@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
9 infantry and 3 mech_infantrys moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Rostov
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Bessarabia to Volgograd
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 9 infantry and 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Finland from Americans with 1 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 71 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Karelia to Vyborg
3 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Rostov to Novgorod
1 bomber moved from Volgograd to Bessarabia
2 mech_infantrys moved from Ukraine to Caucasus
8 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 9 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
Don’t worry Sir,
Remember, from tomorrow on two weeks, I couln’t make any move.
Cheers
@alexgreat:
completely forgot to tell you that I wont easily be able to post for the next 10 days. I will try to find a working wlan tomorrow.
Don’t worry Sir,
In advance, I’m going to take holidays from august 6 till august 20, won’t be able to make any move in those days.
Cheers
-
Hi Sir,
I’m back in business.
Cheers
-
Game on Alex, ME1945 is waiting:D
-
sorry…lost track with both our holidays. I was reminded to continue to play, and also see there is a finalist. Pls think absolutely nothing of it to claim victory if I dont move tomorrow Monday and then dont keep a one move in two days pace. I dont feel like playing, and I own it to the finalist to get his game going.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Archangel
1 bomber moved from Russia to ArchangelCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Yunnan to West India
1 armour, 1 artillery, 9 infantry and 5 mech_infantrys moved from Burma to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber, 5 fighters and 4 tactical_bombers moved from Burma to India
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to India -
Scramble SZ 39?
-
cant open right now, but unlikely it makes any sense, isnt it?
-
Don’t know, you seem despondent. I prefer playing a little more but it depends on you.
Cheers -
Scrambling makes zero point zero sense. I am certain Alex wouldn’t scramble. No brainer.
Rubition: You btw made an illegal move during your last German turn. You cannot move the sub out of 125 during combat move phase and then move it again during NCM. A boat can only move once, either during Combat move phase OR during NCM
Either the sub fights in 125 or you move it out during combat move phase and then leave it there.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Yunnan to West India
1 armour, 1 artillery, 9 infantry and 5 mech_infantrys moved from Burma to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber, 5 fighters and 4 tactical_bombers moved from Burma to India
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in West India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 11 infantry, 1 marine, 5 mech_infantrys and 4 tactical_bombers
British defend with 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys
Casualties for Japanese: 2 artilleries, 9 infantry and 5 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 27 to 29
EDIT: Turning off Edit Mode
1 bomber moved from West India to Yunnan
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
3 transports moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
3 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Yunnan to French Indo China
1 fighter moved from India to Yunnan
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
2 battleships, 4 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs -
Rubition: You btw made an illegal move during your last German turn. You cannot move the sub out of 125 during combat move phase and then move it again during NCM. A boat can only move once, either during Combat move phase OR during NCM
Either the sub fights in 125 or you move it out during combat move phase and then leave it there.
Didn`t knew that. Thanks JDOW.
I’ve edited it changing its position and giving the NO to Russia.
-
Don’t know, you seem despondent. I prefer playing a little more but it depends on you.
CheersI was referring to the scramble. I am not resigning :)
-
ah no one told me how well India went. And not even one aircraft shot down by AA fire.
Thx JDOW for scrambling interpretation, scrambling not making sense is what I wanted to say when I just read the attack moves.
-
Yes, India went great, but I guess you got your hits on the ground, deduct 2 Japanese figs and I guess you are close to the expected result.
Allies are in trouble now, especially in the Pacific. Recent dice certainly didn’t help the Allies but they favored them early.
But still: Alex, this is the league’s championship semi final. Please show some fighting spirit! ;)
-
not yielding, no worries.
-
not yielding?
You mean not surrendering?
-
yield nachgeben, weichen, Platz machen
yep, surrender :) -
Ich glaube, yield passt in dem Zusammenhang nicht :)
Ok, now gogo Alex, give us a fight!