L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Northern Italy to 99 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 battleship moved from 111 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 1 carrier and 1 cruiser
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 104 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 104 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier and 2 fighters
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    British defend with 1 aaGun and 5 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  4/8 hits
                        British roll dice for 1 aaGun and 5 infantry in Greece, round 2 :  2/5 hits
                        1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  3/6 hits
                        British roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 1 artillery

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                3 aaGuns and 3 artilleries moved from Germany to Poland
                3 armour moved from France to Germany
                1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 armour and 7 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries and 4 infantry
        Poland : 6 aaGuns, 6 artilleries and 16 infantry
        Germany : 6 armour, 1 factory_major and 7 mech_infantrys
        Holland Belgium : 1 armour, 1 artillery and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 destroyer
        104 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 3 armour and 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 28 / 38
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger2.tsvg

  • '17 '16 '13 '12

    Interesting start. Calling it a day!

  • '15 '14

    ME1945 is the lord of destruction. I can barely recall any game of him where any side had more than 2000 TUV at some point :lol:

  • '17 '16 '13 '12

    @JDOW:

    ME1945 is the lord of destruction. I can barely recall any game of him where any side had more than 2000 TUV at some point :lol:

    Well said!

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Northern Italy to 99 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 battleship moved from 111 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 1 carrier and 1 cruiser
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 104 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 104 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier and 2 fighters
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    British defend with 1 aaGun and 5 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  4/8 hits
                        British roll dice for 1 aaGun and 5 infantry in Greece, round 2 :  2/5 hits
                        1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  3/6 hits
                        British roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 1 artillery

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                3 aaGuns and 3 artilleries moved from Germany to Poland
                3 armour moved from France to Germany
                1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 armour and 7 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 104 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Norway: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries and 4 infantry
        Poland : 6 aaGuns, 6 artilleries and 16 infantry
        Germany : 6 armour, 1 factory_major and 7 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 1 armour, 1 artillery and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 destroyer and 1 transport
        104 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 3 armour and 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 28 / 38
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger2.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Did some edits. Take the last map pls.

  • '17 '16 '13 '12

    @Me1945:

    Did some edits. Take the last map pls.

    Ok.

    So you know a crazy wave of work is hitting me right now. I’m in the volatile consulting business. Hoping to post this weekend.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Fine. Take your time.

  • '17 '16 '13 '12

    @Me1945:

    Fine. Take your time.

    It hasn’t gotten better it’s been “survival mode”. I doubt I’ll be able to post this weekend.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Are you consulting Gamerman?  :-)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                2 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns, 2 artilleries and 18 infantry
        Belarus : 2 aaGuns, 3 artilleries and 17 infantry
        Bryansk : 1 armour, 2 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 2 aaGuns, 5 artilleries and 9 infantry
        Volgograd : 2 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 28 / 38
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Rus2.tsvg

  • '17 '16 '13 '12

    @Me1945:

    Are you consulting Gamerman?  :-)

    Garmerman is not consulting?

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Jehol to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                1 fighter moved from Kwangsi to Jehol
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 armour, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery and 2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 4 artilleries, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 4 fighters, 1 infantry and 4 tactical_bombers
        Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 8 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries and 6 infantry
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
        20 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        6 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap2.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 50 Sea Zone
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 15 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 armour moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                1 fighter and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        50 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
        15 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        West Indies : 1 artillery and 1 infantry
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        89 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        101 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame2.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Szechwan : 3 artilleries, 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 27 / 38
        UK_Pacific : 21 / 21
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39992_Chi2.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                        1 transport owned by the Italians lost in 93 Sea Zone
                        British roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                    British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Tanganyika Territory to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 airfield placed in Egypt
                1 armour and 1 fighter placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 24 PUs (5 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 cruiser
        39 Sea Zone : 1 battleship and 1 destroyer
        38 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 29 / 24
        UK_Pacific : 21 / 22
        Italians : 15 / 6
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39992_UK_2.tsvg

  • '17 '16 '13 '12

    Big contrast with the first game, Japan is taking it slow this time.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 6 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 artillery and 2 infantry moved from Kenya to Ethiopia
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from Southern France to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Italians collect 15 PUs (2 lost to blockades); end with 21 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 armour, 4 infantry and 1 mech_infantry
        Tobruk : 1 armour, 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 28 / 24
        UK_Pacific : 21 / 22
        Italians : 17 / 21
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita2.tsvg

  • '17 '16 '13 '12

    Changing buy from Mech to an artillery

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Alexandria to Egypt
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia
                1 infantry moved from Malaya to Shan State
                3 fighters moved from Java to India
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        61 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 28 / 24
        UK_Pacific : 21 / 22
        Italians : 17 / 21
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ2.tsvg

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