Scramble and Kami SZ6?
Kami off Iwo Jima?
Scramble from Rome?
G40L BM3 Snigg (Axis) vs. Csaw (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
ANZAC undo move 3.
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
ANZAC undo move 3.
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 2x factory_minor; Remaining resources: 95 PUs;
Germans buy 6 armour, 3 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Turkey to Trans-Jordan
3 bombers moved from Turkey to Trans-Jordan
5 fighters and 3 tactical_bombers moved from Turkey to Trans-Jordan
1 bomber moved from Turkey to Saudi Arabia
1 bomber moved from Turkey to Egypt
5 bombers moved from Western Germany to Trans-JordanCombat - Germans
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Germans attack with 8 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 7 infantry
Germans roll dice for 8 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 7/19 hits
British roll dice for 7 infantry in Trans-Jordan, round 2 : 1/7 hits
1 mech_infantry owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 8 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for British: 7 infantryNon Combat Move - Germans
1 bomber moved from Saudi Arabia to Turkey
1 bomber moved from Egypt to Turkey
5 bombers moved from Trans-Jordan to Turkey
5 fighters and 3 tactical_bombers moved from Trans-Jordan to Turkey
2 armour moved from Greece to Turkey
3 armour moved from Volgograd to Turkey
1 armour and 2 mech_infantrys moved from Novosibirsk to Evenkiyskiy
5 infantry moved from Western Germany to France
3 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Yugoslavia to Greece
3 bombers moved from Trans-Jordan to Turkey
5 infantry moved from Western Germany to FrancePlace Units - Germans
2 armour and 1 mech_infantry placed in Yugoslavia
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Persia
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Manchuria : 2 armour
Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Trans-Jordan : 1 flag, 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_minor and 37 infantry
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer
Turkey : 3 aaGuns, 69 armour, 10 bombers, 5 fighters, 12 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 3 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 infantry
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 6 infantry -
Russia has a choice to attack new destroyer or no? I want to ask before skipping Russia this turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 3 fighters
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turn Complete - Russians
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I wouldn’t have noticed but thank you for asking. I will say it again this has been an epic game so far. Thanks for playing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
2 mech_infantrys moved from Jehol to Amur
2 bombers moved from Japan to Amur
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Amur
Japanese attack with 2 bombers and 3 mech_infantrys
Americans defend with 3 infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Amur, round 2 : 1/5 hits
Americans roll dice for 3 infantry in Amur, round 2 : 2/3 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 bombers and 1 mech_infantry in Amur, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Amur, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 bombers and 1 mech_infantry in Amur, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Amur, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Amur to Japan
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
13 armour and 16 mech_infantrys moved from Persia to Turkey
4 infantry moved from Eastern Persia to PersiaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,5,5
Japanese collect 37 PUs (14 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Jehol : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 airfield, 3 artilleries, 15 infantry and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
West India : 1 flag
Turkmenistan : 1 flag, 1 infantry
Afghanistan : 1 flag
Turkey : 13 armour and 16 mech_infantrys
Eastern Persia : 1 flag
Persia : 4 infantryProduction/PUs Summary :
Germans : 69 / 98
Russians : 0 / 0
Japanese : 51 / 42
Americans : 81 / 127
Chinese : 0 / 5
British : 31 / 36
UK_Pacific : 4 / 0
Italians : 26 / 29
ANZAC : 12 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
I wouldn’t have noticed but thank you for asking. I will say it again this has been an epic game so far. Thanks for playing.
No problem. It was a new option, so definitely didn’t want to not give you the choice. I assumed the battle would end up as it did, but better odds than a defending sub.
It has been one hell of a game. Japan is utterly hosed, but can European Axis pull it off before the Empire of the Rising Sun takes a nose dives out of relevancy.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 122 PUs;
Americans buy 3 armour, 5 artilleries, 2 bombers, 8 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to 112 Sea Zone
4 armour, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
4 armour, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Saudi Arabia to Trans-Jordan
4 fighters moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Sakha to Korea
Americans take Korea from Japanese
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Saudi Arabia to Trans-Jordan -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 122 PUs;
Americans buy 3 armour, 5 artilleries, 2 bombers, 8 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to 112 Sea Zone
4 armour, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
4 armour, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Saudi Arabia to Trans-Jordan
4 fighters moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Sakha to Korea
Americans take Korea from Japanese
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Saudi Arabia to Trans-JordanCombat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Norway
Battle in Denmark
Battle in Northwest Persia
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Northwest Persia, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking 19 Sea Zone from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Northwest Persia from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 5 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 1/7 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 4 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
3 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Northwest Persia to Saudi Arabia
1 fighter moved from Northwest Persia to Iraq
1 armour moved from Sakha to Buryatia
2 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
3 fighters moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to Spain
2 fighters moved from Normandy Bordeaux to Spain
2 bombers moved from Eastern United States to Spain
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 9 infantry moved from 91 Sea Zone to Spain
1 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 bomber placed in Saudi Arabia
2 armour placed in Saudi Arabia
Americans undo move 2.
1 armour and 1 mech_infantry placed in Saudi Arabia
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 armour and 2 artilleries placed in Spain
2 artilleries and 6 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 1.
Americans undo move 3.
1 armour placed in Saudi Arabia
3 artilleries placed in Spain
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 139 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 122 PUs;
Americans buy 3 armour, 5 artilleries, 2 bombers, 8 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to 112 Sea Zone
4 armour, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
4 armour, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
3 fighters moved from Spain to Southern France
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Saudi Arabia to Trans-Jordan
4 fighters moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Sakha to Korea
Americans take Korea from Japanese
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Saudi Arabia to Trans-JordanCombat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Norway
Battle in Denmark
Battle in Northwest Persia
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Northwest Persia, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking 19 Sea Zone from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Northwest Persia from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 5 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 1/7 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 4 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
3 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Northwest Persia to Saudi Arabia
1 fighter moved from Northwest Persia to Iraq
1 armour moved from Sakha to Buryatia
2 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
3 fighters moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to Spain
2 fighters moved from Normandy Bordeaux to Spain
2 bombers moved from Eastern United States to Spain
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 9 infantry moved from 91 Sea Zone to Spain
1 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 bomber placed in Saudi Arabia
2 armour placed in Saudi Arabia
Americans undo move 2.
1 armour and 1 mech_infantry placed in Saudi Arabia
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 armour and 2 artilleries placed in Spain
2 artilleries and 6 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 1.
Americans undo move 3.
1 armour placed in Saudi Arabia
3 artilleries placed in Spain
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 139 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 32 PUs;
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Iraq to Persia
14 fighters and 1 tactical_bomber moved from Iraq to PersiaCombat - British
Battle in Persia
British attack with 14 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 4 infantry
British roll dice for 14 fighters, 4 infantry and 1 tactical_bomber in Persia, round 2 : 7/19 hits
Germans roll dice for 7 infantry in Persia, round 2 : 2/7 hits
4 infantry owned by the Japanese, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 14 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - British
14 fighters and 1 tactical_bomber moved from Persia to IraqPlace Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Turkey to SyriaPlace Units - Italians
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 2 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 artillery and 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 19 infantry
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkey : 1 flag, 2 aaGuns, 5 artilleries and 5 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Northwest Persia : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 35 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 armour
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Manchuria, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 2 armour owned by the Germans lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Manchuria to 19 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 35 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 armour
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Manchuria, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 2 armour owned by the Germans lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Manchuria to 19 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Turkey to Persia
1 mech_infantry moved from Turkey to Persia
2 fighters and 2 tactical_bombers moved from Turkey to Persia
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to 112 Sea Zone
5 bombers moved from Turkey to 112 Sea Zone
3 fighters moved from Turkey to Saudi Arabia
2 bombers moved from Turkey to Saudi Arabia
1 artillery and 2 infantry moved from France to Normandy Bordeaux -
Intercept in Saudi?
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no intercept