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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 8 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 8 infantry in Sikang, round 2 : 1/8 hits
Japanese roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese roll dice for 8 infantry in Sikang, round 3 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 3 : 0/2 hits
Chinese roll dice for 8 infantry in Sikang, round 4 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 7 infantry in Sikang, round 5 : 2/7 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 5 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 8 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 8 infantry in Sikang, round 2 : 1/8 hits
Japanese roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese roll dice for 8 infantry in Sikang, round 3 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 3 : 0/2 hits
Chinese roll dice for 8 infantry in Sikang, round 4 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 7 infantry in Sikang, round 5 : 2/7 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 5 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Ethiopia to Eastern Persia
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 8 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 8 infantry in Sikang, round 2 : 1/8 hits
Japanese roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese roll dice for 8 infantry in Sikang, round 3 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 3 : 0/2 hits
Chinese roll dice for 8 infantry in Sikang, round 4 : 0/8 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 7 infantry in Sikang, round 5 : 2/7 hits
Japanese roll dice for 2 mech_infantrys in Sikang, round 5 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Ethiopia to Eastern Persia
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Southern Italy
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Rostov : 1 flag, 1 artillery
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
98 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
Scramble to 92?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 3 submarines and 2 tactical_bombers
Russians defend with 1 submarine; British defend with 1 destroyer
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 3 bombers, 1 destroyer and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 3 bombers, 1 destroyer, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 bombers moved from 92 Sea Zone to Southern Italy
2 tactical_bombers moved from 92 Sea Zone to Tunisia
10 infantry moved from Eastern Poland to Western Ukraine
2 submarines moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 artillery and 4 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Tunisia : 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
Poland : 2 artilleries and 8 infantry
Germany : 1 factory_major and 2 mech_infantrys
Southern Italy : 3 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag, 1 artillery and 4 infantry
Western Ukraine : 3 aaGuns, 9 armour, 15 artilleries, 7 fighters, 33 infantry, 2 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
124 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer and 3 submarines
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
3 armour and 7 infantry moved from Russia to Bryansk
6 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 armour, 4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
Combat - Japanese
Battle in Celebes
Battle in Sikang
Japanese attack with 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 6/11 hits
Chinese roll dice for 8 infantry in Sikang, round 2 : 3/8 hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 3 : 4/8 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Celebes from Americans, taking Sikang from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 8 infantry
Casualties for Japanese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 bombers moved from Sikang to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Yunnan to Hunan
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 fighter and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 artillery and 2 infantry
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
6 Sea Zone : 2 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
1 carrier and 2 destroyers moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Alexandria
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
1 carrier and 2 destroyers moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Alexandria
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x airfield, 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters moved from Eastern Persia to Burma
Combat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from West India to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
Place Units - British
1 armour and 1 mech_infantry placed in Persia
1 factory_minor placed in Iraq
2 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Eastern Persia: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Ukraine
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 marine
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
98 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Novgorod to Nenetsia
Combat - Germans
Non Combat Move - Germans
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Archangel to Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Western Germany to Eastern Poland
3 bombers moved from Southern Italy to Eastern Poland
2 tactical_bombers moved from Tunisia to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 6 bombers, 9 infantry and 3 mech_infantrys
Western Ukraine : 3 aaGuns, 9 armour, 16 artilleries, 7 fighters, 37 infantry, 2 mech_infantrys and 3 tactical_bombers
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 submarine