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ACGTO LOTR - Redrum (good) vs Balladeer (evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 2 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 lightCavalry moved from N. Enedwaith to S. Caves
1 lightCavalry moved from Tharbad to S. CavesCombat - Freefolk
Battle in S. Caves
Freefolk attack with 2 lightCavalrys
Goblins defend with 1 castle and 1 shooters
Freefolk win, taking S. Caves from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Freefolk: 1 lightCavalryNon Combat Move - Freefolk
3 archerss, 4 lightCavalrys and 2 spearInfantrys moved from Tharbad to Eregion
1 hobbits moved from N. Enedwaith to Eregion
2 hobbitss moved from Lond Daer to N. Enedwaith
1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
1 hobbits moved from N. Enedwaith to Eregion
1 archers moved from S. Downs to Cardolan
2 lightCavalrys moved from Bree to Eregion
1 hobbits moved from Bree to S. Downs
1 lightCavalry moved from Hobbiton to N. EnedwaithPlace Units - Freefolk
2 hobbitss placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Saruman : 12 / 12
Freefolk : 22 / 22
Mordor : 23 / 27
Rohan : 18 / 18
Goblins : 14 / 19
Elves : 27 / 30
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 13 / 17
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Goblins Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Freefolk Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 2 fortificationss, 4 orcss and 3 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
1 nazgul moved from N. Ithilien to S. Brown Lands
2 nazguls moved from S. Ithilien to Anorien
1 orcs moved from N. Ithilien to AnorienCombat - Mordor
Battle in S. Brown Lands
Mordor attack with 1 nazgul
Rohan defend with 1 heavyCavalry
Units damaged: 1 nazgul owned by the Mordor
retreated to S. Brown Lands
Battle in Anorien
Mordor attack with 2 nazguls and 1 orcs
Gondor defend with 1 towerGuard and 1 undead
Units damaged: 1 nazgul owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor winRohan win with 1 heavyCavalry remaining, taking Anorien from Gondor with 2 nazguls and 1 orcs remaining. Battle score for attacker is 6
Casualties for Gondor: 1 towerGuard and 1 undeadNon Combat Move - Mordor
2 nazguls moved from Anorien to N. Ithilien
1 nazgul moved from S. Brown Lands to N. Ithilien
4 trollss moved from S. Ithilien to N. Ithilien
4 orcss and 1 siegeTower moved from Minas Morgul to N. IthilienPlace Units - Mordor
2 orcss and 3 siegeTowers placed in Minas Morgul
2 fortificationss and 2 orcss placed in Dol GoldurTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry and 3 spearInfantrys moved from Westfold to Fangorn
1 lightCavalry and 1 spearInfantry moved from Westfold to Wold
1 heavyCavalry moved from S. Brown Lands to S. Rhun
Rohan take Dagorlad from Mordor
Rohan take S. Rhun from Rhun
1 lightCavalry moved from Westfold to S. RhovanionCombat - Rohan
Battle in S. Rhovanion
Rohan attack with 1 lightCavalry
Khand defend with 1 raiderCavalry
Rohan win, taking S. Rhovanion from Rhun with 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Battle in Wold
Rohan attack with 1 lightCavalry and 1 spearInfantry
Goblins defend with 1 wargs
Rohan win, taking Wold from Goblins with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 3 spearInfantrys
Saruman defend with 2 orcss and 1 raiders
Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 10
Casualties for Saruman: 2 orcss and 1 raidersNon Combat Move - Rohan
4 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 22 / 22
Mordor : 24 / 24
Rohan : 22 / 22
Goblins : 14 / 19
Elves : 29 / 30
Haradrim : 19 / 19
Gondor : 27 / 30
Rhun : 9 / 17
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Goblins Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Saruman Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Rhun Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rohan Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Gladden
2 batss moved from Moria to Gladden
1 shooters and 2 stabberss moved from Drimrill Dale to N. Caves
1 stabbers moved from Celebran to S. Caves
1 wargs moved from Moria to S. CavesCombat - Goblins
Battle in N. Caves
Goblins attack with 1 shooters and 2 stabberss
Elves defend with 1 castle, 1 hobbits and 1 hunters
Goblins win, taking N. Caves from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hobbits and 1 hunters
Battle in S. Caves
Goblins attack with 1 stabbers and 1 wargs
Freefolk defend with 1 castle and 1 lightCavalry
Goblins win, taking S. Caves from Freefolk with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalry
Battle in Gladden
Goblins attack with 2 batss and 1 stabbers
Elves defend with 1 hunters
Goblins win, taking Gladden from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 4
Casualties for Elves: 1 huntersNon Combat Move - Goblins
2 batss moved from Gladden to Dol Goldur
1 stabbers moved from Lorien to CelebranPlace Units - Goblins
1 stabbers placed in Lorien
4 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 7 hobbitss and 4 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits and 1 hunters moved from N. Dunland to S. Caves
1 hunters moved from Enedwaith to S. Caves
1 eagles moved from Eregion to S. Caves
10 hobbitss and 2 wizards moved from Eregion to N. Caves
1 ents moved from Anduin West Bank to Gladden
1 hobbits moved from Carrock to Gladden
1 eagles moved from Eregion to Rhovanion
2 hunterss moved from S. Mirkwood to Rhovanion
1 eagles moved from Eregion to GladdenCombat - Elves
Battle in Rhovanion
Elves attack with 1 eagles and 2 hunterss
Rhun defend with 1 chariotArchers
Elves win, taking Rhovanion from Rhun with 1 eagles and 2 hunterss remaining. Battle score for attacker is 5
Casualties for Rhun: 1 chariotArchers
Battle in N. Caves
Elves attack with 10 hobbitss and 2 wizards
Goblins defend with 1 castle, 1 shooters and 1 stabbers
Elves win, taking N. Caves from Goblins with 8 hobbitss and 2 wizards remaining. Battle score for attacker is 0
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 2 hobbitss
Battle in S. Caves
Elves attack with 1 eagles, 1 hobbits and 2 hunterss
Goblins defend with 1 castle, 1 stabbers and 1 wargs
Elves win, taking S. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 1
Casualties for Goblins: 1 stabbers and 1 wargs
Casualties for Elves: 1 hobbits and 1 hunters
Battle in Gladden
Elves attack with 1 eagles, 1 ents and 1 hobbits
Goblins defend with 1 stabbers
Elves win, taking Gladden from Goblins with 1 eagles and 1 ents remaining. Battle score for attacker is 0
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hobbitsNon Combat Move - Elves
1 eagles moved from Gladden to S. Mirkwood
1 eagles moved from Rhovanion to S. Mirkwood
1 eagles moved from S. Caves to S. Mirkwood
1 hunters moved from High Mirkwood to Anduin West Bank
1 hunters moved from E. Mirkwood to S. Mirkwood
1 hunters moved from High Mirkwood to W. Mirkwood
1 hobbits moved from Eregion to N. Caves
8 hobbitss moved from Rivendell to Eregion
1 hunters moved from Enedwaith Coast to Eregion
1 hobbits moved from Eregion to N. DunlandPlace Units - Elves
3 hunterss placed in High Mirkwood
7 hobbitss and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 22
Mordor : 24 / 24
Rohan : 22 / 22
Goblins : 14 / 20
Elves : 32 / 32
Haradrim : 19 / 19
Gondor : 27 / 30
Rhun : 8 / 17
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.296
Median : 3.000
Variance : 1.885
Standard Deviation : 1.373
Total rolls : 27Goblins Combat
1 was rolled 5 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Elves Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Rhun Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
1 oliphant moved from N. Ithilien to S. Rhovanion
Haradrim take Dagorlad from Rohan
1 oliphant moved from N. Ithilien to S. Rhun
1 galleon and 2 spearInfantrys moved from N. E. Central Sea Zone to Lefnui
2 spearInfantrys moved from Lefnui to Pinnath Gelin
Haradrim take Pinnath Gelin from GondorCombat - Haradrim
Battle in S. Rhovanion
Haradrim attack with 1 oliphant
Rohan defend with 1 lightCavalry
Haradrim win, taking S. Rhovanion from Rohan with 1 oliphant remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in S. Rhun
Haradrim attack with 1 oliphant
Rohan defend with 1 heavyCavalry
Units damaged: 1 oliphant owned by the Haradrim
Haradrim win, taking S. Rhun from Rohan with 1 oliphant remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalryNon Combat Move - Haradrim
3 corsairss and 2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
1 spearInfantry moved from S. Gondor to S. Ithilien
2 galleons and 4 spearInfantrys moved from N. E. Central Sea Zone to Harnen
4 spearInfantrys moved from Harnen to Debatable Land
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to Umbar
2 galleons moved from N. E. Central Sea Zone to Umbar Peninsula CoastPlace Units - Haradrim
1 oliphant, 1 spearInfantry and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 1 raft, 8 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
1 undead moved from W. Osg. to Anorien
2 spearInfantrys moved from Minas Tirith to Anorien
2 caravels and 1 galleon moved from Gilrain to Lefnui
1 galleon moved from Gilrain to Anduin Mouth
4 galleons and 1 raft moved from Gilrain to S. Gondor Coast
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 galleon and 1 spearInfantry moved from Anduin Mouth to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to S. Gondor
1 spearInfantry, 1 trebuche and 1 undead moved from W. Osg. to E. Osg.Combat - Gondor
Battle in S. Gondor Coast
Gondor attack with 5 galleons and 1 raft
Haradrim defend with 1 caravel
Gondor win with 5 galleons and 1 raft remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in S. Gondor
Battle in E. Osg.
Gondor attack with 1 spearInfantry, 1 trebuche and 1 undead
Khand defend with 1 castle, 1 raiders and 1 xbowInfantry
Khand win, taking S. Gondor from Haradrim with no units remaining. Battle score for attacker is -1
Casualties for Gondor: 1 spearInfantry, 1 trebuche and 1 undead
Casualties for Khand: 1 raiders and 1 xbowInfantry
Battle in Anorien
Gondor attack with 2 spearInfantrys and 1 undead
Mordor defend with 1 orcs
Gondor win, taking Anorien from Mordor with 1 spearInfantry remaining. Battle score for attacker is -2
Casualties for Mordor: 1 orcs
Casualties for Gondor: 1 spearInfantry and 1 undead
Battle in Lefnui
Gondor attack with 2 caravels and 1 galleon
Haradrim defend with 1 galleon
Gondor win with 2 caravels and 1 galleon remaining. Battle score for attacker is 8
Casualties for Haradrim: 1 galleonNon Combat Move - Gondor
8 heavyCavalrys and 7 spearInfantrys moved from Lossarnach to W. Osg.
1 spearInfantry moved from Minas Tirith to Lossarnach
1 spearInfantry moved from Andrast to AnfalasPlace Units - Gondor
1 raft placed in Morthond
1 trebuche placed in Anfalas
2 spearInfantrys placed in W. Osg.
6 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 22
Mordor : 23 / 24
Rohan : 18 / 22
Goblins : 14 / 20
Elves : 32 / 32
Haradrim : 21 / 22
Gondor : 27 / 27
Rhun : 11 / 17
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 39Mordor Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Haradrim Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Gondor Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Khand Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Rhovanion
2 chariotArcherss moved from Rhun to Rhovanion
1 spearInfantry and 1 warChariot moved from Rhun to N. RhunCombat - Rhun
Battle in Rhovanion
Rhun attack with 2 chariotArcherss and 1 spearInfantry
Elves defend with 2 hunterss
Rhun win, taking Rhovanion from Elves with 1 chariotArchers remaining. Battle score for attacker is 0
Casualties for Elves: 2 hunterss
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Battle in N. Rhun
Rhun attack with 1 spearInfantry and 1 warChariot
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Rhun from Dale with 1 warChariot remaining. Battle score for attacker is 1
Casualties for Dwarves: 1 axeInfantry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
1 spearInfantry moved from Rhun to E. RhovanionPlace Units - Rhun
1 chariotArchers and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
2 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun
2 archerss and 2 spearInfantrys moved from S. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 4 archerss and 5 spearInfantrys
Rhun defend with 1 warChariot
Dale win, taking N. Rhun from Rhun with 4 archerss and 5 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariotNon Combat Move - Dale
2 spearInfantrys and 1 trebuche moved from Lake Town to N. DalePlace Units - Dale
2 archerss and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 22
Mordor : 23 / 24
Rohan : 18 / 22
Goblins : 14 / 20
Elves : 31 / 32
Haradrim : 21 / 22
Gondor : 27 / 27
Rhun : 12 / 15
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Dale Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Rhun Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs;Combat Move - Khand
1 raiderCavalry moved from N. Ithilien to S. Brown Lands
Khand take S. Brown Lands from Rohan
1 raiderCavalry moved from S. Brown Lands to E. Emnet
1 raiderCavalry moved from N. Ithilien to S. Brown Lands
1 raiderCavalry moved from S. Brown Lands to E. EmnetCombat - Khand
Battle in E. Emnet
Khand attack with 2 raiderCavalrys
Rohan defend with 1 spearInfantry
Khand win, taking E. Emnet from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantryNon Combat Move - Khand
3 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
2 raiderCavalrys moved from Khand to N. Ithilien
2 warWolvess moved from N. Ithilien to S. RhovanionPlace Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
12 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs moved from S. Dale to N. Rhun
2 cannons and 1 mortar moved from N. Dale to N. Rhun
4 axeInfantrys moved from Iron Hills to N. RhunNon Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 22
Mordor : 23 / 24
Rohan : 14 / 22
Goblins : 14 / 20
Elves : 31 / 32
Haradrim : 21 / 22
Gondor : 27 / 27
Rhun : 12 / 15
Dale : 12 / 12
Khand : 16 / 18
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;Combat Move - Saruman
4 orcss and 1 raiders moved from Isengard to Fangorn
1 urukhai moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 4 orcss, 1 raiders and 1 urukhai
Rohan defend with 1 heavyCavalry and 3 spearInfantrys
Saruman win, taking Fangorn from Elves with 1 raiders and 1 urukhai remaining. Battle score for attacker is 2
Casualties for Saruman: 4 orcss
Casualties for Rohan: 1 heavyCavalry and 3 spearInfantrysNon Combat Move - Saruman
Place Units - Saruman
4 orcss placed in IsengardTurn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 3 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 hobbits moved from N. Enedwaith to N. Dunland
1 hobbits and 1 lightCavalry moved from N. Enedwaith to Eregion
2 lightCavalrys moved from Lond Daer to Eregion
2 hobbitss moved from Tharbad to Eregion
1 archers moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
2 lightCavalrys moved from Bree to EregionNon Combat Move - Freefolk
Place Units - Freefolk
2 hobbitss placed in Tharbad
1 hobbits and 1 lightCavalry placed in Lond Daer
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 12 / 12
Freefolk : 20 / 20
Mordor : 23 / 24
Rohan : 14 / 22
Goblins : 14 / 20
Elves : 29 / 32
Haradrim : 21 / 22
Gondor : 27 / 27
Rhun : 12 / 15
Dale : 12 / 12
Khand : 16 / 18
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 4 orcss and 3 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
1 nazgul and 1 orcs moved from N. Ithilien to Anorien
1 nazgul moved from N. Ithilien to Lossarnach
1 nazgul moved from N. Ithilien to S. GondorCombat - Mordor
Battle in Lossarnach
Mordor attack with 1 nazgul
Gondor defend with 1 spearInfantry
Mordor win with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in S. Gondor
Mordor attack with 1 nazgul
Gondor defend with 1 spearInfantry
Mordor win with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in Anorien
Mordor attack with 1 nazgul and 1 orcs
Gondor defend with 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Mordor
1 nazgul moved from Anorien to N. Ithilien
1 nazgul moved from S. Gondor to N. Ithilien
1 nazgul moved from Lossarnach to N. Ithilien
2 orcss and 3 siegeTowers moved from Minas Morgul to N. IthilienPlace Units - Mordor
1 orcs and 1 siegeTower placed in Dol Goldur
3 orcss and 2 siegeTowers placed in Minas MorgulTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 6 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rohan
4 spearInfantrys moved from Eastfold to E. Emnet
1 heavyCavalry and 3 spearInfantrys moved from Westfold to FangornCombat - Rohan
Battle in E. Emnet
Rohan attack with 4 spearInfantrys
Khand defend with 2 raiderCavalrys
Rohan win, taking E. Emnet from Khand with 4 spearInfantrys remaining. Battle score for attacker is 10
Casualties for Khand: 2 raiderCavalrys
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 3 spearInfantrys
Saruman defend with 1 raiders and 1 urukhai
Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 9
Casualties for Saruman: 1 raiders and 1 urukhaiNon Combat Move - Rohan
2 spearInfantrys moved from Helms Deep to Westfold
1 lightCavalry moved from Wold to WestfoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys and 1 trebuche placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 20
Mordor : 24 / 24
Rohan : 18 / 18
Goblins : 14 / 20
Elves : 31 / 32
Haradrim : 21 / 22
Gondor : 26 / 27
Rhun : 12 / 15
Dale : 12 / 12
Khand : 12 / 18
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.706
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Saruman Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Khand Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 5 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters and 1 stabbers moved from Drimrill Dale to Gladden
1 bats moved from Dol Goldur to Gladden
1 shooters and 1 stabbers moved from Drimrill Dale to Anduin West Bank
1 stabbers moved from Celebran to S. Caves
1 wargs moved from Moria to S. CavesCombat - Goblins
Battle in S. Caves
Goblins attack with 1 stabbers and 1 wargs
Elves defend with 1 castle and 1 hunters
Goblins win, taking S. Caves from Elves with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in Gladden
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Elves defend with 1 ents
Goblins win, taking Gladden from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 3
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 ents
Battle in Anduin West Bank
Goblins attack with 1 shooters and 1 stabbers
Elves defend with 1 hunters
1 shooters retreated to Drimrill Dale
Elves win with 1 hunters remaining. Battle score for attacker is -2
Casualties for Goblins: 1 stabbersNon Combat Move - Goblins
1 shooters moved from Drimrill Dale to Celebran
1 bats moved from Gladden to Moria
1 bats moved from Dol Goldur to Moria
2 shooterss and 2 stabberss moved from Moria to Celebran
1 stabbers moved from Lorien to Celebran
1 shooters and 1 stabbers moved from Moria to CelebranPlace Units - Goblins
4 shooterss and 4 stabberss placed in Moria
1 shooters and 1 stabbers placed in LorienTurn Complete - Goblins
Goblins collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 2 hobbitss and 7 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits moved from N. Caves to Drimrill Dale
3 hunterss moved from High Mirkwood to Gladden
1 hunters moved from Anduin West Bank to Drimrill Dale
1 eagles moved from S. Mirkwood to Drimrill Dale
1 hobbits moved from N. Dunland to S. Caves
1 hunters moved from Eregion to S. Caves
2 eagless moved from S. Mirkwood to S. CavesCombat - Elves
Battle in S. Caves
Elves attack with 2 eagless, 1 hobbits and 1 hunters
Goblins defend with 1 castle, 1 stabbers and 1 wargs
Elves win, taking S. Caves from Goblins with 2 eagless, 1 hobbits and 1 hunters remaining. Battle score for attacker is 7
Casualties for Goblins: 1 stabbers and 1 wargs
Battle in Drimrill Dale
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Gladden
Elves attack with 3 hunterss
Goblins defend with 1 shooters
Elves win, taking Gladden from Goblins with 2 hunterss remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 huntersNon Combat Move - Elves
1 hunters moved from W. Mirkwood to S. Mirkwood
1 eagles moved from Drimrill Dale to S. Mirkwood
2 eagless moved from S. Caves to S. Mirkwood
8 hobbitss moved from N. Caves to Eregion
7 hobbitss moved from Rivendell to Eregion
1 hunters moved from Rivendell to Eregion
1 hobbits moved from Eregion to N. Dunland
2 wizards moved from N. Caves to EregionPlace Units - Elves
1 hobbits and 1 hunters placed in N. Caves
Elves undo move 1.
2 hobbitss placed in N. Caves
7 hunterss placed in RivendellTurn Complete - Elves
Elves collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 20
Mordor : 24 / 24
Rohan : 18 / 18
Goblins : 13 / 17
Elves : 32 / 32
Haradrim : 21 / 22
Gondor : 26 / 27
Rhun : 12 / 15
Dale : 12 / 12
Khand : 12 / 18
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35Goblins Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Elves Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.731
Median : 4.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
1 unit repaired.
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from GondorCombat - Haradrim
Non Combat Move - Haradrim
1 spearInfantry moved from S. Ithilien to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
5 spearInfantrys moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
1 spearInfantry and 1 trebuche moved from City of Corsairs to Umbar
1 oliphant moved from S. Rhun to N. Ithilien
1 oliphant moved from S. Rhovanion to N. Ithilien
2 galleons moved from Umbar Peninsula Coast to Umbar Coast
2 galleons moved from Harnen to Umbar CoastPlace Units - Haradrim
1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
1 unit repaired.
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from GondorCombat - Haradrim
Non Combat Move - Haradrim
1 spearInfantry moved from S. Ithilien to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
5 spearInfantrys moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
1 spearInfantry and 1 trebuche moved from City of Corsairs to Umbar
1 oliphant moved from S. Rhun to N. Ithilien
1 oliphant moved from S. Rhovanion to N. Ithilien
2 galleons moved from Umbar Peninsula Coast to Umbar Coast
2 galleons moved from Harnen to Umbar CoastPlace Units - Haradrim
1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Haradrim from N. Ithilien: 1 spearInfantry
EDIT: Adding units owned by Haradrim to E. Osg.: 1 spearInfantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 9 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys and 1 trebuche moved from Anfalas to Pinnath Gelin
5 galleons and 1 raft moved from S. Gondor Coast to Umbar Coast
1 trebuche and 1 undead moved from W. Osg. to E. Osg.
8 heavyCavalrys, 31 spearInfantrys, 3 towerGuards, 6 trebuches and 5 undeads moved from W. Osg. to Anorien
6 spearInfantrys moved from Minas Tirith to AnorienCombat - Gondor
Battle in E. Osg.
Gondor attack with 1 trebuche and 1 undead
Haradrim defend with 1 spearInfantry; Khand defend with 1 castle
Gondor win, taking E. Osg. from Khand with 1 trebuche remaining. Battle score for attacker is 1
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 1 undead
Battle in Anorien
Gondor attack with 8 heavyCavalrys, 37 spearInfantrys, 3 towerGuards, 6 trebuches and 5 undeads
Mordor defend with 1 orcs
Gondor win, taking Anorien from Mordor with 8 heavyCavalrys, 37 spearInfantrys, 3 towerGuards, 6 trebuches and 5 undeads remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Pinnath Gelin
Gondor attack with 3 spearInfantrys and 1 trebuche
Haradrim defend with 2 spearInfantrys
Gondor win, taking Pinnath Gelin from Haradrim with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Haradrim: 2 spearInfantrys
Casualties for Gondor: 1 spearInfantry
Battle in Umbar Coast
Gondor attack with 5 galleons and 1 raft
Haradrim defend with 4 galleons
Gondor win with 5 galleons remaining. Battle score for attacker is 30
Casualties for Haradrim: 4 galleons
Casualties for Gondor: 1 raftNon Combat Move - Gondor
1 raft moved from Morthond to Gilrain
1 spearInfantry moved from Tolfolas to Gilrain
1 spearInfantry moved from Gilrain to LebenninPlace Units - Gondor
2 spearInfantrys placed in W. Osg.
7 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 20 / 20
Mordor : 23 / 24
Rohan : 18 / 18
Goblins : 13 / 17
Elves : 32 / 32
Haradrim : 20 / 22
Gondor : 30 / 30
Rhun : 12 / 15
Dale : 12 / 12
Khand : 10 / 18
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.606
Median : 4.000
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 99Mordor Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Haradrim Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Gondor Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.635
Median : 4.000
Variance : 0.274
Standard Deviation : 0.523
Total rolls : 85Khand Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2