Geo (Allies) vs Inno (Axis) no Bid Global 1940

  • '19 '18 '17 '16 '15

    Here you go…

  • '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 1 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                2 infantry moved from Wake Island to 31 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans

    triplea_39719_Ame12.tsvg

  • '17 '16 '15

    Scramble in SZ 112 or 113?

  • '19 '18 '17 '16 '15

    No Scramble please

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Vologda
                2 fighters moved from Russia to Vologda
                2 fighters moved from Kazakhstan to Vologda
                2 fighters moved from Kazakhstan to Novosibirsk
                1 fighter moved from Eastern Persia to Novosibirsk
                1 fighter moved from Persia to Novosibirsk
                1 infantry moved from India to Burma

    Combat - British
                Battle in Vologda
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Vologda, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
                    British win with 4 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    British attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Novosibirsk, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    British win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
                4 fighters moved from Novosibirsk to Kazakhstan
                4 fighters moved from Vologda to Russia
                1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 fighter moved from Kazakhstan to Russia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in West India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Kazakhstan : 6 armour, 1 artillery, 4 fighters and 3 mech_infantrys
        West India : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Norway : 2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 5 fighters
        Caucasus : 1 mech_infantry
        112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports
        Iraq : 1 aaGun, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 18 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 36
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_UK_12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 36 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                2 fighters moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Rostov
                3 infantry moved from Germany to Western Germany
                2 aaGuns moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany
                1 artillery and 12 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Slovakia Hungary to Belarus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,2,6,5,6,2
                Italians collect 7 PUs (8 lost to blockades); end with 43 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Italians :

    Western Germany : 1 aaGun and 3 infantry
        Denmark : 2 aaGuns, 1 artillery and 12 infantry
        Northern Italy : 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 1 artillery
        Rostov : 1 artillery and 2 fighters
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 18 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Ita12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 36 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                2 fighters moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Rostov
                3 infantry moved from Germany to Western Germany
                2 aaGuns moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany
                1 artillery and 12 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Slovakia Hungary to Belarus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,2,6,5,6,2
                Italians collect 7 PUs (8 lost to blockades); end with 43 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rostov: 1 artillery
                EDIT: Adding units owned by Italians to Bryansk: 1 artillery
                EDIT: Removing units owned by Italians from Rostov: 2 fighters
                EDIT: Adding units owned by Italians to Ukraine: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Western Germany : 1 aaGun and 3 infantry
        Denmark : 2 aaGuns, 1 artillery and 12 infantry
        Northern Italy : 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 2 artilleries
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 fighters
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 18 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Ita12.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 21 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Paulau Island : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour, 8 infantry and 3 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        34 Sea Zone : 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 18 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_ANZ12.tsvg

  • '19 '18 '17 '16 '15

    sad……I miss this fighter!!!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 infantry moved from Tambov to Samara
                1 fighter moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Rostov to Volgograd
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour, 1 fighter and 5 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 :  3/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Gibraltar causes 0 damage total.
                Battle in Morocco
                    Germans attack with 1 bomber
                    Americans defend with 1 aaGun
                        AA fire in Morocco :  0/1 hits
                        1 aaGun owned by the Americans lost in Morocco
                    Germans win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Morocco to Southern France
                1 aaGun moved from Rostov to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Germany to Baltic States
                1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Belarus
                3 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Volgograd
                2 armour moved from Bryansk to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                2 tactical_bombers moved from Western Germany to Bryansk
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 aaGuns moved from Holland Belgium to Western Germany
                8 mech_infantrys moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                5 infantry moved from Holland Belgium to France
                3 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to France
                3 bombers moved from Southern Italy to Western Germany
                1 bomber moved from Greece to Kweichow
                1 bomber moved from Greece to Kweichow
                1 bomber moved from Greece to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 infantry and 6 mech_infantrys placed in Germany
                Germans undo move 4.
                6 mech_infantrys placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery placed in Western Germany
                Germans undo move 4.
                1 artillery placed in Southern France
                5 mech_infantrys placed in Western Germany
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to Southern France: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vologda: 1 infantry
                EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,4,5,1,2,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Kweichow : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 13 mech_infantrys
        Poland : 3 infantry
        Germany : 1 factory_major
        Denmark : 7 infantry
        Belarus : 1 aaGun, 1 artillery and 3 infantry
        Karelia : 1 flag
        Baltic States : 2 mech_infantrys
        Bryansk : 2 aaGuns, 2 armour, 6 artilleries, 5 fighters, 60 infantry, 11 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 6 armour, 1 factory_minor and 15 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 13 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Ger13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 infantry moved from Tambov to Samara
                1 fighter moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Rostov to Volgograd
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour, 1 fighter and 5 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 :  3/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Gibraltar causes 0 damage total.
                Battle in Morocco
                    Germans attack with 1 bomber
                    Americans defend with 1 aaGun
                        AA fire in Morocco :  0/1 hits
                        1 aaGun owned by the Americans lost in Morocco
                    Germans win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Morocco to Southern France
                1 aaGun moved from Rostov to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Germany to Baltic States
                1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Belarus
                3 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Volgograd
                2 armour moved from Bryansk to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                2 tactical_bombers moved from Western Germany to Bryansk
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 aaGuns moved from Holland Belgium to Western Germany
                8 mech_infantrys moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                5 infantry moved from Holland Belgium to France
                3 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to France
                3 bombers moved from Southern Italy to Western Germany
                1 bomber moved from Greece to Kweichow
                1 bomber moved from Greece to Kweichow
                1 bomber moved from Greece to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 infantry and 6 mech_infantrys placed in Germany
                Germans undo move 4.
                6 mech_infantrys placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery placed in Western Germany
                Germans undo move 4.
                1 artillery placed in Southern France
                5 mech_infantrys placed in Western Germany
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to Southern France: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vologda: 1 infantry
                EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,4,5,1,2,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kweichow : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 13 mech_infantrys
        Poland : 3 infantry
        Germany : 1 factory_major
        Denmark : 7 infantry
        Southern Italy : 4 bombers
        Belarus : 1 aaGun, 1 artillery and 3 infantry
        Karelia : 1 flag
        Baltic States : 2 mech_infantrys
        Bryansk : 2 aaGuns, 2 armour, 6 artilleries, 5 fighters, 60 infantry, 11 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 6 armour, 1 factory_minor and 15 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 13 / 22
        Japanese : 67 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Ger13.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Kazakhstan to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Samara
                2 fighters moved from Russia to Samara
                1 tactical_bomber moved from Kazakhstan to Samara
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                3 infantry moved from Yenisey to Timguska

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Russians collect 16 PUs (2 lost to blockades); end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Timguska : 3 infantry
        Kazakhstan : 2 aaGuns, 4 artilleries, 1 fighter and 3 infantry
        Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 23
        Japanese : 66 / 74
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Rus13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Yunnan to Burma
                1 bomber moved from Tsinghai to Persia
                2 bombers moved from Kiangsu to Burma
                2 battleships, 4 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 fighter moved from Tsinghai to Novosibirsk
                1 tactical_bomber moved from Kweichow to Novosibirsk
                1 tactical_bomber moved from Kiangsu to Burma
                1 tactical_bomber moved from Shantung to Burma
                1 tactical_bomber moved from Kiangsu to Sikang
                1 mech_infantry moved from Yunnan to Sikang

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 33 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Battle in Novosibirsk
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Burma, round 2 :  6/6 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Sikang
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                3 fighters moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Shantung to 35 Sea Zone
                2 tactical_bombers moved from Burma to Yunnan
                1 tactical_bomber moved from Sikang to Tsinghai
                1 tactical_bomber moved from Novosibirsk to Tsinghai
                1 fighter moved from Novosibirsk to Tsinghai
                1 bomber moved from Persia to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 armour moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 aaGun and 5 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Burma to Kwangsi
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from Kweichow to Szechwan
                3 armour moved from Kweichow to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 2 bombers and 6 infantry
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 harbour
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 6 artilleries, 5 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 armour, 3 infantry and 5 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 aaGun, 10 armour, 1 bomber, 1 fighter, 11 mech_infantrys and 2 tactical_bombers
        Szechwan : 1 flag, 1 aaGun, 3 armour and 3 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 7 fighters, 4 submarines and 1 tactical_bomber
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 23
        Japanese : 67 / 72
        Americans : 56 / 76
        Chinese : 0 / 1
        British : 32 / 36
        UK_Pacific : 6 / 4
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Jap13.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 32 PUs;
                British buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Norway to Finland
                1 tactical_bomber moved from Finland to Russia
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Kazakhstan to Russia
                1 mech_infantry moved from Kazakhstan to Russia
                1 artillery moved from Kazakhstan to Turkmenistan
                4 armour, 4 fighters and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from West India to Eastern Persia
                2 fighters moved from Russia to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 factory_minor placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kazakhstan: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Americans to Russia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 1 artillery and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Norway : 1 aaGun, 2 artilleries and 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Turkmenistan : 1 artillery
        112 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 3 transports
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 6 armour, 6 fighters and 6 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Finland : 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry
        110 Sea Zone : 1 battleship, 1 carrier and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 18 / 23
        Japanese : 60 / 72
        Americans : 67 / 87
        Chinese : 0 / 1
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 15 / 48
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_UK_13.tsvg

  • '19 '18 '17 '16 '15

    Sorry for taking long….getting stuck in work and will try to make the move in a day

  • '17 '16 '15

    Don’t worry. Take your time!

    It’s a cool match and definitly worth waiting  :-D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 48 PUs;

    Combat Move - Italians
                3 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Belarus to Bryansk
                2 fighters moved from Ukraine to Bryansk
                1 artillery moved from Denmark to Western Germany
                3 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                2 infantry moved from Denmark to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,4,1,5,3,6,4
                Italians collect 10 PUs (5 lost to blockades); end with 58 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Italians :

    France : 4 infantry
        Western Germany : 1 aaGun, 1 artillery and 2 infantry
        Denmark : 2 aaGuns and 10 infantry
        Holland Belgium : 2 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 18 / 23
        Japanese : 60 / 72
        Americans : 67 / 87
        Chinese : 0 / 1
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 15 / 63
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39719_Ita13.tsvg

  • '19 '18 '17 '16 '15

    You play very well…it’s tough to break through the Allies defense… :x

  • '19 '18 '17 '16 '15

    And you are right it’s really good game…When playing against you I really feel like a general and scratch my head hard how to approach and win the war. :-D

  • '17 '16 '15

    LOL. Same situation here  :-D
    Most of our games are really tight, and lead to strange situations. So I try to think about everything, before I finally move…

    And defense is fine, but without offense I cannot win this war :|

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