,3,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4
Japanese collect 37 PUs (15 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Jehol : 1 flag, 2 artilleries and 1 infantry
Manchuria : 1 flag, 2 armour and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 1 airfield, 5 artilleries, 19 infantry and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
37 Sea Zone : 1 flag, 3 destroyers
39 Sea Zone : 1 destroyer
West India : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
Saudi Arabia : 1 flag, 11 armour, 1 factory_minor and 9 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 bombers moved from Spain to Finland
3 infantry moved from Norway to Finland
1 infantry moved from Sweden to Finland
2 armour and 1 mech_infantry moved from Norway to Finland
4 infantry moved from Spain to 92 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from 99 Sea Zone to Cyprus
6 fighters moved from Egypt to 99 Sea Zone
1 armour moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
1 armour moved from Amur to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
4 fighters moved from 4 Sea Zone to Manchuria
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 carriers, 2 destroyers, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 carrier, 2 destroyers, 8 fighters and 2 transports in 99 Sea Zone, round 3 : 2/10 hits
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 99 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Finland
Americans attack with 2 armour, 5 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 2 armour, 5 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 6/12 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits
2 infantry owned by the Americans and 6 infantry owned by the Germans lost in Finland
Americans roll dice for 2 armour, 5 bombers, 2 infantry and 1 mech_infantry in Finland, round 3 : 6/10 hits
Germans roll dice for 3 armour in Finland, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Finland from Germans with 2 armour, 5 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 infantry
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 3/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
2 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Cyprus
Battle in Iraq
Americans attack with 2 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 2 armour and 2 fighters in Iraq, round 2 : 2/4 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Iraq
Americans roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Cyprus from Italians, taking Iraq from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters could not land in 99 Sea Zone and were removed
6 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
3 fighters moved from Normandy Bordeaux to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
5 transports moved from 92 Sea Zone to 91 Sea Zone
5 bombers moved from Finland to Norway
1 bomber moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
2 carriers and 6 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Siberia to Amur
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 carrier moved from 3 Sea Zone to 8 Sea Zone
2 destroyers moved from 3 Sea Zone to 8 Sea Zone
1 bomber moved from Korea to Amur
1 bomber moved from Western United States to Amur
4 fighters moved from Manchuria to Korea
2 bombers moved from Amur to Korea
Place Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 factory_minor placed in Sweden
3 armour placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 transports placed in 101 Sea Zone
3 artilleries placed in Spain
2 fighters and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 101 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 146 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Trans-Jordan to Saudi Arabia
2 artilleries moved from Trans-Jordan to Saudi Arabia
3 infantry moved from Trans-Jordan to Saudi Arabia
14 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 5 artilleries, 14 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 11 armour, 1 factory_minor and 9 mech_infantrys
British roll dice for 5 artilleries, 14 fighters, 7 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 13/27 hits
Japanese roll dice for 11 armour and 9 mech_infantrys in Saudi Arabia, round 2 : 11/20 hits
4 armour owned by the Japanese, 4 artilleries owned by the British, 9 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery, 14 fighters and 1 tactical_bomber in Saudi Arabia, round 3 : 7/16 hits
Japanese roll dice for 7 armour in Saudi Arabia, round 3 : 4/7 hits
7 armour owned by the Japanese and 4 fighters owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 1 artillery, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 artilleries, 4 fighters and 7 infantry
Casualties for Japanese: 11 armour and 9 mech_infantrys
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
3 aaGuns moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sweden to Finland
3 infantry and 1 mech_infantry moved from Norway to Finland
3 bombers moved from Spain to Finland
2 armour moved from Norway to Finland
1 armour moved from Norway to Finland
2 bombers moved from Spain to 99 Sea Zone
4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
6 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
4 fighters moved from 4 Sea Zone to Manchuria
1 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
3 infantry moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 9/13 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 2 bombers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Cyprus
Battle in Finland
Americans attack with 3 armour, 3 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 3 armour, 3 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 3/11 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
Americans roll dice for 3 armour and 3 bombers in Finland, round 3 : 5/6 hits
Germans roll dice for 3 armour and 3 infantry in Finland, round 3 : 4/6 hits
1 bomber owned by the Americans, 3 armour owned by the Americans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Americans roll dice for 2 bombers in Finland, round 4 : 2/2 hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Cyprus from Italians with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 armour, 1 bomber, 4 infantry and 1 mech_infantry
Battle in Iraq
Americans attack with 3 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 armour and 2 fighters in Iraq, round 2 : 4/5 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 2/3 hits
3 mech_infantrys owned by the Germans and 2 armour owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 bomber and 4 fighters in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 5/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Finland to Norway
2 fighters moved from Normandy Bordeaux to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Gibraltar
3 artilleries and 2 mech_infantrys moved from Spain to 92 Sea Zone
5 infantry moved from Spain to 92 Sea Zone
2 bombers moved from 99 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
15 armour moved from Egypt to Trans-Jordan
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from 98 Sea Zone to Trans-Jordan
1 bomber and 4 fighters moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to Korea
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 4 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Iraq to Trans-Jordan
Place Units - Americans
3 armour placed in Norway
1 factory_minor placed in Sweden
3 mech_infantrys placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 armour and 1 artillery placed in Spain
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Western United States
Americans undo move 6.
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 143 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 139 PUs;
Americans buy 6 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 10 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sweden to Finland
3 infantry and 1 mech_infantry moved from Norway to Finland
3 bombers moved from Spain to Finland
2 armour moved from Norway to Finland
1 armour moved from Norway to Finland
2 bombers moved from Spain to 99 Sea Zone
4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
6 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Soviet Far East to Manchuria
4 fighters moved from 4 Sea Zone to Manchuria
1 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
3 infantry moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 10 fighters and 2 transports in 99 Sea Zone, round 2 : 9/13 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 carrier owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 2 bombers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Battle in Crete
Battle in Cyprus
Battle in Finland
Americans attack with 3 armour, 3 bombers, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 6 infantry
Americans roll dice for 3 armour, 3 bombers, 4 infantry and 1 mech_infantry in Finland, round 2 : 3/11 hits
Germans roll dice for 3 armour and 6 infantry in Finland, round 2 : 5/9 hits
1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
Americans roll dice for 3 armour and 3 bombers in Finland, round 3 : 5/6 hits
Germans roll dice for 3 armour and 3 infantry in Finland, round 3 : 4/6 hits
1 bomber owned by the Americans, 3 armour owned by the Americans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Americans roll dice for 2 bombers in Finland, round 4 : 2/2 hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Crete from Italians, taking Cyprus from Italians with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour and 6 infantry
Casualties for Americans: 3 armour, 1 bomber, 4 infantry and 1 mech_infantry
Battle in Iraq
Americans attack with 3 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 armour and 2 fighters in Iraq, round 2 : 4/5 hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 2/3 hits
3 mech_infantrys owned by the Germans and 2 armour owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 bomber and 4 fighters in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 5/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Finland to Norway
2 fighters moved from Normandy Bordeaux to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Gibraltar
3 artilleries and 2 mech_infantrys moved from Spain to 92 Sea Zone
5 infantry moved from Spain to 92 Sea Zone
2 bombers moved from 99 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
15 armour moved from Egypt to Trans-Jordan
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from 98 Sea Zone to Trans-Jordan
1 bomber and 4 fighters moved from Manchuria to Korea
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to Korea
2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 4 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Iraq to Trans-Jordan
Place Units - Americans
3 armour placed in Norway
1 factory_minor placed in Sweden
3 mech_infantrys placed in Korea
1 armour and 1 mech_infantry placed in Western United States
2 armour and 1 artillery placed in Spain
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Western United States
Americans undo move 6.
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 143 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 airfields, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
5 artilleries moved from Trans-Jordan to Saudi Arabia
8 infantry moved from Trans-Jordan to Saudi Arabia
14 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
11 armour, 1 infantry and 21 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in Saudi Arabia
British attack with 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 11 armour, 1 factory_minor and 9 mech_infantrys
British roll dice for 5 artilleries, 14 fighters, 8 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 10/28 hits
Japanese roll dice for 11 armour and 9 mech_infantrys in Saudi Arabia, round 2 : 5/20 hits
1 armour owned by the Japanese, 9 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Saudi Arabia
British roll dice for 5 artilleries, 14 fighters, 3 infantry and 1 tactical_bomber in Saudi Arabia, round 3 : 5/23 hits
Japanese roll dice for 10 armour in Saudi Arabia, round 3 : 2/10 hits
5 armour owned by the Japanese and 2 infantry owned by the British lost in Saudi Arabia
British roll dice for 5 artilleries, 14 fighters, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 4 : 10/21 hits
Japanese roll dice for 5 armour in Saudi Arabia, round 4 : 2/5 hits
5 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 4 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for British: 1 artillery and 8 infantry
Casualties for Japanese: 11 armour and 9 mech_infantrys
Non Combat Move - British
3 fighters moved from Saudi Arabia to Egypt
11 fighters moved from Saudi Arabia to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
Place Units - British
1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Turkey to Syria
Italians take Syria from Americans
3 artilleries moved from Turkey to Iraq
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 99 Sea Zone
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Iraq
Italians attack with 3 artilleries
Americans defend with 1 armour and 1 factory_minor
Italians roll dice for 3 artilleries in Iraq, round 2 : 1/3 hits
Americans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Americans lost in Iraq
Italians win, taking Iraq from Americans with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 3/3 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,6,3,4
Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 18 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Turkey : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea Zone
scramble?
Max scramble please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 6 submarines
Japanese defend with 3 destroyers and 1 tactical_bomber
ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 : 1/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
2 fighters moved from Kiangsu to 19 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 54 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 6 submarines
Japanese defend with 3 destroyers and 1 tactical_bomber
ANZAC roll dice for 6 submarines in 37 Sea Zone, round 2 : 1/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 5 submarines in 37 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
2 fighters moved from Kiangsu to 19 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
8 artilleries and 36 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
Scramble 98?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
8 artilleries and 36 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 bombers, 5 fighters and 3 tactical_bombers moved from Turkey to 98 Sea Zone
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 8 artilleries, 2 fighters and 38 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 artilleries, 2 fighters and 38 infantry in Normandy Bordeaux, round 2 : 17/48 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 artilleries, 2 fighters and 37 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Germans attack with 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 5 transports
Germans roll dice for 10 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 12/19 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 5 transports in 98 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 5 transports owned by the Americans lost in 98 Sea Zone
Germans win with 10 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 5 transports
Non Combat Move - Germans
3 aaGuns moved from Turkey to Iraq
39 armour and 1 mech_infantry moved from Northwest Persia to Iraq
18 armour moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Greece to Iraq
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
5 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
10 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 fighters moved from Normandy Bordeaux to Western Germany
7 artilleries and 23 infantry moved from Western Germany to France
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - Germans
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
Germans undo move 5.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 8 artilleries, 1 factory_minor, 1 harbour and 37 infantry
France : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor and 23 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Southern Italy : 10 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 3 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 armour and 1 mech_infantry
97 Sea Zone : 2 destroyers
Iraq : 3 aaGuns, 58 armour, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Anhwe to Kiangsu
2 fighters moved from Japan to Kiangsu
2 artilleries and 1 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 4 infantry in Kiangsu, round 2 : 1/6 hits
Chinese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 3 : 2/5 hits
Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 3 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 4 : 0/4 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 5 : 1/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 5 : 0/2 hits
1 mech_infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 6 : 1/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer and 4 submarines
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer and 4 submarines remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 bomber moved from Manchuria to Japan
2 artilleries and 4 infantry moved from Shan State to Yunnan
8 infantry moved from Shan State to Yunnan
9 infantry moved from India to Burma
2 armour and 1 infantry moved from Persia to Iraq
Place Units - Japanese
3 armour placed in Persia
3 destroyers placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,3,2,1,5,3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,5,6,1,5,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,2
Japanese collect 32 PUs (18 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 20 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 artilleries
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 12 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 2 fighters
Shan State : 1 flag, 1 airfield, 3 artilleries and 7 infantry
Burma : 1 flag, 9 infantry
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
39 Sea Zone : 3 destroyers
West India : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
Iraq : 2 armour and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
Hey, I am sorry about this but I am either going to have to place this game on hold for the foreseeable future or I will just have to concede. It has been an epic game but unfortunately my father’s health has taken a drastic turn for the worse and I am not sure when I will be able to find the time to continue.
Thank you very much for the game so far. Let me know what you want to do. Sorry again for this.
Oh wow. I’m very sorry to hear that. I wish you and yours the best, and hope things turn out ok. We can put it on hold for now, and when/if you feel like coming back, shoot me a message. In a couple months I may record it, just so it doesn’t get lost in the shuffle, but if you come back after that it can always be voided and we pick up where we left off. I would like to see where this one ends up when life has settled down for you and you’re back interested.
Sincerely,
Snigg